godot/core/os/memory_pool_dynamic.h

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/*************************************************************************/
/* memory_pool_dynamic.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef MEMORY_POOL_DYNAMIC_H
#define MEMORY_POOL_DYNAMIC_H
#include "typedefs.h"
class MemoryPoolDynamic {
static MemoryPoolDynamic *singleton;
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protected:
friend class Memory;
friend class MID;
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enum {
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INVALID_ID = 0xFFFFFFFF
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};
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static MemoryPoolDynamic *get_singleton();
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typedef uint64_t ID;
virtual ID alloc(size_t p_amount, const char *p_description) = 0;
virtual void free(ID p_id) = 0;
virtual Error realloc(ID p_id, size_t p_amount) = 0;
virtual bool is_valid(ID p_id) = 0;
virtual size_t get_size(ID p_id) const = 0;
virtual const char *get_description(ID p_id) const = 0;
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virtual Error lock(ID p_id) = 0;
virtual void *get(ID p_ID) = 0;
virtual Error unlock(ID p_id) = 0;
virtual bool is_locked(ID p_id) const = 0;
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virtual size_t get_available_mem() const = 0;
virtual size_t get_total_usage() const = 0;
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MemoryPoolDynamic();
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public:
virtual ~MemoryPoolDynamic();
};
#endif