godot/platform/iphone/export/export.cpp

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/*************************************************************************/
/* export.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "export.h"
#include "core/io/marshalls.h"
#include "core/io/resource_saver.h"
#include "core/io/zip_io.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "core/version.h"
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#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "main/splash.gen.h"
#include "platform/iphone/logo.gen.h"
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#include "string.h"
#include <sys/stat.h>
class EditorExportPlatformIOS : public EditorExportPlatform {
GDCLASS(EditorExportPlatformIOS, EditorExportPlatform);
int version_code;
Ref<ImageTexture> logo;
typedef Error (*FileHandler)(String p_file, void *p_userdata);
static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata);
static Error _codesign(String p_file, void *p_userdata);
struct IOSConfigData {
String pkg_name;
String binary_name;
String plist_content;
String architectures;
String linker_flags;
String cpp_code;
String modules_buildfile;
String modules_fileref;
String modules_buildphase;
String modules_buildgrp;
};
struct ExportArchitecture {
String name;
bool is_default;
ExportArchitecture() :
name(""),
is_default(false) {
}
ExportArchitecture(String p_name, bool p_is_default) {
name = p_name;
is_default = p_is_default;
}
};
struct IOSExportAsset {
String exported_path;
bool is_framework; // framework is anything linked to the binary, otherwise it's a resource
bool should_embed;
};
String _get_additional_plist_content();
String _get_linker_flags();
String _get_cpp_code();
void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug);
Error _export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir);
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Vector<ExportArchitecture> _get_supported_architectures();
Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset);
void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
bool is_package_name_valid(const String &p_package, String *r_error = NULL) const {
String pname = p_package;
if (pname.length() == 0) {
if (r_error) {
*r_error = TTR("Identifier is missing.");
}
return false;
}
for (int i = 0; i < pname.length(); i++) {
CharType c = pname[i];
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) {
if (r_error) {
*r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
}
return false;
}
}
return true;
}
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protected:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
virtual void get_export_options(List<ExportOption> *r_options);
public:
virtual String get_name() const { return "iOS"; }
virtual String get_os_name() const { return "iOS"; }
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virtual Ref<Texture> get_logo() const { return logo; }
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
List<String> list;
list.push_back("ipa");
return list;
}
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virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual void add_module_code(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid);
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virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
virtual void get_platform_features(List<String> *r_features) {
r_features->push_back("mobile");
r_features->push_back("iOS");
}
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virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
}
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EditorExportPlatformIOS();
~EditorExportPlatformIOS();
};
void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
r_features->push_back("pvrtc");
if (driver == "GLES3") {
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r_features->push_back("etc2");
}
Vector<String> architectures = _get_preset_architectures(p_preset);
for (int i = 0; i < architectures.size(); ++i) {
r_features->push_back(architectures[i]);
}
}
Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_get_supported_architectures() {
Vector<ExportArchitecture> archs;
archs.push_back(ExportArchitecture("armv7", false)); // Disabled by default, not included in official templates.
archs.push_back(ExportArchitecture("arm64", true));
return archs;
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}
struct LoadingScreenInfo {
const char *preset_key;
const char *export_name;
};
static const LoadingScreenInfo loading_screen_infos[] = {
{ "landscape_launch_screens/iphone_2436x1125", "Default-Landscape-X.png" },
{ "landscape_launch_screens/iphone_2208x1242", "Default-Landscape-736h@3x.png" },
{ "landscape_launch_screens/ipad_1024x768", "Default-Landscape.png" },
{ "landscape_launch_screens/ipad_2048x1536", "Default-Landscape@2x.png" },
{ "portrait_launch_screens/iphone_640x960", "Default-480h@2x.png" },
{ "portrait_launch_screens/iphone_640x1136", "Default-568h@2x.png" },
{ "portrait_launch_screens/iphone_750x1334", "Default-667h@2x.png" },
{ "portrait_launch_screens/iphone_1125x2436", "Default-Portrait-X.png" },
{ "portrait_launch_screens/ipad_768x1024", "Default-Portrait.png" },
{ "portrait_launch_screens/ipad_1536x2048", "Default-Portrait@2x.png" },
{ "portrait_launch_screens/iphone_1242x2208", "Default-Portrait-736h@3x.png" }
};
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void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
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Vector<ExportArchitecture> architectures = _get_supported_architectures();
for (int i = 0; i < architectures.size(); ++i) {
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default));
}
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer"));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/camera"), false));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_itunes_sharing"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the camera"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/microphone_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the microphone"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photolibrary_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need access to the photo library"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_left"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_right"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_upside_down"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with retina display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/app_store_1024x1024", PROPERTY_HINT_FILE, "*.png"), "")); // App Store
