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/**************************************************************************/
/* test_variant.h */
/**************************************************************************/
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# ifndef TEST_VARIANT_H
# define TEST_VARIANT_H
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# include "core/variant/variant.h"
# include "core/variant/variant_parser.h"
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# include "tests/test_macros.h"
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namespace TestVariant {
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static inline Array build_array ( ) {
return Array ( ) ;
}
template < typename . . . Targs >
static inline Array build_array ( Variant item , Targs . . . Fargs ) {
Array a = build_array ( Fargs . . . ) ;
a . push_front ( item ) ;
return a ;
}
static inline Dictionary build_dictionary ( ) {
return Dictionary ( ) ;
}
template < typename . . . Targs >
static inline Dictionary build_dictionary ( Variant key , Variant item , Targs . . . Fargs ) {
Dictionary d = build_dictionary ( Fargs . . . ) ;
d [ key ] = item ;
return d ;
}
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TEST_CASE ( " [Variant] Writer and parser integer " ) {
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int64_t a32 = 2147483648 ; // 2^31, so out of bounds for 32-bit signed int [-2^31, +2^31-1].
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String a32_str ;
VariantWriter : : write_to_string ( a32 , a32_str ) ;
CHECK_MESSAGE ( a32_str ! = " -2147483648 " , " Should not wrap around " ) ;
int64_t b64 = 9223372036854775807 ; // 2^63-1, upper bound for signed 64-bit int.
String b64_str ;
VariantWriter : : write_to_string ( b64 , b64_str ) ;
CHECK_MESSAGE ( b64_str = = " 9223372036854775807 " , " Should not wrap around. " ) ;
VariantParser : : StreamString ss ;
String errs ;
int line ;
Variant b64_parsed ;
int64_t b64_int_parsed ;
ss . s = b64_str ;
VariantParser : : parse ( & ss , b64_parsed , errs , line ) ;
b64_int_parsed = b64_parsed ;
CHECK_MESSAGE ( b64_int_parsed = = 9223372036854775807 , " Should parse back. " ) ;
ss . s = " 9223372036854775808 " ; // Overflowed by one.
VariantParser : : parse ( & ss , b64_parsed , errs , line ) ;
b64_int_parsed = b64_parsed ;
CHECK_MESSAGE ( b64_int_parsed = = 9223372036854775807 , " The result should be clamped to max value. " ) ;
ss . s = " 1e100 " ; // Googol! Scientific notation.
VariantParser : : parse ( & ss , b64_parsed , errs , line ) ;
b64_int_parsed = b64_parsed ;
CHECK_MESSAGE ( b64_int_parsed = = 9223372036854775807 , " The result should be clamped to max value. " ) ;
}
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TEST_CASE ( " [Variant] Writer and parser Variant::FLOAT " ) {
// Variant::FLOAT is always 64-bit (C++ double).
// This is the maximum non-infinity double-precision float.
double a64 = 179769313486231570814527423731704356798070567525844996598917476803157260780028538760589558632766878171540458953514382464234321326889464182768467546703537516986049910576551282076245490090389328944075868508455133942304583236903222948165808559332123348274797826204144723168738177180919299881250404026184124858368.0 ;
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String a64_str ;
VariantWriter : : write_to_string ( a64 , a64_str ) ;
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CHECK_MESSAGE ( a64_str = = " 1.79769e+308 " , " Writes in scientific notation. " ) ;
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CHECK_MESSAGE ( a64_str ! = " inf " , " Should not overflow. " ) ;
CHECK_MESSAGE ( a64_str ! = " nan " , " The result should be defined. " ) ;
String errs ;
int line ;
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Variant variant_parsed ;
double float_parsed ;
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VariantParser : : StreamString bss ;
bss . s = a64_str ;
VariantParser : : parse ( & bss , variant_parsed , errs , line ) ;
float_parsed = variant_parsed ;
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// Loses precision, but that's alright.
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CHECK_MESSAGE ( float_parsed = = 1.79769e+308 , " Should parse back. " ) ;
// Approximation of Googol with a double-precision float.
VariantParser : : StreamString css ;
css . s = " 1.0e+100 " ;
VariantParser : : parse ( & css , variant_parsed , errs , line ) ;
float_parsed = variant_parsed ;
CHECK_MESSAGE ( float_parsed = = 1.0e+100 , " Should match the double literal. " ) ;
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}
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Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
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TEST_CASE ( " [Variant] Assignment To Bool from Int,Float,String,Vec2,Vec2i,Vec3,Vec3i,Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object " ) {
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Variant int_v = 0 ;
Variant bool_v = true ;
int_v = bool_v ; // int_v is now a bool
CHECK ( int_v = = Variant ( true ) ) ;
bool_v = false ;
int_v = bool_v ;
CHECK ( int_v . get_type ( ) = = Variant : : BOOL ) ;
Variant float_v = 0.0f ;
bool_v = true ;
float_v = bool_v ;
CHECK ( float_v = = Variant ( true ) ) ;
bool_v = false ;
float_v = bool_v ;
CHECK ( float_v . get_type ( ) = = Variant : : BOOL ) ;
Variant string_v = " " ;
bool_v = true ;
string_v = bool_v ;
CHECK ( string_v = = Variant ( true ) ) ;
bool_v = false ;
string_v = bool_v ;
CHECK ( string_v . get_type ( ) = = Variant : : BOOL ) ;
Variant vec2_v = Vector2 ( 0 , 0 ) ;
bool_v = true ;
vec2_v = bool_v ;
CHECK ( vec2_v = = Variant ( true ) ) ;
bool_v = false ;
vec2_v = bool_v ;
CHECK ( vec2_v . get_type ( ) = = Variant : : BOOL ) ;
Variant vec2i_v = Vector2i ( 0 , 0 ) ;
bool_v = true ;
vec2i_v = bool_v ;
CHECK ( vec2i_v = = Variant ( true ) ) ;
bool_v = false ;
vec2i_v = bool_v ;
CHECK ( vec2i_v . get_type ( ) = = Variant : : BOOL ) ;
Variant vec3_v = Vector3 ( 0 , 0 , 0 ) ;
bool_v = true ;
vec3_v = bool_v ;
CHECK ( vec3_v = = Variant ( true ) ) ;
bool_v = false ;
vec3_v = bool_v ;
CHECK ( vec3_v . get_type ( ) = = Variant : : BOOL ) ;
Variant vec3i_v = Vector3i ( 0 , 0 , 0 ) ;
bool_v = true ;
vec3i_v = bool_v ;
CHECK ( vec3i_v = = Variant ( true ) ) ;
bool_v = false ;
vec3i_v = bool_v ;
CHECK ( vec3i_v . get_type ( ) = = Variant : : BOOL ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
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Variant vec4_v = Vector4 ( 0 , 0 , 0 , 0 ) ;
bool_v = true ;
vec4_v = bool_v ;
CHECK ( vec4_v = = Variant ( true ) ) ;
bool_v = false ;
vec4_v = bool_v ;
CHECK ( vec4_v . get_type ( ) = = Variant : : BOOL ) ;
Variant vec4i_v = Vector4i ( 0 , 0 , 0 , 0 ) ;
bool_v = true ;
vec4i_v = bool_v ;
CHECK ( vec4i_v = = Variant ( true ) ) ;
bool_v = false ;
vec4i_v = bool_v ;
CHECK ( vec4i_v . get_type ( ) = = Variant : : BOOL ) ;
Variant rect2_v = Rect2 ( ) ;
bool_v = true ;
rect2_v = bool_v ;
CHECK ( rect2_v = = Variant ( true ) ) ;
bool_v = false ;
rect2_v = bool_v ;
CHECK ( rect2_v . get_type ( ) = = Variant : : BOOL ) ;
Variant rect2i_v = Rect2i ( ) ;
bool_v = true ;
rect2i_v = bool_v ;
CHECK ( rect2i_v = = Variant ( true ) ) ;
bool_v = false ;
rect2i_v = bool_v ;
CHECK ( rect2i_v . get_type ( ) = = Variant : : BOOL ) ;
Variant transform2d_v = Transform2D ( ) ;
bool_v = true ;
transform2d_v = bool_v ;
CHECK ( transform2d_v = = Variant ( true ) ) ;
bool_v = false ;
transform2d_v = bool_v ;
CHECK ( transform2d_v . get_type ( ) = = Variant : : BOOL ) ;
Variant transform3d_v = Transform3D ( ) ;
bool_v = true ;
transform3d_v = bool_v ;
CHECK ( transform3d_v = = Variant ( true ) ) ;
bool_v = false ;
transform3d_v = bool_v ;
CHECK ( transform3d_v . get_type ( ) = = Variant : : BOOL ) ;
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Variant col_v = Color ( 0.5f , 0.2f , 0.75f ) ;
bool_v = true ;
col_v = bool_v ;
CHECK ( col_v = = Variant ( true ) ) ;
bool_v = false ;
col_v = bool_v ;
CHECK ( col_v . get_type ( ) = = Variant : : BOOL ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
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Variant call_v = Callable ( ) ;
bool_v = true ;
call_v = bool_v ;
CHECK ( call_v = = Variant ( true ) ) ;
bool_v = false ;
call_v = bool_v ;
CHECK ( call_v . get_type ( ) = = Variant : : BOOL ) ;
Variant plane_v = Plane ( ) ;
bool_v = true ;
plane_v = bool_v ;
CHECK ( plane_v = = Variant ( true ) ) ;
bool_v = false ;
plane_v = bool_v ;
CHECK ( plane_v . get_type ( ) = = Variant : : BOOL ) ;
Variant basis_v = Basis ( ) ;
bool_v = true ;
basis_v = bool_v ;
CHECK ( basis_v = = Variant ( true ) ) ;
bool_v = false ;
basis_v = bool_v ;
CHECK ( basis_v . get_type ( ) = = Variant : : BOOL ) ;
Variant aabb_v = AABB ( ) ;
bool_v = true ;
aabb_v = bool_v ;
CHECK ( aabb_v = = Variant ( true ) ) ;
bool_v = false ;
aabb_v = bool_v ;
CHECK ( aabb_v . get_type ( ) = = Variant : : BOOL ) ;
Variant quaternion_v = Quaternion ( ) ;
bool_v = true ;
quaternion_v = bool_v ;
CHECK ( quaternion_v = = Variant ( true ) ) ;
bool_v = false ;
quaternion_v = bool_v ;
CHECK ( quaternion_v . get_type ( ) = = Variant : : BOOL ) ;
