godot/drivers/gles2/shaders/SCsub

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#!/usr/bin/env python
2014-02-10 01:10:30 +00:00
Import('env')
if 'GLSL120GLES' in env['BUILDERS']:
env.GLSL120GLES('material.glsl')
env.GLSL120GLES('canvas.glsl')
env.GLSL120GLES('canvas_shadow.glsl')
env.GLSL120GLES('blur.glsl')
env.GLSL120GLES('copy.glsl')
Export('env')