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/iphone_180x180", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone with retina HD display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_152x152", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad with retina display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_167x167", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad Pro
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with retina display
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_launch_screen_storyboard"), false));
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r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "storyboard/image_scale_mode", PROPERTY_HINT_ENUM, "Same as Logo,Center,Scale To Fit,Scale To Fill,Scale"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@2x", PROPERTY_HINT_FILE, "*.png"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@3x", PROPERTY_HINT_FILE, "*.png"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_custom_bg_color"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "storyboard/custom_bg_color"), Color()));
for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), ""));
}
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}
void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug) {
static const String export_method_string[] = {
"app-store",
"development",
"ad-hoc",
"enterprise"
};
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static const String storyboard_image_scale_mode[] = {
"center",
"scaleAspectFit",
"scaleAspectFill",
"scaleToFill"
};
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String str;
String strnew;
str.parse_utf8((const char *)pfile.ptr(), pfile.size());
Vector<String> lines = str.split("\n");
for (int i = 0; i < lines.size(); i++) {
if (lines[i].find("$binary") != -1) {
strnew += lines[i].replace("$binary", p_config.binary_name) + "\n";
} else if (lines[i].find("$modules_buildfile") != -1) {
strnew += lines[i].replace("$modules_buildfile", p_config.modules_buildfile) + "\n";
} else if (lines[i].find("$modules_fileref") != -1) {
strnew += lines[i].replace("$modules_fileref", p_config.modules_fileref) + "\n";
} else if (lines[i].find("$modules_buildphase") != -1) {
strnew += lines[i].replace("$modules_buildphase", p_config.modules_buildphase) + "\n";
} else if (lines[i].find("$modules_buildgrp") != -1) {
strnew += lines[i].replace("$modules_buildgrp", p_config.modules_buildgrp) + "\n";
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} else if (lines[i].find("$name") != -1) {
strnew += lines[i].replace("$name", p_config.pkg_name) + "\n";
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} else if (lines[i].find("$info") != -1) {
strnew += lines[i].replace("$info", p_preset->get("application/info")) + "\n";
} else if (lines[i].find("$identifier") != -1) {
strnew += lines[i].replace("$identifier", p_preset->get("application/identifier")) + "\n";
} else if (lines[i].find("$short_version") != -1) {
strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n";
} else if (lines[i].find("$version") != -1) {
strnew += lines[i].replace("$version", p_preset->get("application/version")) + "\n";
} else if (lines[i].find("$signature") != -1) {
strnew += lines[i].replace("$signature", p_preset->get("application/signature")) + "\n";
} else if (lines[i].find("$copyright") != -1) {
strnew += lines[i].replace("$copyright", p_preset->get("application/copyright")) + "\n";
} else if (lines[i].find("$team_id") != -1) {
strnew += lines[i].replace("$team_id", p_preset->get("application/app_store_team_id")) + "\n";
} else if (lines[i].find("$export_method") != -1) {
int export_method = p_preset->get(p_debug ? "application/export_method_debug" : "application/export_method_release");
strnew += lines[i].replace("$export_method", export_method_string[export_method]) + "\n";
} else if (lines[i].find("$provisioning_profile_uuid_release") != -1) {
strnew += lines[i].replace("$provisioning_profile_uuid_release", p_preset->get("application/provisioning_profile_uuid_release")) + "\n";
} else if (lines[i].find("$provisioning_profile_uuid_debug") != -1) {
strnew += lines[i].replace("$provisioning_profile_uuid_debug", p_preset->get("application/provisioning_profile_uuid_debug")) + "\n";
} else if (lines[i].find("$provisioning_profile_uuid") != -1) {
String uuid = p_debug ? p_preset->get("application/provisioning_profile_uuid_debug") : p_preset->get("application/provisioning_profile_uuid_release");
strnew += lines[i].replace("$provisioning_profile_uuid", uuid) + "\n";
} else if (lines[i].find("$code_sign_identity_debug") != -1) {
strnew += lines[i].replace("$code_sign_identity_debug", p_preset->get("application/code_sign_identity_debug")) + "\n";
} else if (lines[i].find("$code_sign_identity_release") != -1) {
strnew += lines[i].replace("$code_sign_identity_release", p_preset->get("application/code_sign_identity_release")) + "\n";
} else if (lines[i].find("$additional_plist_content") != -1) {
strnew += lines[i].replace("$additional_plist_content", p_config.plist_content) + "\n";
} else if (lines[i].find("$godot_archs") != -1) {
strnew += lines[i].replace("$godot_archs", p_config.architectures) + "\n";
} else if (lines[i].find("$linker_flags") != -1) {
strnew += lines[i].replace("$linker_flags", p_config.linker_flags) + "\n";
} else if (lines[i].find("$cpp_code") != -1) {
strnew += lines[i].replace("$cpp_code", p_config.cpp_code) + "\n";
} else if (lines[i].find("$docs_in_place") != -1) {
strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "<true/>" : "<false/>") + "\n";
} else if (lines[i].find("$docs_sharing") != -1) {
strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "<true/>" : "<false/>") + "\n";
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} else if (lines[i].find("$access_wifi") != -1) {
bool is_on = p_preset->get("capabilities/access_wifi");
strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n";
} else if (lines[i].find("$game_center") != -1) {
bool is_on = p_preset->get("capabilities/game_center");
strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n";
} else if (lines[i].find("$in_app_purchases") != -1) {
bool is_on = p_preset->get("capabilities/in_app_purchases");
strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n";
} else if (lines[i].find("$push_notifications") != -1) {
bool is_on = p_preset->get("capabilities/push_notifications");
strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n";
} else if (lines[i].find("$entitlements_push_notifications") != -1) {
bool is_on = p_preset->get("capabilities/push_notifications");
strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n";
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} else if (lines[i].find("$required_device_capabilities") != -1) {
String capabilities;
// I've removed armv7 as we can run on 64bit only devices
// Note that capabilities listed here are requirements for the app to be installed.
// They don't enable anything.