Variant projection_v = Projection ( ) ;
bool_v = true ;
projection_v = bool_v ;
CHECK ( projection_v = = Variant ( true ) ) ;
bool_v = false ;
projection_v = bool_v ;
CHECK ( projection_v . get_type ( ) = = Variant : : BOOL ) ;
Variant rid_v = RID ( ) ;
bool_v = true ;
rid_v = bool_v ;
CHECK ( rid_v = = Variant ( true ) ) ;
bool_v = false ;
rid_v = bool_v ;
CHECK ( rid_v . get_type ( ) = = Variant : : BOOL ) ;
Object obj_one = Object ( ) ;
Variant object_v = & obj_one ;
bool_v = true ;
object_v = bool_v ;
CHECK ( object_v = = Variant ( true ) ) ;
bool_v = false ;
object_v = bool_v ;
CHECK ( object_v . get_type ( ) = = Variant : : BOOL ) ;
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}
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
TEST_CASE ( " [Variant] Assignment To Int from Bool,Float,String,Vec2,Vec2i,Vec3,Vec3i Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object " ) {
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Variant bool_v = false ;
Variant int_v = 2 ;
bool_v = int_v ; // Now bool_v is int
CHECK ( bool_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
bool_v = int_v ;
CHECK ( bool_v . get_type ( ) = = Variant : : INT ) ;
Variant float_v = 0.0f ;
int_v = 2 ;
float_v = int_v ;
CHECK ( float_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
float_v = int_v ;
CHECK ( float_v . get_type ( ) = = Variant : : INT ) ;
Variant string_v = " " ;
int_v = 2 ;
string_v = int_v ;
CHECK ( string_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
string_v = int_v ;
CHECK ( string_v . get_type ( ) = = Variant : : INT ) ;
Variant vec2_v = Vector2 ( 0 , 0 ) ;
int_v = 2 ;
vec2_v = int_v ;
CHECK ( vec2_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
vec2_v = int_v ;
CHECK ( vec2_v . get_type ( ) = = Variant : : INT ) ;
Variant vec2i_v = Vector2i ( 0 , 0 ) ;
int_v = 2 ;
vec2i_v = int_v ;
CHECK ( vec2i_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
vec2i_v = int_v ;
CHECK ( vec2i_v . get_type ( ) = = Variant : : INT ) ;
Variant vec3_v = Vector3 ( 0 , 0 , 0 ) ;
int_v = 2 ;
vec3_v = int_v ;
CHECK ( vec3_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
vec3_v = int_v ;
CHECK ( vec3_v . get_type ( ) = = Variant : : INT ) ;
Variant vec3i_v = Vector3i ( 0 , 0 , 0 ) ;
int_v = 2 ;
vec3i_v = int_v ;
CHECK ( vec3i_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
vec3i_v = int_v ;
CHECK ( vec3i_v . get_type ( ) = = Variant : : INT ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant vec4_v = Vector4 ( 0 , 0 , 0 , 0 ) ;
int_v = 2 ;
vec4_v = int_v ;
CHECK ( vec4_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
vec4_v = int_v ;
CHECK ( vec4_v . get_type ( ) = = Variant : : INT ) ;
Variant vec4i_v = Vector4i ( 0 , 0 , 0 , 0 ) ;
int_v = 2 ;
vec4i_v = int_v ;
CHECK ( vec4i_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
vec4i_v = int_v ;
CHECK ( vec4i_v . get_type ( ) = = Variant : : INT ) ;
Variant rect2_v = Rect2 ( ) ;
int_v = 2 ;
rect2_v = int_v ;
CHECK ( rect2_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
rect2_v = int_v ;
CHECK ( rect2_v . get_type ( ) = = Variant : : INT ) ;
Variant rect2i_v = Rect2i ( ) ;
int_v = 2 ;
rect2i_v = int_v ;
CHECK ( rect2i_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
rect2i_v = int_v ;
CHECK ( rect2i_v . get_type ( ) = = Variant : : INT ) ;
Variant transform2d_v = Transform2D ( ) ;
int_v = 2 ;
transform2d_v = int_v ;
CHECK ( transform2d_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
transform2d_v = int_v ;
CHECK ( transform2d_v . get_type ( ) = = Variant : : INT ) ;
Variant transform3d_v = Transform3D ( ) ;
int_v = 2 ;
transform3d_v = int_v ;
CHECK ( transform3d_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
transform3d_v = int_v ;
CHECK ( transform3d_v . get_type ( ) = = Variant : : INT ) ;
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Variant col_v = Color ( 0.5f , 0.2f , 0.75f ) ;
int_v = 2 ;
col_v = int_v ;
CHECK ( col_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
col_v = int_v ;
CHECK ( col_v . get_type ( ) = = Variant : : INT ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant call_v = Callable ( ) ;
int_v = 2 ;
call_v = int_v ;
CHECK ( call_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
call_v = int_v ;
CHECK ( call_v . get_type ( ) = = Variant : : INT ) ;
Variant plane_v = Plane ( ) ;
int_v = 2 ;
plane_v = int_v ;
CHECK ( plane_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
plane_v = int_v ;
CHECK ( plane_v . get_type ( ) = = Variant : : INT ) ;
Variant basis_v = Basis ( ) ;
int_v = 2 ;
basis_v = int_v ;
CHECK ( basis_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
basis_v = int_v ;
CHECK ( basis_v . get_type ( ) = = Variant : : INT ) ;
Variant aabb_v = AABB ( ) ;
int_v = 2 ;
aabb_v = int_v ;
CHECK ( aabb_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
aabb_v = int_v ;
CHECK ( aabb_v . get_type ( ) = = Variant : : INT ) ;
Variant quaternion_v = Quaternion ( ) ;
int_v = 2 ;
quaternion_v = int_v ;
CHECK ( quaternion_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
quaternion_v = int_v ;
CHECK ( quaternion_v . get_type ( ) = = Variant : : INT ) ;
Variant projection_v = Projection ( ) ;
int_v = 2 ;
projection_v = int_v ;
CHECK ( projection_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
projection_v = int_v ;
CHECK ( projection_v . get_type ( ) = = Variant : : INT ) ;
Variant rid_v = RID ( ) ;
int_v = 2 ;
rid_v = int_v ;
CHECK ( rid_v = = Variant ( 2 ) ) ;
bool_v = - 3 ;
rid_v = int_v ;
CHECK ( rid_v . get_type ( ) = = Variant : : INT ) ;
Object obj_one = Object ( ) ;
Variant object_v = & obj_one ;
int_v = 2 ;
object_v = int_v ;
CHECK ( object_v = = Variant ( 2 ) ) ;
int_v = - 3 ;
object_v = int_v ;
CHECK ( object_v . get_type ( ) = = Variant : : INT ) ;
2021-02-08 18:26:32 +00:00
}
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
TEST_CASE ( " [Variant] Assignment To Float from Bool,Int,String,Vec2,Vec2i,Vec3,Vec3i,Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object " ) {
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Variant bool_v = false ;
Variant float_v = 1.5f ;
bool_v = float_v ; // Now bool_v is float
CHECK ( bool_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
bool_v = float_v ;
CHECK ( bool_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant int_v = 1 ;
float_v = 1.5f ;
int_v = float_v ;
CHECK ( int_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
int_v = float_v ;
CHECK ( int_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant string_v = " " ;
float_v = 1.5f ;
string_v = float_v ;
CHECK ( string_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
string_v = float_v ;
CHECK ( string_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant vec2_v = Vector2 ( 0 , 0 ) ;
float_v = 1.5f ;
vec2_v = float_v ;
CHECK ( vec2_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
vec2_v = float_v ;
CHECK ( vec2_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant vec2i_v = Vector2i ( 0 , 0 ) ;
float_v = 1.5f ;
vec2i_v = float_v ;
CHECK ( vec2i_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
vec2i_v = float_v ;
CHECK ( vec2i_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant vec3_v = Vector3 ( 0 , 0 , 0 ) ;
float_v = 1.5f ;
vec3_v = float_v ;
CHECK ( vec3_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
vec3_v = float_v ;
CHECK ( vec3_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant vec3i_v = Vector3i ( 0 , 0 , 0 ) ;
float_v = 1.5f ;
vec3i_v = float_v ;
CHECK ( vec3i_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
vec3i_v = float_v ;
CHECK ( vec3i_v . get_type ( ) = = Variant : : FLOAT ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant vec4_v = Vector4 ( 0 , 0 , 0 , 0 ) ;
float_v = 1.5f ;
vec4_v = float_v ;
CHECK ( vec4_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
vec4_v = float_v ;
CHECK ( vec4_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant vec4i_v = Vector4i ( 0 , 0 , 0 , 0 ) ;
float_v = 1.5f ;
vec4i_v = float_v ;
CHECK ( vec4i_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
vec4i_v = float_v ;
CHECK ( vec4i_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant rect2_v = Rect2 ( ) ;
float_v = 1.5f ;
rect2_v = float_v ;
CHECK ( rect2_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
rect2_v = float_v ;
CHECK ( rect2_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant rect2i_v = Rect2i ( ) ;
float_v = 1.5f ;
rect2i_v = float_v ;
CHECK ( rect2i_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
rect2i_v = float_v ;
CHECK ( rect2i_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant transform2d_v = Transform2D ( ) ;
float_v = 1.5f ;
transform2d_v = float_v ;
CHECK ( transform2d_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
transform2d_v = float_v ;
CHECK ( transform2d_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant transform3d_v = Transform3D ( ) ;
float_v = 1.5f ;
transform3d_v = float_v ;
CHECK ( transform3d_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
transform3d_v = float_v ;
CHECK ( transform2d_v . get_type ( ) = = Variant : : FLOAT ) ;
2021-02-08 18:26:32 +00:00
Variant col_v = Color ( 0.5f , 0.2f , 0.75f ) ;
float_v = 1.5f ;
col_v = float_v ;
CHECK ( col_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
