godot/modules/raycast/config.py

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2020-12-19 13:50:20 +00:00
def can_build(env, platform):
if not env["tools"]:
return False
if platform == "android":
return env["android_arch"] in ["arm64v8", "x86", "x86_64"]
if platform in ["javascript", "server"]:
return False
return True
2020-12-19 13:50:20 +00:00
def configure(env):
pass