if ((bool)p_preset->get("capabilities/arkit")) {
capabilities += "<string>arkit</string>\n";
}
if ((bool)p_preset->get("capabilities/game_center")) {
capabilities += "<string>gamekit</string>\n";
}
if ((bool)p_preset->get("capabilities/access_wifi")) {
capabilities += "<string>wifi</string>\n";
}
strnew += lines[i].replace("$required_device_capabilities", capabilities);
} else if (lines[i].find("$interface_orientations") != -1) {
String orientations;
if ((bool)p_preset->get("orientation/portrait")) {
orientations += "<string>UIInterfaceOrientationPortrait</string>\n";
}
if ((bool)p_preset->get("orientation/landscape_left")) {
orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n";
}
if ((bool)p_preset->get("orientation/landscape_right")) {
orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n";
}
if ((bool)p_preset->get("orientation/portrait_upside_down")) {
orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n";
}
strnew += lines[i].replace("$interface_orientations", orientations);
} else if (lines[i].find("$camera_usage_description") != -1) {
String description = p_preset->get("privacy/camera_usage_description");
strnew += lines[i].replace("$camera_usage_description", description) + "\n";
} else if (lines[i].find("$microphone_usage_description") != -1) {
String description = p_preset->get("privacy/microphone_usage_description");
strnew += lines[i].replace("$microphone_usage_description", description) + "\n";
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} else if (lines[i].find("$photolibrary_usage_description") != -1) {
String description = p_preset->get("privacy/photolibrary_usage_description");
strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n";
} else if (lines[i].find("$plist_launch_screen_name") != -1) {
bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
String value = is_on ? "<key>UILaunchStoryboardName</key>\n<string>Launch Screen</string>" : "";
strnew += lines[i].replace("$plist_launch_screen_name", value) + "\n";
} else if (lines[i].find("$pbx_launch_screen_file_reference") != -1) {
bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
String value = is_on ? "90DD2D9D24B36E8000717FE1 = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.storyboard; path = \"Launch Screen.storyboard\"; sourceTree = \"<group>\"; };" : "";
strnew += lines[i].replace("$pbx_launch_screen_file_reference", value) + "\n";
} else if (lines[i].find("$pbx_launch_screen_copy_files") != -1) {
bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
String value = is_on ? "90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */," : "";
strnew += lines[i].replace("$pbx_launch_screen_copy_files", value) + "\n";
} else if (lines[i].find("$pbx_launch_screen_build_phase") != -1) {
bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */," : "";
strnew += lines[i].replace("$pbx_launch_screen_build_phase", value) + "\n";
} else if (lines[i].find("$pbx_launch_screen_build_reference") != -1) {
bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */; };" : "";
strnew += lines[i].replace("$pbx_launch_screen_build_reference", value) + "\n";
} else if (lines[i].find("$pbx_launch_image_usage_setting") != -1) {
bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
String value = is_on ? "" : "ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;";
strnew += lines[i].replace("$pbx_launch_image_usage_setting", value) + "\n";
} else if (lines[i].find("$launch_screen_image_mode") != -1) {
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int image_scale_mode = p_preset->get("storyboard/image_scale_mode");
String value;
switch (image_scale_mode) {
case 0: {
String logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
bool is_on = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize");
// If custom logo is not specified, Godot does not scale default one, so we should do the same.
value = (is_on && logo_path.length() > 0) ? "scaleAspectFit" : "center";
} break;
default: {
value = storyboard_image_scale_mode[image_scale_mode - 1];
}
}
strnew += lines[i].replace("$launch_screen_image_mode", value) + "\n";
} else if (lines[i].find("$launch_screen_background_color") != -1) {
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bool use_custom = p_preset->get("storyboard/use_custom_bg_color");
Color color = use_custom ? p_preset->get("storyboard/custom_bg_color") : ProjectSettings::get_singleton()->get("application/boot_splash/bg_color");
const String value_format = "red=\"$red\" green=\"$green\" blue=\"$blue\" alpha=\"$alpha\"";
Dictionary value_dictionary;
value_dictionary["red"] = color.r;
value_dictionary["green"] = color.g;
value_dictionary["blue"] = color.b;
value_dictionary["alpha"] = color.a;
String value = value_format.format(value_dictionary, "$_");
strnew += lines[i].replace("$launch_screen_background_color", value) + "\n";
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} else {
strnew += lines[i] + "\n";
}
}
// !BAS! I'm assuming the 9 in the original code was a typo. I've added -1 or else it seems to also be adding our terminating zero...
// should apply the same fix in our OSX export.
CharString cs = strnew.utf8();
pfile.resize(cs.size() - 1);
for (int i = 0; i < cs.size() - 1; i++) {
pfile.write[i] = cs[i];
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}
}
String EditorExportPlatformIOS::_get_additional_plist_content() {
Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
String result;
for (int i = 0; i < export_plugins.size(); ++i) {
result += export_plugins[i]->get_ios_plist_content();
}
return result;
}
String EditorExportPlatformIOS::_get_linker_flags() {
Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
String result;
for (int i = 0; i < export_plugins.size(); ++i) {
String flags = export_plugins[i]->get_ios_linker_flags();
if (flags.length() == 0) continue;
if (result.length() > 0) {
result += ' ';
}
result += flags;
}
// the flags will be enclosed in quotes, so need to escape them
return result.replace("\"", "\\\"");
}
String EditorExportPlatformIOS::_get_cpp_code() {
Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
String result;
for (int i = 0; i < export_plugins.size(); ++i) {
result += export_plugins[i]->get_ios_cpp_code();
}
return result;
}
struct IconInfo {
const char *preset_key;
const char *idiom;
const char *export_name;
const char *actual_size_side;
const char *scale;
const char *unscaled_size;
bool is_required;
};
static const IconInfo icon_infos[] = {
{ "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "2x", "60x60", true },
{ "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "3x", "40x40", true },
{ "required_icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76", false },
{ "required_icons/app_store_1024x1024", "ios-marketing", "Icon-1024.png", "1024", "1x", "1024x1024", false },
{ "optional_icons/iphone_180x180", "iphone", "Icon-180.png", "180", "3x", "60x60", false },
{ "optional_icons/ipad_152x152", "ipad", "Icon-152.png", "152", "2x", "76x76", false },
{ "optional_icons/ipad_167x167", "ipad", "Icon-167.png", "167", "2x", "83.5x83.5", false },
{ "optional_icons/spotlight_40x40", "ipad", "Icon-40.png", "40", "1x", "40x40", false },