col_v = float_v ;
CHECK ( col_v . get_type ( ) = = Variant : : FLOAT ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant call_v = Callable ( ) ;
float_v = 1.5f ;
call_v = float_v ;
CHECK ( call_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
call_v = float_v ;
CHECK ( call_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant plane_v = Plane ( ) ;
float_v = 1.5f ;
plane_v = float_v ;
CHECK ( plane_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
plane_v = float_v ;
CHECK ( plane_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant basis_v = Basis ( ) ;
float_v = 1.5f ;
basis_v = float_v ;
CHECK ( basis_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
basis_v = float_v ;
CHECK ( basis_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant aabb_v = AABB ( ) ;
float_v = 1.5f ;
aabb_v = float_v ;
CHECK ( aabb_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
aabb_v = float_v ;
CHECK ( aabb_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant quaternion_v = Quaternion ( ) ;
float_v = 1.5f ;
quaternion_v = float_v ;
CHECK ( quaternion_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
quaternion_v = float_v ;
CHECK ( quaternion_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant projection_v = Projection ( ) ;
float_v = 1.5f ;
projection_v = float_v ;
CHECK ( projection_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
projection_v = float_v ;
CHECK ( projection_v . get_type ( ) = = Variant : : FLOAT ) ;
Variant rid_v = RID ( ) ;
float_v = 1.5f ;
rid_v = float_v ;
CHECK ( rid_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
rid_v = float_v ;
CHECK ( rid_v . get_type ( ) = = Variant : : FLOAT ) ;
Object obj_one = Object ( ) ;
Variant object_v = & obj_one ;
float_v = 1.5f ;
object_v = float_v ;
CHECK ( object_v = = Variant ( 1.5f ) ) ;
float_v = - 4.6f ;
object_v = float_v ;
CHECK ( object_v . get_type ( ) = = Variant : : FLOAT ) ;
2021-02-08 18:26:32 +00:00
}
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
TEST_CASE ( " [Variant] Assignment To String from Bool,Int,Float,Vec2,Vec2i,Vec3,Vec3i,Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object " ) {
2021-02-08 18:26:32 +00:00
Variant bool_v = false ;
Variant string_v = " Hello " ;
bool_v = string_v ; // Now bool_v is string
CHECK ( bool_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
bool_v = string_v ;
CHECK ( bool_v . get_type ( ) = = Variant : : STRING ) ;
Variant int_v = 0 ;
string_v = " Hello " ;
int_v = string_v ;
CHECK ( int_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
int_v = string_v ;
CHECK ( int_v . get_type ( ) = = Variant : : STRING ) ;
Variant float_v = 0.0f ;
string_v = " Hello " ;
float_v = string_v ;
CHECK ( float_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
float_v = string_v ;
CHECK ( float_v . get_type ( ) = = Variant : : STRING ) ;
Variant vec2_v = Vector2 ( 0 , 0 ) ;
string_v = " Hello " ;
vec2_v = string_v ;
CHECK ( vec2_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
vec2_v = string_v ;
CHECK ( vec2_v . get_type ( ) = = Variant : : STRING ) ;
Variant vec2i_v = Vector2i ( 0 , 0 ) ;
string_v = " Hello " ;
vec2i_v = string_v ;
CHECK ( vec2i_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
vec2i_v = string_v ;
CHECK ( vec2i_v . get_type ( ) = = Variant : : STRING ) ;
Variant vec3_v = Vector3 ( 0 , 0 , 0 ) ;
string_v = " Hello " ;
vec3_v = string_v ;
CHECK ( vec3_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
vec3_v = string_v ;
CHECK ( vec3_v . get_type ( ) = = Variant : : STRING ) ;
Variant vec3i_v = Vector3i ( 0 , 0 , 0 ) ;
string_v = " Hello " ;
vec3i_v = string_v ;
CHECK ( vec3i_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
vec3i_v = string_v ;
CHECK ( vec3i_v . get_type ( ) = = Variant : : STRING ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant vec4_v = Vector4 ( 0 , 0 , 0 , 0 ) ;
string_v = " Hello " ;
vec4_v = string_v ;
CHECK ( vec4_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
vec4_v = string_v ;
CHECK ( vec4_v . get_type ( ) = = Variant : : STRING ) ;
Variant vec4i_v = Vector4i ( 0 , 0 , 0 , 0 ) ;
string_v = " Hello " ;
vec4i_v = string_v ;
CHECK ( vec4i_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
vec4i_v = string_v ;
CHECK ( vec4i_v . get_type ( ) = = Variant : : STRING ) ;
Variant rect2_v = Rect2 ( ) ;
string_v = " Hello " ;
rect2_v = string_v ;
CHECK ( rect2_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
rect2_v = string_v ;
CHECK ( rect2_v . get_type ( ) = = Variant : : STRING ) ;
Variant rect2i_v = Rect2i ( ) ;
string_v = " Hello " ;
rect2i_v = string_v ;
CHECK ( rect2i_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
rect2i_v = string_v ;
CHECK ( rect2i_v . get_type ( ) = = Variant : : STRING ) ;
Variant transform2d_v = Transform2D ( ) ;
string_v = " Hello " ;
transform2d_v = string_v ;
CHECK ( transform2d_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
transform2d_v = string_v ;
CHECK ( transform2d_v . get_type ( ) = = Variant : : STRING ) ;
Variant transform3d_v = Transform3D ( ) ;
string_v = " Hello " ;
transform3d_v = string_v ;
CHECK ( transform3d_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
transform3d_v = string_v ;
CHECK ( transform3d_v . get_type ( ) = = Variant : : STRING ) ;
2021-02-08 18:26:32 +00:00
Variant col_v = Color ( 0.5f , 0.2f , 0.75f ) ;
string_v = " Hello " ;
col_v = string_v ;
CHECK ( col_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
col_v = string_v ;
CHECK ( col_v . get_type ( ) = = Variant : : STRING ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant call_v = Callable ( ) ;
string_v = " Hello " ;
call_v = string_v ;
CHECK ( call_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
call_v = string_v ;
CHECK ( call_v . get_type ( ) = = Variant : : STRING ) ;
Variant plane_v = Plane ( ) ;
string_v = " Hello " ;
plane_v = string_v ;
CHECK ( plane_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
plane_v = string_v ;
CHECK ( plane_v . get_type ( ) = = Variant : : STRING ) ;
Variant basis_v = Basis ( ) ;
string_v = " Hello " ;
basis_v = string_v ;
CHECK ( basis_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
basis_v = string_v ;
CHECK ( basis_v . get_type ( ) = = Variant : : STRING ) ;
Variant aabb_v = AABB ( ) ;
string_v = " Hello " ;
aabb_v = string_v ;
CHECK ( aabb_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
aabb_v = string_v ;
CHECK ( aabb_v . get_type ( ) = = Variant : : STRING ) ;
Variant quaternion_v = Quaternion ( ) ;
string_v = " Hello " ;
quaternion_v = string_v ;
CHECK ( quaternion_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
quaternion_v = string_v ;
CHECK ( quaternion_v . get_type ( ) = = Variant : : STRING ) ;
Variant projection_v = Projection ( ) ;
string_v = " Hello " ;
projection_v = string_v ;
CHECK ( projection_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
projection_v = string_v ;
CHECK ( projection_v . get_type ( ) = = Variant : : STRING ) ;
Variant rid_v = RID ( ) ;
string_v = " Hello " ;
rid_v = string_v ;
CHECK ( rid_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
rid_v = string_v ;
CHECK ( rid_v . get_type ( ) = = Variant : : STRING ) ;
Object obj_one = Object ( ) ;
Variant object_v = & obj_one ;
string_v = " Hello " ;
object_v = string_v ;
CHECK ( object_v = = Variant ( " Hello " ) ) ;
string_v = " Hello there " ;
object_v = string_v ;
CHECK ( object_v . get_type ( ) = = Variant : : STRING ) ;
2021-02-08 18:26:32 +00:00
}
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
TEST_CASE ( " [Variant] Assignment To Vec2 from Bool,Int,Float,String,Vec2i,Vec3,Vec3i,Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object " ) {
2021-02-08 18:26:32 +00:00
Variant bool_v = false ;
Variant vec2_v = Vector2 ( 2.2f , 3.5f ) ;
bool_v = vec2_v ; // Now bool_v is Vector2
CHECK ( bool_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
bool_v = vec2_v ;
CHECK ( bool_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Variant int_v = 0 ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
int_v = vec2_v ;
CHECK ( int_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
int_v = vec2_v ;
CHECK ( int_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Variant float_v = 0.0f ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
float_v = vec2_v ;
CHECK ( float_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
float_v = vec2_v ;
CHECK ( float_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Variant string_v = " " ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
string_v = vec2_v ;
CHECK ( string_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
string_v = vec2_v ;
CHECK ( string_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Variant vec2i_v = Vector2i ( 0 , 0 ) ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
vec2i_v = vec2_v ;
CHECK ( vec2i_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
vec2i_v = vec2_v ;
CHECK ( vec2i_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Variant vec3_v = Vector3 ( 0 , 0 , 0 ) ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
vec3_v = vec2_v ;
CHECK ( vec3_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
vec3_v = vec2_v ;
