godot/thirdparty/libvpx/vp8/common/quant_common.h

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/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VP8_COMMON_QUANT_COMMON_H_
#define VP8_COMMON_QUANT_COMMON_H_
#include "string.h"
#include "blockd.h"
#include "onyxc_int.h"
#ifdef __cplusplus
extern "C" {
#endif
extern int vp8_ac_yquant(int QIndex);
extern int vp8_dc_quant(int QIndex, int Delta);
extern int vp8_dc2quant(int QIndex, int Delta);
extern int vp8_ac2quant(int QIndex, int Delta);
extern int vp8_dc_uv_quant(int QIndex, int Delta);
extern int vp8_ac_uv_quant(int QIndex, int Delta);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // VP8_COMMON_QUANT_COMMON_H_