{ "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false },
{ "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false }
};
Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) {
String json_description = "{\"images\":[";
String sizes;
DirAccess *da = DirAccess::open(p_iconset_dir);
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ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_iconset_dir + "'.");
for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
IconInfo info = icon_infos[i];
String icon_path = p_preset->get(info.preset_key);
if (icon_path.length() == 0) {
if (info.is_required) {
ERR_PRINT("Required icon is not specified in the preset");
return ERR_UNCONFIGURED;
}
continue;
}
Error err = da->copy(icon_path, p_iconset_dir + info.export_name);
if (err) {
memdelete(da);
String err_str = String("Failed to export icon: ") + icon_path;
ERR_PRINT(err_str.utf8().get_data());
return err;
}
sizes += String(info.actual_size_side) + "\n";
if (i > 0) {
json_description += ",";
}
json_description += String("{");
json_description += String("\"idiom\":") + "\"" + info.idiom + "\",";
json_description += String("\"size\":") + "\"" + info.unscaled_size + "\",";
json_description += String("\"scale\":") + "\"" + info.scale + "\",";
json_description += String("\"filename\":") + "\"" + info.export_name + "\"";
json_description += String("}");
}
json_description += "]}";
memdelete(da);
FileAccess *json_file = FileAccess::open(p_iconset_dir + "Contents.json", FileAccess::WRITE);
ERR_FAIL_COND_V(!json_file, ERR_CANT_CREATE);
CharString json_utf8 = json_description.utf8();
json_file->store_buffer((const uint8_t *)json_utf8.get_data(), json_utf8.length());
memdelete(json_file);
FileAccess *sizes_file = FileAccess::open(p_iconset_dir + "sizes", FileAccess::WRITE);
ERR_FAIL_COND_V(!sizes_file, ERR_CANT_CREATE);
CharString sizes_utf8 = sizes.utf8();
sizes_file->store_buffer((const uint8_t *)sizes_utf8.get_data(), sizes_utf8.length());
memdelete(sizes_file);
return OK;
}
Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
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const String custom_launch_image_2x = p_preset->get("storyboard/custom_image@2x");
const String custom_launch_image_3x = p_preset->get("storyboard/custom_image@3x");
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if (custom_launch_image_2x.length() > 0 && custom_launch_image_3x.length() > 0) {
Ref<Image> image;
String image_path = p_dest_dir.plus_file("splash@2x.png");
image.instance();
Error err = image->load(custom_launch_image_2x);
if (err) {
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image.unref();
return err;
}
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if (image->save_png(image_path) != OK) {
return ERR_FILE_CANT_WRITE;
}
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image.unref();
image_path = p_dest_dir.plus_file("splash@3x.png");
image.instance();
err = image->load(custom_launch_image_3x);
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if (err) {
image.unref();
return err;
}
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if (image->save_png(image_path) != OK) {
return ERR_FILE_CANT_WRITE;
}
} else {
Ref<Image> splash;
const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
if (!splash_path.empty()) {
splash.instance();
const Error err = splash->load(splash_path);
if (err) {
splash.unref();
}
}
if (splash.is_null()) {
splash = Ref<Image>(memnew(Image(boot_splash_png)));
}
// Using same image for both @2x and @3x
// because Godot's own boot logo uses single image for all resolutions.
// Also not using @1x image, because devices using this image variant
// are not supported by iOS 9, which is minimal target.
const String splash_png_path_2x = p_dest_dir.plus_file("splash@2x.png");
const String splash_png_path_3x = p_dest_dir.plus_file("splash@3x.png");
if (splash->save_png(splash_png_path_2x) != OK) {
return ERR_FILE_CANT_WRITE;
}
if (splash->save_png(splash_png_path_3x) != OK) {
return ERR_FILE_CANT_WRITE;
}
}
return OK;
}
Error EditorExportPlatformIOS::_export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
DirAccess *da = DirAccess::open(p_dest_dir);
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ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_dest_dir + "'.");
for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
LoadingScreenInfo info = loading_screen_infos[i];
String loading_screen_file = p_preset->get(info.preset_key);
if (loading_screen_file.size() > 0) {
Error err = da->copy(loading_screen_file, p_dest_dir + info.export_name);
if (err) {
memdelete(da);
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String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path '" + loading_screen_file + "'.";
ERR_PRINT(err_str.utf8().get_data());
return err;
}
}
}
memdelete(da);
return OK;
}
Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata) {
Vector<String> dirs;
String path;
String current_dir = p_da->get_current_dir();
p_da->list_dir_begin();
while ((path = p_da->get_next()).length() != 0) {
if (p_da->current_is_dir()) {
if (path != "." && path != "..") {
dirs.push_back(path);
}
} else {
Error err = p_handler(current_dir.plus_file(path), p_userdata);
if (err) {
p_da->list_dir_end();
return err;
}
}
}
p_da->list_dir_end();
for (int i = 0; i < dirs.size(); ++i) {
String dir = dirs[i];
p_da->change_dir(dir);
Error err = _walk_dir_recursive(p_da, p_handler, p_userdata);
p_da->change_dir("..");
if (err) {
return err;
}
}
return OK;
}
struct CodesignData {
const Ref<EditorExportPreset> &preset;
bool debug;
CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) :
preset(p_preset),
debug(p_debug) {
}
};
Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) {
if (p_file.ends_with(".dylib")) {
CodesignData *data = (CodesignData *)p_userdata;
print_line(String("Signing ") + p_file);
List<String> codesign_args;
codesign_args.push_back("-f");
codesign_args.push_back("-s");
codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release"));
codesign_args.push_back(p_file);
return OS::get_singleton()->execute("codesign", codesign_args, true);
}
return OK;
}
struct PbxId {
private:
static char _hex_char(uint8_t four_bits) {
if (four_bits < 10) {
return ('0' + four_bits);
}
return 'A' + (four_bits - 10);
}
static String _hex_pad(uint32_t num) {
Vector<char> ret;
ret.resize(sizeof(num) * 2);
for (uint64_t i = 0; i < sizeof(num) * 2; ++i) {
uint8_t four_bits = (num >> (sizeof(num) * 8 - (i + 1) * 4)) & 0xF;
ret.write[i] = _hex_char(four_bits);
}
return String::utf8(ret.ptr(), ret.size());
}
public:
uint32_t high_bits;
uint32_t mid_bits;
uint32_t low_bits;
String str() const {
return _hex_pad(high_bits) + _hex_pad(mid_bits) + _hex_pad(low_bits);
}
PbxId &operator++() {
low_bits++;
if (!low_bits) {
mid_bits++;
if (!mid_bits) {
high_bits++;
}
}
return *this;
}
};
struct ExportLibsData {
Vector<String> lib_paths;
String dest_dir;
};
void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets) {
// that is just a random number, we just need Godot IDs not to clash with
// existing IDs in the project.