CHECK ( vec3_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Variant vec3i_v = Vector3i ( 0 , 0 , 0 ) ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
vec3i_v = vec2_v ;
CHECK ( vec3i_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
vec3i_v = vec2_v ;
CHECK ( vec3i_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant vec4_v = Vector4 ( 0 , 0 , 0 , 0 ) ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
vec4_v = vec2_v ;
CHECK ( vec4_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
vec4_v = vec2_v ;
CHECK ( vec4_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Variant vec4i_v = Vector4i ( 0 , 0 , 0 , 0 ) ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
vec4i_v = vec2_v ;
CHECK ( vec4i_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
vec4i_v = vec2_v ;
CHECK ( vec4i_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Variant rect2_v = Rect2 ( ) ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
rect2_v = vec2_v ;
CHECK ( rect2_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
rect2_v = vec2_v ;
CHECK ( rect2_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Variant rect2i_v = Rect2i ( ) ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
rect2i_v = vec2_v ;
CHECK ( rect2i_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
rect2i_v = vec2_v ;
CHECK ( rect2i_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Variant transform2d_v = Transform2D ( ) ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
transform2d_v = vec2_v ;
CHECK ( transform2d_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
transform2d_v = vec2_v ;
CHECK ( transform2d_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Variant transform3d_v = Transform3D ( ) ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
transform3d_v = vec2_v ;
CHECK ( transform3d_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
transform3d_v = vec2_v ;
CHECK ( transform3d_v . get_type ( ) = = Variant : : VECTOR2 ) ;
2021-02-08 18:26:32 +00:00
Variant col_v = Color ( 0.5f , 0.2f , 0.75f ) ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
col_v = vec2_v ;
CHECK ( col_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
col_v = vec2_v ;
CHECK ( col_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant call_v = Callable ( ) ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
call_v = vec2_v ;
CHECK ( call_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
call_v = vec2_v ;
CHECK ( call_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Variant plane_v = Plane ( ) ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
plane_v = vec2_v ;
CHECK ( plane_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
plane_v = vec2_v ;
CHECK ( plane_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Variant basis_v = Basis ( ) ;
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
basis_v = vec2_v ;
CHECK ( basis_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
basis_v = vec2_v ;
CHECK ( basis_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Variant aabb_v = AABB ( ) ;
2023-10-25 18:57:45 +00:00
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
aabb_v = vec2_v ;
CHECK ( aabb_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
aabb_v = vec2_v ;
CHECK ( aabb_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant quaternion_v = Quaternion ( ) ;
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vec2_v = Vector2 ( 2.2f , 3.5f ) ;
quaternion_v = vec2_v ;
CHECK ( quaternion_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
quaternion_v = vec2_v ;
CHECK ( quaternion_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant projection_v = Projection ( ) ;
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vec2_v = Vector2 ( 2.2f , 3.5f ) ;
projection_v = vec2_v ;
CHECK ( projection_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
projection_v = vec2_v ;
CHECK ( projection_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant rid_v = RID ( ) ;
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vec2_v = Vector2 ( 2.2f , 3.5f ) ;
rid_v = vec2_v ;
CHECK ( rid_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
rid_v = vec2_v ;
CHECK ( rid_v . get_type ( ) = = Variant : : VECTOR2 ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Object obj_one = Object ( ) ;
Variant object_v = & obj_one ;
2023-10-25 18:57:45 +00:00
vec2_v = Vector2 ( 2.2f , 3.5f ) ;
object_v = vec2_v ;
CHECK ( object_v = = Variant ( Vector2 ( 2.2f , 3.5f ) ) ) ;
vec2_v = Vector2 ( - 5.4f , - 7.9f ) ;
object_v = vec2_v ;
CHECK ( object_v . get_type ( ) = = Variant : : VECTOR2 ) ;
2021-02-08 18:26:32 +00:00
}
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
TEST_CASE ( " [Variant] Assignment To Vec2i from Bool,Int,Float,String,Vec2,Vec3,Vec3i,Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object " ) {
2021-02-08 18:26:32 +00:00
Variant bool_v = false ;
Variant vec2i_v = Vector2i ( 2 , 3 ) ;
bool_v = vec2i_v ; // Now bool_v is Vector2i
CHECK ( bool_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
bool_v = vec2i_v ;
CHECK ( bool_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant int_v = 0 ;
vec2i_v = Vector2i ( 2 , 3 ) ;
int_v = vec2i_v ;
CHECK ( int_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
int_v = vec2i_v ;
CHECK ( int_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant float_v = 0.0f ;
vec2i_v = Vector2i ( 2 , 3 ) ;
float_v = vec2i_v ;
CHECK ( float_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
float_v = vec2i_v ;
CHECK ( float_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant string_v = " " ;
vec2i_v = Vector2i ( 2 , 3 ) ;
string_v = vec2i_v ;
CHECK ( string_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
string_v = vec2i_v ;
CHECK ( string_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant vec2_v = Vector2 ( 0 , 0 ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
vec2_v = vec2i_v ;
CHECK ( vec2_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
vec2_v = vec2i_v ;
CHECK ( vec2i_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant vec3_v = Vector3 ( 0 , 0 , 0 ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
vec3_v = vec2i_v ;
CHECK ( vec3_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
vec3_v = vec2i_v ;
CHECK ( vec3_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant vec3i_v = Vector3i ( 0 , 0 , 0 ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
vec3i_v = vec2i_v ;
CHECK ( vec3i_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
vec3i_v = vec2i_v ;
CHECK ( vec3i_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant vec4_v = Vector4 ( 0 , 0 , 0 , 0 ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
vec4_v = vec2i_v ;
CHECK ( vec4_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
vec4_v = vec2i_v ;
CHECK ( vec4_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant vec4i_v = Vector4i ( 0 , 0 , 0 , 0 ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
vec4i_v = vec2i_v ;
CHECK ( vec4i_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
vec4i_v = vec2i_v ;
CHECK ( vec4i_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant rect2_v = Rect2 ( ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
rect2_v = vec2i_v ;
CHECK ( rect2_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
rect2_v = vec2i_v ;
CHECK ( rect2_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant rect2i_v = Rect2i ( ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
rect2i_v = vec2i_v ;
CHECK ( rect2i_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
rect2i_v = vec2i_v ;
CHECK ( rect2i_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant transform2d_v = Transform2D ( ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
transform2d_v = vec2i_v ;
CHECK ( transform2d_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
transform2d_v = vec2i_v ;
CHECK ( transform2d_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant transform3d_v = Transform3D ( ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
transform3d_v = vec2i_v ;
CHECK ( transform3d_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
transform3d_v = vec2i_v ;
CHECK ( transform3d_v . get_type ( ) = = Variant : : VECTOR2I ) ;
2021-02-08 18:26:32 +00:00
Variant col_v = Color ( 0.5f , 0.2f , 0.75f ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
col_v = vec2i_v ;
CHECK ( col_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
col_v = vec2i_v ;
CHECK ( col_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant call_v = Callable ( ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
call_v = vec2i_v ;
CHECK ( call_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
call_v = vec2i_v ;
CHECK ( call_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant plane_v = Plane ( ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
plane_v = vec2i_v ;
CHECK ( plane_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
plane_v = vec2i_v ;
CHECK ( plane_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant basis_v = Basis ( ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
basis_v = vec2i_v ;
CHECK ( basis_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
basis_v = vec2i_v ;
CHECK ( basis_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant aabb_v = AABB ( ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
