godot/editor/icons/icon_texture_rect.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
<rect x="2" y="1038.4" width="12" height="12" fill="none" stroke="#a5efac" stroke-linecap="round" stroke-width="2"/>
<path d="m9 1042.4v1h-1v1h-2v1h-1v1h-1v1h2 2 2 2v-2h-1v-2h-1v-1h-1z" fill="#a5efac"/>
</g>
</svg>