PbxId current_id = { 0x58938401, 0, 0 };
String pbx_files;
String pbx_frameworks_build;
String pbx_frameworks_refs;
String pbx_resources_build;
String pbx_resources_refs;
String pbx_embeded_frameworks;
const String file_info_format = String("$build_id = {isa = PBXBuildFile; fileRef = $ref_id; };\n") +
"$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = \"$name\"; path = \"$file_path\"; sourceTree = \"<group>\"; };\n";
for (int i = 0; i < p_additional_assets.size(); ++i) {
String additional_asset_info_format = file_info_format;
String build_id = (++current_id).str();
String ref_id = (++current_id).str();
String framework_id = "";
const IOSExportAsset &asset = p_additional_assets[i];
String type;
if (asset.exported_path.ends_with(".framework")) {
if (asset.should_embed) {
additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
framework_id = (++current_id).str();
pbx_embeded_frameworks += framework_id + ",\n";
}
type = "wrapper.framework";
} else if (asset.exported_path.ends_with(".xcframework")) {
if (asset.should_embed) {
additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
framework_id = (++current_id).str();
pbx_embeded_frameworks += framework_id + ",\n";
}
type = "wrapper.xcframework";
} else if (asset.exported_path.ends_with(".dylib")) {
type = "compiled.mach-o.dylib";
} else if (asset.exported_path.ends_with(".a")) {
type = "archive.ar";
} else {
type = "file";
}
String &pbx_build = asset.is_framework ? pbx_frameworks_build : pbx_resources_build;
String &pbx_refs = asset.is_framework ? pbx_frameworks_refs : pbx_resources_refs;
if (pbx_build.length() > 0) {
pbx_build += ",\n";
pbx_refs += ",\n";
}
pbx_build += build_id;
pbx_refs += ref_id;
Dictionary format_dict;
format_dict["build_id"] = build_id;
format_dict["ref_id"] = ref_id;
format_dict["name"] = asset.exported_path.get_file();
format_dict["file_path"] = asset.exported_path;
format_dict["file_type"] = type;
if (framework_id.length() > 0) {
format_dict["framework_id"] = framework_id;
}
pbx_files += additional_asset_info_format.format(format_dict, "$_");
}
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// Note, frameworks like gamekit are always included in our project.pbxprof file
// even if turned off in capabilities.
// We do need our ARKit framework
if ((bool)p_preset->get("capabilities/arkit")) {
String build_id = (++current_id).str();
String ref_id = (++current_id).str();
if (pbx_frameworks_build.length() > 0) {
pbx_frameworks_build += ",\n";
pbx_frameworks_refs += ",\n";
}
pbx_frameworks_build += build_id;
pbx_frameworks_refs += ref_id;
Dictionary format_dict;
format_dict["build_id"] = build_id;
format_dict["ref_id"] = ref_id;
format_dict["name"] = "ARKit.framework";
format_dict["file_path"] = "System/Library/Frameworks/ARKit.framework";
format_dict["file_type"] = "wrapper.framework";
pbx_files += file_info_format.format(format_dict, "$_");
}
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String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size());
str = str.replace("$additional_pbx_files", pbx_files);
str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build);
str = str.replace("$additional_pbx_frameworks_refs", pbx_frameworks_refs);
str = str.replace("$additional_pbx_resources_build", pbx_resources_build);
str = str.replace("$additional_pbx_resources_refs", pbx_resources_refs);
str = str.replace("$pbx_embeded_frameworks", pbx_embeded_frameworks);
CharString cs = str.utf8();
p_project_data.resize(cs.size() - 1);
for (int i = 0; i < cs.size() - 1; i++) {
p_project_data.write[i] = cs[i];
}
}
Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) {
DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
String binary_name = p_out_dir.get_file().get_basename();
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ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'.");
for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) {
String asset = p_assets[f_idx];
if (!asset.begins_with("res://")) {
// either SDK-builtin or already a part of the export template
IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed };
r_exported_assets.push_back(exported_asset);
} else {
DirAccess *da = DirAccess::create_for_path(asset);
if (!da) {
memdelete(filesystem_da);
ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + asset + ".");
}
bool file_exists = da->file_exists(asset);
bool dir_exists = da->dir_exists(asset);
if (!file_exists && !dir_exists) {
memdelete(da);
memdelete(filesystem_da);
return ERR_FILE_NOT_FOUND;
}
String base_dir = asset.get_base_dir().replace("res://", "");
String destination_dir;
String destination;
String asset_path;
bool create_framework = false;
if (p_is_framework && asset.ends_with(".dylib")) {
// For iOS we need to turn .dylib into .framework
// to be able to send application to AppStore
asset_path = String("dylibs").plus_file(base_dir);
String file_name = asset.get_basename().get_file();
String framework_name = file_name + ".framework";
asset_path = asset_path.plus_file(framework_name);
destination_dir = p_out_dir.plus_file(asset_path);
destination = destination_dir.plus_file(file_name);
create_framework = true;
} else if (p_is_framework && (asset.ends_with(".framework") || asset.ends_with(".xcframework"))) {
asset_path = String("dylibs").plus_file(base_dir);
String file_name = asset.get_file();
asset_path = asset_path.plus_file(file_name);
destination_dir = p_out_dir.plus_file(asset_path);
destination = destination_dir;
} else {
asset_path = base_dir;
String file_name = asset.get_file();
destination_dir = p_out_dir.plus_file(asset_path);
asset_path = asset_path.plus_file(file_name);
destination = p_out_dir.plus_file(asset_path);
}
if (!filesystem_da->dir_exists(destination_dir)) {
Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir);
if (make_dir_err) {
memdelete(da);
memdelete(filesystem_da);
return make_dir_err;
}
}
Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination);
memdelete(da);
if (err) {
memdelete(filesystem_da);
return err;
}
IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed };
r_exported_assets.push_back(exported_asset);
if (create_framework) {
String file_name = asset.get_basename().get_file();
String framework_name = file_name + ".framework";
// Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib
{
List<String> install_name_args;
install_name_args.push_back("-id");