aabb_v = vec2i_v ;
CHECK ( aabb_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
aabb_v = vec2i_v ;
CHECK ( aabb_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant quaternion_v = Quaternion ( ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
quaternion_v = vec2i_v ;
CHECK ( quaternion_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
quaternion_v = vec2i_v ;
CHECK ( quaternion_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant projection_v = Projection ( ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
projection_v = vec2i_v ;
CHECK ( projection_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
projection_v = vec2i_v ;
CHECK ( projection_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Variant rid_v = RID ( ) ;
vec2i_v = Vector2i ( 2 , 3 ) ;
rid_v = vec2i_v ;
CHECK ( rid_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
rid_v = vec2i_v ;
CHECK ( rid_v . get_type ( ) = = Variant : : VECTOR2I ) ;
Object obj_one = Object ( ) ;
Variant object_v = & obj_one ;
vec2i_v = Vector2i ( 2 , 3 ) ;
object_v = vec2i_v ;
CHECK ( object_v = = Variant ( Vector2i ( 2 , 3 ) ) ) ;
vec2i_v = Vector2i ( - 5 , - 7 ) ;
object_v = vec2i_v ;
CHECK ( object_v . get_type ( ) = = Variant : : VECTOR2I ) ;
2021-02-08 18:26:32 +00:00
}
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
TEST_CASE ( " [Variant] Assignment To Vec3 from Bool,Int,Float,String,Vec2,Vec2i,Vec3i,Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object " ) {
2021-02-08 18:26:32 +00:00
Variant bool_v = false ;
Variant vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
bool_v = vec3_v ; // Now bool_v is Vector3
CHECK ( bool_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
bool_v = vec3_v ;
CHECK ( bool_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant int_v = 0 ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
int_v = vec3_v ;
CHECK ( int_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
int_v = vec3_v ;
CHECK ( int_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant float_v = 0.0f ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
float_v = vec3_v ;
CHECK ( float_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
float_v = vec3_v ;
CHECK ( float_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant string_v = " " ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
string_v = vec3_v ;
CHECK ( string_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
string_v = vec3_v ;
CHECK ( string_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant vec2_v = Vector2 ( 0 , 0 ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
vec2_v = vec3_v ;
CHECK ( vec2_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
vec2_v = vec3_v ;
CHECK ( vec2_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant vec2i_v = Vector2i ( 0 , 0 ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
vec2i_v = vec3_v ;
CHECK ( vec2i_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
vec2i_v = vec3_v ;
CHECK ( vec2i_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant vec3i_v = Vector3i ( 0 , 0 , 0 ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
vec3i_v = vec3_v ;
CHECK ( vec3i_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
vec3i_v = vec3_v ;
CHECK ( vec3i_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant vec4_v = Vector4 ( 0 , 0 , 0 , 0 ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
vec4_v = vec3_v ;
CHECK ( vec4_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
vec4_v = vec3_v ;
CHECK ( vec4_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant vec4i_v = Vector4i ( 0 , 0 , 0 , 0 ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
vec4i_v = vec3_v ;
CHECK ( vec4i_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
vec4i_v = vec3_v ;
CHECK ( vec4i_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant rect2_v = Rect2 ( ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
rect2_v = vec3_v ;
CHECK ( rect2_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
rect2_v = vec3_v ;
CHECK ( rect2_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant rect2i_v = Rect2i ( ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
rect2i_v = vec3_v ;
CHECK ( rect2i_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
rect2i_v = vec3_v ;
CHECK ( rect2i_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant transform2d_v = Transform2D ( ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
transform2d_v = vec3_v ;
CHECK ( transform2d_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
transform2d_v = vec3_v ;
CHECK ( transform2d_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant transform3d_v = Transform3D ( ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
transform3d_v = vec3_v ;
CHECK ( transform3d_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
transform3d_v = vec3_v ;
CHECK ( transform3d_v . get_type ( ) = = Variant : : VECTOR3 ) ;
2021-02-08 18:26:32 +00:00
Variant col_v = Color ( 0.5f , 0.2f , 0.75f ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
col_v = vec3_v ;
CHECK ( col_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
col_v = vec3_v ;
CHECK ( col_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant call_v = Callable ( ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
call_v = vec3_v ;
CHECK ( call_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
call_v = vec3_v ;
CHECK ( call_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant plane_v = Plane ( ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
plane_v = vec3_v ;
CHECK ( plane_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
plane_v = vec3_v ;
CHECK ( plane_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant basis_v = Basis ( ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
basis_v = vec3_v ;
CHECK ( basis_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
basis_v = vec3_v ;
CHECK ( basis_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant aabb_v = AABB ( ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
aabb_v = vec3_v ;
CHECK ( aabb_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
aabb_v = vec3_v ;
CHECK ( aabb_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant quaternion_v = Quaternion ( ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
quaternion_v = vec3_v ;
CHECK ( quaternion_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
quaternion_v = vec3_v ;
CHECK ( quaternion_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant projection_v = Projection ( ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
quaternion_v = vec3_v ;
CHECK ( quaternion_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
quaternion_v = vec3_v ;
CHECK ( quaternion_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Variant rid_v = RID ( ) ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
rid_v = vec3_v ;
CHECK ( rid_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
rid_v = vec3_v ;
CHECK ( rid_v . get_type ( ) = = Variant : : VECTOR3 ) ;
Object obj_one = Object ( ) ;
Variant object_v = & obj_one ;
vec3_v = Vector3 ( 2.2f , 3.5f , 5.3f ) ;
object_v = vec3_v ;
CHECK ( object_v = = Variant ( Vector3 ( 2.2f , 3.5f , 5.3f ) ) ) ;
vec3_v = Vector3 ( - 5.4f , - 7.9f , - 2.1f ) ;
object_v = vec3_v ;
CHECK ( object_v . get_type ( ) = = Variant : : VECTOR3 ) ;
2021-02-08 18:26:32 +00:00
}
TEST_CASE ( " [Variant] Assignment To Vec3i from Bool,Int,Float,String,Vec2,Vec2i,Vec3 and Color " ) {
Variant bool_v = false ;
Variant vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
bool_v = vec3i_v ; // Now bool_v is Vector3i
CHECK ( bool_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
bool_v = vec3i_v ;
CHECK ( bool_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant int_v = 0 ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
int_v = vec3i_v ;
CHECK ( int_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
int_v = vec3i_v ;
CHECK ( int_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant float_v = 0.0f ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
float_v = vec3i_v ;
CHECK ( float_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
float_v = vec3i_v ;
CHECK ( float_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant string_v = " " ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
string_v = vec3i_v ;
CHECK ( string_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
string_v = vec3i_v ;
CHECK ( string_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant vec2_v = Vector2 ( 0 , 0 ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
vec2_v = vec3i_v ;
CHECK ( vec2_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
vec2_v = vec3i_v ;
CHECK ( vec2_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant vec2i_v = Vector2i ( 0 , 0 ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
vec2i_v = vec3i_v ;
CHECK ( vec2i_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
vec2i_v = vec3i_v ;
CHECK ( vec2i_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant vec3_v = Vector3 ( 0 , 0 , 0 ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
vec3_v = vec3i_v ;
CHECK ( vec3_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
vec3_v = vec3i_v ;
CHECK ( vec3_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant vec4_v = Vector4 ( 0 , 0 , 0 , 0 ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
