20 lines
438 B
C#
20 lines
438 B
C#
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using System;
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namespace Godot
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{
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[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
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public class ExportAttribute : Attribute
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{
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private int hint;
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private string hint_string;
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private int usage;
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public ExportAttribute(int hint = GD.PROPERTY_HINT_NONE, string hint_string = "", int usage = GD.PROPERTY_USAGE_DEFAULT)
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{
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this.hint = hint;
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this.hint_string = hint_string;
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this.usage = usage;
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}
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}
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}
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