install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name));
install_name_args.push_back(destination);
OS::get_singleton()->execute("install_name_tool", install_name_args, true);
}
// Creating Info.plist
{
String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
"<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n"
"<plist version=\"1.0\">\n"
"<dict>\n"
"<key>CFBundleShortVersionString</key>\n"
"<string>1.0</string>\n"
"<key>CFBundleIdentifier</key>\n"
"<string>com.gdnative.framework.$name</string>\n"
"<key>CFBundleName</key>\n"
"<string>$name</string>\n"
"<key>CFBundleExecutable</key>\n"
"<string>$name</string>\n"
"<key>DTPlatformName</key>\n"
"<string>iphoneos</string>\n"
"<key>CFBundleInfoDictionaryVersion</key>\n"
"<string>6.0</string>\n"
"<key>CFBundleVersion</key>\n"
"<string>1</string>\n"
"<key>CFBundlePackageType</key>\n"
"<string>FMWK</string>\n"
"<key>MinimumOSVersion</key>\n"
"<string>10.0</string>\n"
"</dict>\n"
"</plist>";
String info_plist = info_plist_format.replace("$name", file_name);
FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE);
if (f) {
f->store_string(info_plist);
f->close();
memdelete(f);
}
}
}
}
}
memdelete(filesystem_da);
return OK;
}
Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) {
Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
for (int i = 0; i < export_plugins.size(); i++) {
Vector<String> linked_frameworks = export_plugins[i]->get_ios_frameworks();
Error err = _export_additional_assets(p_out_dir, linked_frameworks, true, false, r_exported_assets);
ERR_FAIL_COND_V(err, err);
Vector<String> embedded_frameworks = export_plugins[i]->get_ios_embedded_frameworks();
err = _export_additional_assets(p_out_dir, embedded_frameworks, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs();
for (int j = 0; j < project_static_libs.size(); j++)
project_static_libs.write[j] = project_static_libs[j].get_file(); // Only the file name as it's copied to the project
err = _export_additional_assets(p_out_dir, project_static_libs, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
Vector<String> ios_bundle_files = export_plugins[i]->get_ios_bundle_files();
err = _export_additional_assets(p_out_dir, ios_bundle_files, false, false, r_exported_assets);
ERR_FAIL_COND_V(err, err);
}
Vector<String> library_paths;
for (int i = 0; i < p_libraries.size(); ++i) {
library_paths.push_back(p_libraries[i].path);
}
Error err = _export_additional_assets(p_out_dir, library_paths, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
return OK;
}
Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<EditorExportPreset> &p_preset) {
Vector<ExportArchitecture> all_archs = _get_supported_architectures();
Vector<String> enabled_archs;
for (int i = 0; i < all_archs.size(); ++i) {
bool is_enabled = p_preset->get("architectures/" + all_archs[i].name);
if (is_enabled) {
enabled_archs.push_back(all_archs[i].name);
}
}
return enabled_archs;
}
void EditorExportPlatformIOS::add_module_code(const Ref<EditorExportPreset> &p_preset, EditorExportPlatformIOS::IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid) {
if ((bool)p_preset->get("capabilities/" + p_name)) {
//add module static library
print_line("ADDING MODULE: " + p_name);
p_config_data.modules_buildfile += p_gid + " /* libgodot_" + p_name + "_module.a in Frameworks */ = {isa = PBXBuildFile; fileRef = " + p_fid + " /* libgodot_" + p_name + "_module.a */; };\n\t\t";
p_config_data.modules_fileref += p_fid + " /* libgodot_" + p_name + "_module.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = godot_" + p_name + "_module ; path = \"libgodot_" + p_name + "_module.a\"; sourceTree = \"<group>\"; };\n\t\t";
p_config_data.modules_buildphase += p_gid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t";
p_config_data.modules_buildgrp += p_fid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t";
} else {
//add stub function for disabled module
p_config_data.cpp_code += "void register_" + p_name + "_types() { /*stub*/ };\n";
p_config_data.cpp_code += "void unregister_" + p_name + "_types() { /*stub*/ };\n";
}
}
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Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
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String src_pkg_name;
String dest_dir = p_path.get_base_dir() + "/";
String binary_name = p_path.get_file().get_basename();
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EditorProgress ep("export", "Exporting for iOS", 5, true);
String team_id = p_preset->get("application/app_store_team_id");
ERR_FAIL_COND_V_MSG(team_id.length() == 0, ERR_CANT_OPEN, "App Store Team ID not specified - cannot configure the project.");
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if (p_debug)
src_pkg_name = p_preset->get("custom_template/debug");
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else
src_pkg_name = p_preset->get("custom_template/release");
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if (src_pkg_name == "") {
String err;
src_pkg_name = find_export_template("iphone.zip", &err);
if (src_pkg_name == "") {
EditorNode::add_io_error(err);
return ERR_FILE_NOT_FOUND;
}
}
if (!DirAccess::exists(dest_dir)) {
return ERR_FILE_BAD_PATH;
}
DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (da) {
String current_dir = da->get_current_dir();
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// remove leftovers from last export so they don't interfere
// in case some files are no longer needed
if (da->change_dir(dest_dir + binary_name + ".xcodeproj") == OK) {
da->erase_contents_recursive();
}
if (da->change_dir(dest_dir + binary_name) == OK) {
da->erase_contents_recursive();
}
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da->change_dir(current_dir);
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if (!da->dir_exists(dest_dir + binary_name)) {
Error err = da->make_dir(dest_dir + binary_name);
if (err) {
memdelete(da);
return err;
}
}
memdelete(da);
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}
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if (ep.step("Making .pck", 0)) {
return ERR_SKIP;
}
String pack_path = dest_dir + binary_name + ".pck";
Vector<SharedObject> libraries;
Error err = save_pack(p_preset, pack_path, &libraries);
if (err)
return err;
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if (ep.step("Extracting and configuring Xcode project", 1)) {
return ERR_SKIP;
}