vec4_v = vec3i_v ;
CHECK ( vec4_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
vec4_v = vec3i_v ;
CHECK ( vec4_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant vec4i_v = Vector4i ( 0 , 0 , 0 , 0 ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
vec4i_v = vec3i_v ;
CHECK ( vec4i_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
vec4i_v = vec3i_v ;
CHECK ( vec4i_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant rect2_v = Rect2 ( ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
rect2_v = vec3i_v ;
CHECK ( rect2_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
rect2_v = vec3i_v ;
CHECK ( rect2_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant rect2i_v = Rect2i ( ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
rect2i_v = vec3i_v ;
CHECK ( rect2i_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
rect2i_v = vec3i_v ;
CHECK ( rect2i_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant transform2d_v = Transform2D ( ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
transform2d_v = vec3i_v ;
CHECK ( transform2d_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
transform2d_v = vec3i_v ;
CHECK ( transform2d_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant transform3d_v = Transform3D ( ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
transform3d_v = vec3i_v ;
CHECK ( transform3d_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
transform3d_v = vec3i_v ;
CHECK ( transform3d_v . get_type ( ) = = Variant : : VECTOR3I ) ;
2021-02-08 18:26:32 +00:00
Variant col_v = Color ( 0.5f , 0.2f , 0.75f ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
col_v = vec3i_v ;
CHECK ( col_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
col_v = vec3i_v ;
CHECK ( col_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant call_v = Callable ( ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
call_v = vec3i_v ;
CHECK ( call_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
call_v = vec3i_v ;
CHECK ( call_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant plane_v = Plane ( ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
plane_v = vec3i_v ;
CHECK ( plane_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
plane_v = vec3i_v ;
CHECK ( plane_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant basis_v = Basis ( ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
basis_v = vec3i_v ;
CHECK ( basis_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
basis_v = vec3i_v ;
CHECK ( basis_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant aabb_v = AABB ( ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
aabb_v = vec3i_v ;
CHECK ( aabb_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
aabb_v = vec3i_v ;
CHECK ( aabb_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant quaternion_v = Quaternion ( ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
quaternion_v = vec3i_v ;
CHECK ( quaternion_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
quaternion_v = vec3i_v ;
CHECK ( quaternion_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant projection_v = Projection ( ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
projection_v = vec3i_v ;
CHECK ( projection_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
projection_v = vec3i_v ;
CHECK ( projection_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Variant rid_v = RID ( ) ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
rid_v = vec3i_v ;
CHECK ( rid_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
rid_v = vec3i_v ;
CHECK ( rid_v . get_type ( ) = = Variant : : VECTOR3I ) ;
Object obj_one = Object ( ) ;
Variant object_v = & obj_one ;
vec3i_v = Vector3i ( 2 , 3 , 5 ) ;
object_v = vec3i_v ;
CHECK ( object_v = = Variant ( Vector3i ( 2 , 3 , 5 ) ) ) ;
vec3i_v = Vector3i ( - 5 , - 7 , - 2 ) ;
object_v = vec3i_v ;
CHECK ( object_v . get_type ( ) = = Variant : : VECTOR3I ) ;
2021-02-08 18:26:32 +00:00
}
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
TEST_CASE ( " [Variant] Assignment To Color from Bool,Int,Float,String,Vec2,Vec2i,Vec3,Vec3i,Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,Call,Plane,Basis,AABB,Quant,Proj,RID,and Object " ) {
2021-02-08 18:26:32 +00:00
Variant bool_v = false ;
Variant col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
bool_v = col_v ; // Now bool_v is Color
CHECK ( bool_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
bool_v = col_v ;
CHECK ( bool_v . get_type ( ) = = Variant : : COLOR ) ;
Variant int_v = 0 ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
int_v = col_v ;
CHECK ( int_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
int_v = col_v ;
CHECK ( int_v . get_type ( ) = = Variant : : COLOR ) ;
Variant float_v = 0.0f ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
float_v = col_v ;
CHECK ( float_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
float_v = col_v ;
CHECK ( float_v . get_type ( ) = = Variant : : COLOR ) ;
Variant string_v = " " ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
string_v = col_v ;
CHECK ( string_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
string_v = col_v ;
CHECK ( string_v . get_type ( ) = = Variant : : COLOR ) ;
Variant vec2_v = Vector2 ( 0 , 0 ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
vec2_v = col_v ;
CHECK ( vec2_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
vec2_v = col_v ;
CHECK ( vec2_v . get_type ( ) = = Variant : : COLOR ) ;
Variant vec2i_v = Vector2i ( 0 , 0 ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
vec2i_v = col_v ;
CHECK ( vec2i_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
vec2i_v = col_v ;
CHECK ( vec2i_v . get_type ( ) = = Variant : : COLOR ) ;
Variant vec3_v = Vector3 ( 0 , 0 , 0 ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
vec3_v = col_v ;
CHECK ( vec3_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
vec3_v = col_v ;
CHECK ( vec3_v . get_type ( ) = = Variant : : COLOR ) ;
Variant vec3i_v = Vector3i ( 0 , 0 , 0 ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
vec3i_v = col_v ;
CHECK ( vec3i_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
vec3i_v = col_v ;
CHECK ( vec3i_v . get_type ( ) = = Variant : : COLOR ) ;
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 03:04:20 +00:00
Variant vec4_v = Vector4 ( 0 , 0 , 0 , 0 ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
vec4_v = col_v ;
CHECK ( vec4_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
vec4_v = col_v ;
CHECK ( vec4_v . get_type ( ) = = Variant : : COLOR ) ;
Variant vec4i_v = Vector4i ( 0 , 0 , 0 , 0 ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
vec4i_v = col_v ;
CHECK ( vec4i_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
vec4i_v = col_v ;
CHECK ( vec4i_v . get_type ( ) = = Variant : : COLOR ) ;
Variant rect2_v = Rect2 ( ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
rect2_v = col_v ;
CHECK ( rect2_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
rect2_v = col_v ;
CHECK ( rect2_v . get_type ( ) = = Variant : : COLOR ) ;
Variant rect2i_v = Rect2i ( ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
rect2i_v = col_v ;
CHECK ( rect2i_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
rect2i_v = col_v ;
CHECK ( rect2i_v . get_type ( ) = = Variant : : COLOR ) ;
Variant transform2d_v = Transform2D ( ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
transform2d_v = col_v ;
CHECK ( transform2d_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
transform2d_v = col_v ;
CHECK ( transform2d_v . get_type ( ) = = Variant : : COLOR ) ;
Variant transform3d_v = Transform3D ( ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
transform3d_v = col_v ;
CHECK ( transform3d_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
transform3d_v = col_v ;
CHECK ( transform3d_v . get_type ( ) = = Variant : : COLOR ) ;
Variant call_v = Callable ( ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
call_v = col_v ;
CHECK ( call_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
call_v = col_v ;
CHECK ( call_v . get_type ( ) = = Variant : : COLOR ) ;
Variant plane_v = Plane ( ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
plane_v = col_v ;
CHECK ( plane_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
plane_v = col_v ;
CHECK ( plane_v . get_type ( ) = = Variant : : COLOR ) ;
Variant basis_v = Basis ( ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
basis_v = col_v ;
CHECK ( basis_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
basis_v = col_v ;
CHECK ( basis_v . get_type ( ) = = Variant : : COLOR ) ;
Variant aabb_v = AABB ( ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
aabb_v = col_v ;
CHECK ( aabb_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
aabb_v = col_v ;
CHECK ( aabb_v . get_type ( ) = = Variant : : COLOR ) ;
Variant quaternion_v = Quaternion ( ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
quaternion_v = col_v ;
CHECK ( quaternion_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
quaternion_v = col_v ;
CHECK ( quaternion_v . get_type ( ) = = Variant : : COLOR ) ;
Variant projection_v = Projection ( ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
projection_v = col_v ;
CHECK ( projection_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
projection_v = col_v ;
CHECK ( projection_v . get_type ( ) = = Variant : : COLOR ) ;
Variant rid_v = RID ( ) ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
rid_v = col_v ;
CHECK ( rid_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
rid_v = col_v ;
CHECK ( rid_v . get_type ( ) = = Variant : : COLOR ) ;
Object obj_one = Object ( ) ;
Variant object_v = & obj_one ;
col_v = Color ( 0.25f , 0.4f , 0.78f ) ;
object_v = col_v ;
CHECK ( object_v = = Variant ( Color ( 0.25f , 0.4f , 0.78f ) ) ) ;
col_v = Color ( 0.33f , 0.75f , 0.21f ) ;
object_v = col_v ;
CHECK ( object_v . get_type ( ) = = Variant : : COLOR ) ;
2021-02-08 18:26:32 +00:00
}
2022-08-08 12:18:26 +00:00
2020-02-01 06:04:14 +00:00
TEST_CASE ( " [Variant] Writer and parser array " ) {
Array a = build_array ( 1 , String ( " hello " ) , build_array ( Variant ( ) ) ) ;
String a_str ;
VariantWriter : : write_to_string ( a , a_str ) ;
CHECK_EQ ( a_str , " [1, \" hello \" , [null]] " ) ;
VariantParser : : StreamString ss ;
String errs ;
int line ;
Variant a_parsed ;
ss . s = a_str ;
VariantParser : : parse ( & ss , a_parsed , errs , line ) ;
CHECK_MESSAGE ( a_parsed = = Variant ( a ) , " Should parse back. " ) ;
}
TEST_CASE ( " [Variant] Writer recursive array " ) {
// There is no way to accurately represent a recursive array,
// the only thing we can do is make sure the writer doesn't blow up
// Self recursive
Array a ;
a . push_back ( a ) ;
// Writer should it recursion limit while visiting the array
ERR_PRINT_OFF ;
String a_str ;
VariantWriter : : write_to_string ( a , a_str ) ;
ERR_PRINT_ON ;
// Nested recursive
Array a1 ;
Array a2 ;
a1 . push_back ( a2 ) ;
a2 . push_back ( a1 ) ;
// Writer should it recursion limit while visiting the array
ERR_PRINT_OFF ;
String a1_str ;
VariantWriter : : write_to_string ( a1 , a1_str ) ;
ERR_PRINT_ON ;
// Break the recursivity otherwise Dictionary tearndown will leak memory
a . clear ( ) ;
a1 . clear ( ) ;
a2 . clear ( ) ;
}
TEST_CASE ( " [Variant] Writer and parser dictionary " ) {
// d = {{1: 2}: 3, 4: "hello", 5: {null: []}}
Dictionary d = build_dictionary ( build_dictionary ( 1 , 2 ) , 3 , 4 , String ( " hello " ) , 5 , build_dictionary ( Variant ( ) , build_array ( ) ) ) ;
String d_str ;
VariantWriter : : write_to_string ( d , d_str ) ;
CHECK_EQ ( d_str , " { \n 4: \" hello \" , \n 5: { \n null: [] \n }, \n { \n 1: 2 \n }: 3 \n } " ) ;
VariantParser : : StreamString ss ;
String errs ;
int line ;
Variant d_parsed ;
ss . s = d_str ;
VariantParser : : parse ( & ss , d_parsed , errs , line ) ;
CHECK_MESSAGE ( d_parsed = = Variant ( d ) , " Should parse back. " ) ;
}
TEST_CASE ( " [Variant] Writer recursive dictionary " ) {
// There is no way to accurately represent a recursive dictionary,
// the only thing we can do is make sure the writer doesn't blow up
// Self recursive
Dictionary d ;
d [ 1 ] = d ;
// Writer should it recursion limit while visiting the dictionary
ERR_PRINT_OFF ;
String d_str ;
VariantWriter : : write_to_string ( d , d_str ) ;
ERR_PRINT_ON ;
// Nested recursive
Dictionary d1 ;
Dictionary d2 ;
d1 [ 2 ] = d2 ;
d2 [ 1 ] = d1 ;
// Writer should it recursion limit while visiting the dictionary
ERR_PRINT_OFF ;
String d1_str ;
VariantWriter : : write_to_string ( d1 , d1_str ) ;
ERR_PRINT_ON ;
// Break the recursivity otherwise Dictionary tearndown will leak memory
d . clear ( ) ;
d1 . clear ( ) ;
d2 . clear ( ) ;
}
#if 0 // TODO: recursion in dict key is currently buggy
TEST_CASE ( " [Variant] Writer recursive dictionary on keys " ) {
// There is no way to accurately represent a recursive dictionary,
// the only thing we can do is make sure the writer doesn't blow up
// Self recursive
Dictionary d ;
d [ d ] = 1 ;
// Writer should it recursion limit while visiting the dictionary
ERR_PRINT_OFF ;
String d_str ;
VariantWriter : : write_to_string ( d , d_str ) ;
ERR_PRINT_ON ;
// Nested recursive
Dictionary d1 ;
Dictionary d2 ;
d1 [ d2 ] = 2 ;
d2 [ d1 ] = 1 ;
// Writer should it recursion limit while visiting the dictionary
ERR_PRINT_OFF ;
String d1_str ;
VariantWriter : : write_to_string ( d1 , d1_str ) ;
ERR_PRINT_ON ;
// Break the recursivity otherwise Dictionary tearndown will leak memory
d . clear ( ) ;
d1 . clear ( ) ;
d2 . clear ( ) ;
}
# endif
TEST_CASE ( " [Variant] Basic comparison " ) {
CHECK_EQ ( Variant ( 1 ) , Variant ( 1 ) ) ;
CHECK_FALSE ( Variant ( 1 ) ! = Variant ( 1 ) ) ;
CHECK_NE ( Variant ( 1 ) , Variant ( 2 ) ) ;
CHECK_EQ ( Variant ( String ( " foo " ) ) , Variant ( String ( " foo " ) ) ) ;
CHECK_NE ( Variant ( String ( " foo " ) ) , Variant ( String ( " bar " ) ) ) ;
// Check "empty" version of different types are not equivalents
CHECK_NE ( Variant ( 0 ) , Variant ( ) ) ;
CHECK_NE ( Variant ( String ( ) ) , Variant ( ) ) ;
CHECK_NE ( Variant ( Array ( ) ) , Variant ( ) ) ;
CHECK_NE ( Variant ( Dictionary ( ) ) , Variant ( ) ) ;
}
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TEST_CASE ( " [Variant] Identity comparison " ) {
// Value types are compared by value
Variant aabb = AABB ( ) ;
CHECK ( aabb . identity_compare ( aabb ) ) ;
CHECK ( aabb . identity_compare ( AABB ( ) ) ) ;
CHECK_FALSE ( aabb . identity_compare ( AABB ( Vector3 ( 1 , 2 , 3 ) , Vector3 ( 1 , 2 , 3 ) ) ) ) ;
Variant basis = Basis ( ) ;
CHECK ( basis . identity_compare ( basis ) ) ;
CHECK ( basis . identity_compare ( Basis ( ) ) ) ;
CHECK_FALSE ( basis . identity_compare ( Basis ( Quaternion ( Vector3 ( 1 , 2 , 3 ) . normalized ( ) , 45 ) ) ) ) ;
Variant bool_var = true ;
CHECK ( bool_var . identity_compare ( bool_var ) ) ;
CHECK ( bool_var . identity_compare ( true ) ) ;
CHECK_FALSE ( bool_var . identity_compare ( false ) ) ;
Variant callable = Callable ( ) ;
CHECK ( callable . identity_compare ( callable ) ) ;
CHECK ( callable . identity_compare ( Callable ( ) ) ) ;
CHECK_FALSE ( callable . identity_compare ( Callable ( ObjectID ( ) , StringName ( " lambda " ) ) ) ) ;
Variant color = Color ( ) ;
CHECK ( color . identity_compare ( color ) ) ;
CHECK ( color . identity_compare ( Color ( ) ) ) ;
CHECK_FALSE ( color . identity_compare ( Color ( 255 , 0 , 255 ) ) ) ;
Variant float_var = 1.0 ;
CHECK ( float_var . identity_compare ( float_var ) ) ;
CHECK ( float_var . identity_compare ( 1.0 ) ) ;
CHECK_FALSE ( float_var . identity_compare ( 2.0 ) ) ;
Variant int_var = 1 ;
CHECK ( int_var . identity_compare ( int_var ) ) ;
CHECK ( int_var . identity_compare ( 1 ) ) ;
CHECK_FALSE ( int_var . identity_compare ( 2 ) ) ;
Variant nil = Variant ( ) ;
CHECK ( nil . identity_compare ( nil ) ) ;
CHECK ( nil . identity_compare ( Variant ( ) ) ) ;
CHECK_FALSE ( nil . identity_compare ( true ) ) ;
Variant node_path = NodePath ( " godot " ) ;
CHECK ( node_path . identity_compare ( node_path ) ) ;
CHECK ( node_path . identity_compare ( NodePath ( " godot " ) ) ) ;
CHECK_FALSE ( node_path . identity_compare ( NodePath ( " waiting " ) ) ) ;
Variant plane = Plane ( ) ;
CHECK ( plane . identity_compare ( plane ) ) ;
CHECK ( plane . identity_compare ( Plane ( ) ) ) ;
CHECK_FALSE ( plane . identity_compare ( Plane ( Vector3 ( 1 , 2 , 3 ) , 42 ) ) ) ;
Variant projection = Projection ( ) ;
CHECK ( projection . identity_compare ( projection ) ) ;
CHECK ( projection . identity_compare ( Projection ( ) ) ) ;
CHECK_FALSE ( projection . identity_compare ( Projection ( Transform3D ( Basis ( Vector3 ( 1 , 2 , 3 ) . normalized ( ) , 45 ) , Vector3 ( 1 , 2 , 3 ) ) ) ) ) ;
Variant quaternion = Quaternion ( ) ;
CHECK ( quaternion . identity_compare ( quaternion ) ) ;
CHECK ( quaternion . identity_compare ( Quaternion ( ) ) ) ;
CHECK_FALSE ( quaternion . identity_compare ( Quaternion ( Vector3 ( 1 , 2 , 3 ) . normalized ( ) , 45 ) ) ) ;
Variant rect2 = Rect2 ( ) ;
CHECK ( rect2 . identity_compare ( rect2 ) ) ;
CHECK ( rect2 . identity_compare ( Rect2 ( ) ) ) ;
CHECK_FALSE ( rect2 . identity_compare ( Rect2 ( Point2 ( Vector2 ( 1 , 2 ) ) , Size2 ( Vector2 ( 1 , 2 ) ) ) ) ) ;
Variant rect2i = Rect2i ( ) ;
CHECK ( rect2i . identity_compare ( rect2i ) ) ;
CHECK ( rect2i . identity_compare ( Rect2i ( ) ) ) ;
CHECK_FALSE ( rect2i . identity_compare ( Rect2i ( Point2i ( Vector2i ( 1 , 2 ) ) , Size2i ( Vector2i ( 1 , 2 ) ) ) ) ) ;
Variant rid = RID ( ) ;
CHECK ( rid . identity_compare ( rid ) ) ;
CHECK ( rid . identity_compare ( RID ( ) ) ) ;
CHECK_FALSE ( rid . identity_compare ( RID : : from_uint64 ( 123 ) ) ) ;
Variant signal = Signal ( ) ;
CHECK ( signal . identity_compare ( signal ) ) ;
CHECK ( signal . identity_compare ( Signal ( ) ) ) ;
CHECK_FALSE ( signal . identity_compare ( Signal ( ObjectID ( ) , StringName ( " lambda " ) ) ) ) ;
Variant str = " godot " ;
CHECK ( str . identity_compare ( str ) ) ;
CHECK ( str . identity_compare ( " godot " ) ) ;
CHECK_FALSE ( str . identity_compare ( " waiting " ) ) ;
Variant str_name = StringName ( " godot " ) ;
CHECK ( str_name . identity_compare ( str_name ) ) ;
CHECK ( str_name . identity_compare ( StringName ( " godot " ) ) ) ;
CHECK_FALSE ( str_name . identity_compare ( StringName ( " waiting " ) ) ) ;
Variant transform2d = Transform2D ( ) ;
CHECK ( transform2d . identity_compare ( transform2d ) ) ;