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String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".fat.a";
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print_line("Static library: " + library_to_use);
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String pkg_name;
if (p_preset->get("application/name") != "")
pkg_name = p_preset->get("application/name"); // app_name
else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "")
pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
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else
pkg_name = "Unnamed";
bool found_library = false;
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int total_size = 0;
const String project_file = "godot_ios.xcodeproj/project.pbxproj";
Set<String> files_to_parse;
files_to_parse.insert("godot_ios/godot_ios-Info.plist");
files_to_parse.insert(project_file);
files_to_parse.insert("godot_ios/export_options.plist");
files_to_parse.insert("godot_ios/dummy.cpp");
files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata");
files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme");
files_to_parse.insert("godot_ios/godot_ios.entitlements");
files_to_parse.insert("godot_ios/Launch Screen.storyboard");
IOSConfigData config_data = {
pkg_name,
binary_name,
_get_additional_plist_content(),
String(" ").join(_get_preset_architectures(p_preset)),
_get_linker_flags(),
_get_cpp_code(),
"",
"",
"",
""
};
DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir);
ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE);
print_line("Unzipping...");
FileAccess *src_f = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
if (!src_pkg_zip) {
EditorNode::add_io_error("Could not open export template (not a zip file?):\n" + src_pkg_name);
return ERR_CANT_OPEN;
}
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add_module_code(p_preset, config_data, "arkit", "F9B95E6E2391205500AF0000", "F9C95E812391205C00BF0000");
add_module_code(p_preset, config_data, "camera", "F9B95E6E2391205500AF0001", "F9C95E812391205C00BF0001");
//export rest of the files
int ret = unzGoToFirstFile(src_pkg_zip);
Vector<uint8_t> project_file_data;
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while (ret == UNZ_OK) {
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#if defined(OSX_ENABLED) || defined(X11_ENABLED)
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bool is_execute = false;
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#endif
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//get filename
unz_file_info info;
char fname[16384];
ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0);
String file = fname;
print_line("READ: " + file);
Vector<uint8_t> data;
data.resize(info.uncompressed_size);
//read
unzOpenCurrentFile(src_pkg_zip);
unzReadCurrentFile(src_pkg_zip, data.ptrw(), data.size());
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unzCloseCurrentFile(src_pkg_zip);
//write
file = file.replace_first("iphone/", "");
if (files_to_parse.has(file)) {
_fix_config_file(p_preset, data, config_data, p_debug);
} else if (file.begins_with("libgodot.iphone")) {
if (file != library_to_use) {
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ret = unzGoToNextFile(src_pkg_zip);
continue; //ignore!
}
found_library = true;
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#if defined(OSX_ENABLED) || defined(X11_ENABLED)
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is_execute = true;
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#endif
file = "godot_ios.a";
} else if (file.begins_with("libgodot_arkit")) {
if ((bool)p_preset->get("capabilities/arkit") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) {
file = "libgodot_arkit_module.a";
} else {
ret = unzGoToNextFile(src_pkg_zip);
continue; //ignore!
}
} else if (file.begins_with("libgodot_camera")) {
if ((bool)p_preset->get("capabilities/camera") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) {
file = "libgodot_camera_module.a";
} else {
ret = unzGoToNextFile(src_pkg_zip);
continue; //ignore!
}
}
if (file == project_file) {
project_file_data = data;
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}
///@TODO need to parse logo files
if (data.size() > 0) {
file = file.replace("godot_ios", binary_name);
print_line("ADDING: " + file + " size: " + itos(data.size()));
total_size += data.size();
/* write it into our folder structure */
file = dest_dir + file;
/* make sure this folder exists */
String dir_name = file.get_base_dir();
if (!tmp_app_path->dir_exists(dir_name)) {
print_line("Creating " + dir_name);
Error dir_err = tmp_app_path->make_dir_recursive(dir_name);
if (dir_err) {
ERR_PRINTS("Can't create '" + dir_name + "'.");
unzClose(src_pkg_zip);
memdelete(tmp_app_path);
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return ERR_CANT_CREATE;
}
}
/* write the file */
FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
if (!f) {
ERR_PRINTS("Can't write '" + file + "'.");
unzClose(src_pkg_zip);
memdelete(tmp_app_path);
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return ERR_CANT_CREATE;
};
f->store_buffer(data.ptr(), data.size());
f->close();
memdelete(f);
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#if defined(OSX_ENABLED) || defined(X11_ENABLED)
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if (is_execute) {
// we need execute rights on this file
chmod(file.utf8().get_data(), 0755);
}
#endif
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}
ret = unzGoToNextFile(src_pkg_zip);
}
/* we're done with our source zip */
unzClose(src_pkg_zip);
if (!found_library) {
ERR_PRINTS("Requested template library '" + library_to_use + "' not found. It might be missing from your template archive.");
memdelete(tmp_app_path);
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return ERR_FILE_NOT_FOUND;
}
// Copy project static libs to the project
Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
for (int i = 0; i < export_plugins.size(); i++) {
Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs();
for (int j = 0; j < project_static_libs.size(); j++) {
const String &static_lib_path = project_static_libs[j];
String dest_lib_file_path = dest_dir + static_lib_path.get_file();
Error lib_copy_err = tmp_app_path->copy(static_lib_path, dest_lib_file_path);
if (lib_copy_err != OK) {
ERR_PRINTS("Can't copy '" + static_lib_path + "'.");
memdelete(tmp_app_path);
return lib_copy_err;