CHECK ( transform2d . identity_compare ( Transform2D ( ) ) ) ;
CHECK_FALSE ( transform2d . identity_compare ( Transform2D ( 45 , Vector2 ( 1 , 2 ) ) ) ) ;
Variant transform3d = Transform3D ( ) ;
CHECK ( transform3d . identity_compare ( transform3d ) ) ;
CHECK ( transform3d . identity_compare ( Transform3D ( ) ) ) ;
CHECK_FALSE ( transform3d . identity_compare ( Transform3D ( Basis ( Quaternion ( Vector3 ( 1 , 2 , 3 ) . normalized ( ) , 45 ) ) , Vector3 ( 1 , 2 , 3 ) ) ) ) ;
Variant vect2 = Vector2 ( ) ;
CHECK ( vect2 . identity_compare ( vect2 ) ) ;
CHECK ( vect2 . identity_compare ( Vector2 ( ) ) ) ;
CHECK_FALSE ( vect2 . identity_compare ( Vector2 ( 1 , 2 ) ) ) ;
Variant vect2i = Vector2i ( ) ;
CHECK ( vect2i . identity_compare ( vect2i ) ) ;
CHECK ( vect2i . identity_compare ( Vector2i ( ) ) ) ;
CHECK_FALSE ( vect2i . identity_compare ( Vector2i ( 1 , 2 ) ) ) ;
Variant vect3 = Vector3 ( ) ;
CHECK ( vect3 . identity_compare ( vect3 ) ) ;
CHECK ( vect3 . identity_compare ( Vector3 ( ) ) ) ;
CHECK_FALSE ( vect3 . identity_compare ( Vector3 ( 1 , 2 , 3 ) ) ) ;
Variant vect3i = Vector3i ( ) ;
CHECK ( vect3i . identity_compare ( vect3i ) ) ;
CHECK ( vect3i . identity_compare ( Vector3i ( ) ) ) ;
CHECK_FALSE ( vect3i . identity_compare ( Vector3i ( 1 , 2 , 3 ) ) ) ;
Variant vect4 = Vector4 ( ) ;
CHECK ( vect4 . identity_compare ( vect4 ) ) ;
CHECK ( vect4 . identity_compare ( Vector4 ( ) ) ) ;
CHECK_FALSE ( vect4 . identity_compare ( Vector4 ( 1 , 2 , 3 , 4 ) ) ) ;
Variant vect4i = Vector4i ( ) ;
CHECK ( vect4i . identity_compare ( vect4i ) ) ;
CHECK ( vect4i . identity_compare ( Vector4i ( ) ) ) ;
CHECK_FALSE ( vect4i . identity_compare ( Vector4i ( 1 , 2 , 3 , 4 ) ) ) ;
// Reference types are compared by reference
Variant array = Array ( ) ;
CHECK ( array . identity_compare ( array ) ) ;
CHECK_FALSE ( array . identity_compare ( Array ( ) ) ) ;
Variant dictionary = Dictionary ( ) ;
CHECK ( dictionary . identity_compare ( dictionary ) ) ;
CHECK_FALSE ( dictionary . identity_compare ( Dictionary ( ) ) ) ;
Variant packed_byte_array = PackedByteArray ( ) ;
CHECK ( packed_byte_array . identity_compare ( packed_byte_array ) ) ;
CHECK_FALSE ( packed_byte_array . identity_compare ( PackedByteArray ( ) ) ) ;
Variant packed_color_array = PackedColorArray ( ) ;
CHECK ( packed_color_array . identity_compare ( packed_color_array ) ) ;
CHECK_FALSE ( packed_color_array . identity_compare ( PackedColorArray ( ) ) ) ;
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Variant packed_vector4_array = PackedVector4Array ( ) ;
CHECK ( packed_vector4_array . identity_compare ( packed_vector4_array ) ) ;
CHECK_FALSE ( packed_vector4_array . identity_compare ( PackedVector4Array ( ) ) ) ;
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Variant packed_float32_array = PackedFloat32Array ( ) ;
CHECK ( packed_float32_array . identity_compare ( packed_float32_array ) ) ;
CHECK_FALSE ( packed_float32_array . identity_compare ( PackedFloat32Array ( ) ) ) ;
Variant packed_float64_array = PackedFloat64Array ( ) ;
CHECK ( packed_float64_array . identity_compare ( packed_float64_array ) ) ;
CHECK_FALSE ( packed_float64_array . identity_compare ( PackedFloat64Array ( ) ) ) ;
Variant packed_int32_array = PackedInt32Array ( ) ;
CHECK ( packed_int32_array . identity_compare ( packed_int32_array ) ) ;
CHECK_FALSE ( packed_int32_array . identity_compare ( PackedInt32Array ( ) ) ) ;
Variant packed_int64_array = PackedInt64Array ( ) ;
CHECK ( packed_int64_array . identity_compare ( packed_int64_array ) ) ;
CHECK_FALSE ( packed_int64_array . identity_compare ( PackedInt64Array ( ) ) ) ;
Variant packed_string_array = PackedStringArray ( ) ;
CHECK ( packed_string_array . identity_compare ( packed_string_array ) ) ;
CHECK_FALSE ( packed_string_array . identity_compare ( PackedStringArray ( ) ) ) ;
Variant packed_vector2_array = PackedVector2Array ( ) ;
CHECK ( packed_vector2_array . identity_compare ( packed_vector2_array ) ) ;
CHECK_FALSE ( packed_vector2_array . identity_compare ( PackedVector2Array ( ) ) ) ;
Variant packed_vector3_array = PackedVector3Array ( ) ;
CHECK ( packed_vector3_array . identity_compare ( packed_vector3_array ) ) ;
CHECK_FALSE ( packed_vector3_array . identity_compare ( PackedVector3Array ( ) ) ) ;
Object obj_one = Object ( ) ;
Variant obj_one_var = & obj_one ;
Object obj_two = Object ( ) ;
Variant obj_two_var = & obj_two ;
CHECK ( obj_one_var . identity_compare ( obj_one_var ) ) ;
CHECK_FALSE ( obj_one_var . identity_compare ( obj_two_var ) ) ;
Variant obj_null_one_var = Variant ( ( Object * ) nullptr ) ;
Variant obj_null_two_var = Variant ( ( Object * ) nullptr ) ;
CHECK ( obj_null_one_var . identity_compare ( obj_null_one_var ) ) ;
CHECK ( obj_null_one_var . identity_compare ( obj_null_two_var ) ) ;
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Object * freed_one = new Object ( ) ;
Variant freed_one_var = freed_one ;
delete freed_one ;
Object * freed_two = new Object ( ) ;
Variant freed_two_var = freed_two ;
delete freed_two ;
CHECK_FALSE ( freed_one_var . identity_compare ( freed_two_var ) ) ;
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}
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TEST_CASE ( " [Variant] Nested array comparison " ) {
Array a1 = build_array ( 1 , build_array ( 2 , 3 ) ) ;
Array a2 = build_array ( 1 , build_array ( 2 , 3 ) ) ;
Array a_other = build_array ( 1 , build_array ( 2 , 4 ) ) ;
Variant v_a1 = a1 ;
Variant v_a1_ref2 = a1 ;
Variant v_a2 = a2 ;
Variant v_a_other = a_other ;
// test both operator== and operator!=
CHECK_EQ ( v_a1 , v_a1 ) ;
CHECK_FALSE ( v_a1 ! = v_a1 ) ;
CHECK_EQ ( v_a1 , v_a1_ref2 ) ;
CHECK_FALSE ( v_a1 ! = v_a1_ref2 ) ;
CHECK_EQ ( v_a1 , v_a2 ) ;
CHECK_FALSE ( v_a1 ! = v_a2 ) ;
CHECK_NE ( v_a1 , v_a_other ) ;
CHECK_FALSE ( v_a1 = = v_a_other ) ;
}
TEST_CASE ( " [Variant] Nested dictionary comparison " ) {
Dictionary d1 = build_dictionary ( build_dictionary ( 1 , 2 ) , build_dictionary ( 3 , 4 ) ) ;
Dictionary d2 = build_dictionary ( build_dictionary ( 1 , 2 ) , build_dictionary ( 3 , 4 ) ) ;
Dictionary d_other_key = build_dictionary ( build_dictionary ( 1 , 0 ) , build_dictionary ( 3 , 4 ) ) ;
Dictionary d_other_val = build_dictionary ( build_dictionary ( 1 , 2 ) , build_dictionary ( 3 , 0 ) ) ;
Variant v_d1 = d1 ;
Variant v_d1_ref2 = d1 ;
Variant v_d2 = d2 ;
Variant v_d_other_key = d_other_key ;
Variant v_d_other_val = d_other_val ;
// test both operator== and operator!=
CHECK_EQ ( v_d1 , v_d1 ) ;
CHECK_FALSE ( v_d1 ! = v_d1 ) ;
CHECK_EQ ( v_d1 , v_d1_ref2 ) ;
CHECK_FALSE ( v_d1 ! = v_d1_ref2 ) ;
CHECK_EQ ( v_d1 , v_d2 ) ;
CHECK_FALSE ( v_d1 ! = v_d2 ) ;
CHECK_NE ( v_d1 , v_d_other_key ) ;
CHECK_FALSE ( v_d1 = = v_d_other_key ) ;
CHECK_NE ( v_d1 , v_d_other_val ) ;
CHECK_FALSE ( v_d1 = = v_d_other_val ) ;
}
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struct ArgumentData {
Variant : : Type type ;
String name ;
bool has_defval = false ;
Variant defval ;
int position ;
} ;
struct MethodData {
StringName name ;
Variant : : Type return_type ;
List < ArgumentData > arguments ;
bool is_virtual = false ;
bool is_vararg = false ;
} ;
TEST_CASE ( " [Variant] Utility functions " ) {
List < MethodData > functions ;
List < StringName > function_names ;
Variant : : get_utility_function_list ( & function_names ) ;
function_names . sort_custom < StringName : : AlphCompare > ( ) ;
for ( const StringName & E : function_names ) {
MethodData md ;
md . name = E ;
// Utility function's return type.
if ( Variant : : has_utility_function_return_value ( E ) ) {
md . return_type = Variant : : get_utility_function_return_type ( E ) ;
}
// Utility function's arguments.
if ( Variant : : is_utility_function_vararg ( E ) ) {
md . is_vararg = true ;
} else {
for ( int i = 0 ; i < Variant : : get_utility_function_argument_count ( E ) ; i + + ) {
ArgumentData arg ;
arg . type = Variant : : get_utility_function_argument_type ( E , i ) ;
arg . name = Variant : : get_utility_function_argument_name ( E , i ) ;
arg . position = i ;
md . arguments . push_back ( arg ) ;
}
}
functions . push_back ( md ) ;
}
SUBCASE ( " [Variant] Validate utility functions " ) {
for ( const MethodData & E : functions ) {
for ( const ArgumentData & F : E . arguments ) {
const ArgumentData & arg = F ;
TEST_COND ( ( arg . name . is_empty ( ) | | arg . name . begins_with ( " _unnamed_arg " ) ) ,
vformat ( " Unnamed argument in position %d of function '%s'. " , arg . position , E . name ) ) ;
}
}
}
}
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TEST_CASE ( " [Variant] Operator NOT " ) {
// Verify that operator NOT works for all types and is consistent with booleanize().
for ( int i = 0 ; i < Variant : : VARIANT_MAX ; i + + ) {
Variant value ;
Callable : : CallError err ;
Variant : : construct ( ( Variant : : Type ) i , value , nullptr , 0 , err ) ;
REQUIRE_EQ ( err . error , Callable : : CallError : : CALL_OK ) ;
Variant result = Variant : : evaluate ( Variant : : OP_NOT , value , Variant ( ) ) ;
REQUIRE_EQ ( result . get_type ( ) , Variant : : BOOL ) ;
CHECK_EQ ( ! value . booleanize ( ) , result . operator bool ( ) ) ;
}
}
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} // namespace TestVariant
# endif // TEST_VARIANT_H