}
}
}
String iconset_dir = dest_dir + binary_name + "/Images.xcassets/AppIcon.appiconset/";
err = OK;
if (!tmp_app_path->dir_exists(iconset_dir)) {
err = tmp_app_path->make_dir_recursive(iconset_dir);
}
memdelete(tmp_app_path);
if (err)
return err;
err = _export_icons(p_preset, iconset_dir);
if (err)
return err;
bool use_storyboard = p_preset->get("storyboard/use_launch_screen_storyboard");
String launch_image_path = dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/";
String splash_image_path = dest_dir + binary_name + "/Images.xcassets/SplashImage.imageset/";
DirAccess *launch_screen_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (!launch_screen_da) {
return ERR_CANT_CREATE;
}
if (use_storyboard) {
print_line("Using Launch Storyboard");
if (launch_screen_da->change_dir(launch_image_path) == OK) {
launch_screen_da->erase_contents_recursive();
launch_screen_da->remove(launch_image_path);
}
err = _export_loading_screen_file(p_preset, splash_image_path);
} else {
print_line("Using Launch Images");
const String launch_screen_path = dest_dir + binary_name + "/Launch Screen.storyboard";
launch_screen_da->remove(launch_screen_path);
if (launch_screen_da->change_dir(splash_image_path) == OK) {
launch_screen_da->erase_contents_recursive();
launch_screen_da->remove(splash_image_path);
}
err = _export_loading_screen_images(p_preset, launch_image_path);
}
memdelete(launch_screen_da);
if (err) {
return err;
}
print_line("Exporting additional assets");
Vector<IOSExportAsset> assets;
_export_additional_assets(dest_dir + binary_name, libraries, assets);
_add_assets_to_project(p_preset, project_file_data, assets);
String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj";
FileAccess *f = FileAccess::open(project_file_name, FileAccess::WRITE);
if (!f) {
ERR_PRINTS("Can't write '" + project_file_name + "'.");
return ERR_CANT_CREATE;
};
f->store_buffer(project_file_data.ptr(), project_file_data.size());
f->close();
memdelete(f);
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#ifdef OSX_ENABLED
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if (ep.step("Code-signing dylibs", 2)) {
return ERR_SKIP;
}
DirAccess *dylibs_dir = DirAccess::open(dest_dir + binary_name + "/dylibs");
ERR_FAIL_COND_V(!dylibs_dir, ERR_CANT_OPEN);
CodesignData codesign_data(p_preset, p_debug);
err = _walk_dir_recursive(dylibs_dir, _codesign, &codesign_data);
memdelete(dylibs_dir);
ERR_FAIL_COND_V(err, err);
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if (ep.step("Making .xcarchive", 3)) {
return ERR_SKIP;
}
String archive_path = p_path.get_basename() + ".xcarchive";
List<String> archive_args;
archive_args.push_back("-project");
archive_args.push_back(dest_dir + binary_name + ".xcodeproj");
archive_args.push_back("-scheme");
archive_args.push_back(binary_name);
archive_args.push_back("-sdk");
archive_args.push_back("iphoneos");
archive_args.push_back("-configuration");
archive_args.push_back(p_debug ? "Debug" : "Release");
archive_args.push_back("-destination");
archive_args.push_back("generic/platform=iOS");
archive_args.push_back("archive");
archive_args.push_back("-archivePath");
archive_args.push_back(archive_path);
err = OS::get_singleton()->execute("xcodebuild", archive_args, true);
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ERR_FAIL_COND_V(err, err);
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if (ep.step("Making .ipa", 4)) {
return ERR_SKIP;
}
List<String> export_args;
export_args.push_back("-exportArchive");
export_args.push_back("-archivePath");
export_args.push_back(archive_path);
export_args.push_back("-exportOptionsPlist");
export_args.push_back(dest_dir + binary_name + "/export_options.plist");
export_args.push_back("-allowProvisioningUpdates");
export_args.push_back("-exportPath");
export_args.push_back(dest_dir);
err = OS::get_singleton()->execute("xcodebuild", export_args, true);
ERR_FAIL_COND_V(err, err);
#else
print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package.");
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#endif
return OK;
}
bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
String err;
bool valid = false;
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// Look for export templates (first official, and if defined custom templates).
bool dvalid = exists_export_template("iphone.zip", &err);
bool rvalid = dvalid; // Both in the same ZIP.
if (p_preset->get("custom_template/debug") != "") {
dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
if (!dvalid) {
err += TTR("Custom debug template not found.") + "\n";
}
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}
if (p_preset->get("custom_template/release") != "") {
rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
if (!rvalid) {
err += TTR("Custom release template not found.") + "\n";
}
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}
valid = dvalid || rvalid;
r_missing_templates = !valid;
// Validate the rest of the configuration.
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String team_id = p_preset->get("application/app_store_team_id");
if (team_id.length() == 0) {
err += TTR("App Store Team ID not specified - cannot configure the project.") + "\n";
valid = false;
}
String identifier = p_preset->get("application/identifier");
String pn_err;
if (!is_package_name_valid(identifier, &pn_err)) {
err += TTR("Invalid Identifier:") + " " + pn_err + "\n";
valid = false;
}
for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
IconInfo info = icon_infos[i];
String icon_path = p_preset->get(info.preset_key);
if (icon_path.length() == 0) {
if (info.is_required) {
err += TTR("Required icon is not specified in the preset.") + "\n";
valid = false;
}
break;
}
}
String etc_error = test_etc2_or_pvrtc();
if (etc_error != String()) {
valid = false;
err += etc_error;
}
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if (!err.empty())
r_error = err;
return valid;
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}
EditorExportPlatformIOS::EditorExportPlatformIOS() {
Ref<Image> img = memnew(Image(_iphone_logo));
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logo.instance();
logo->create_from_image(img);
}
EditorExportPlatformIOS::~EditorExportPlatformIOS() {
}
void register_iphone_exporter() {
Ref<EditorExportPlatformIOS> platform;
platform.instance();
EditorExport::get_singleton()->add_export_platform(platform);
}