godot/drivers/windows/file_access_windows.cpp

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/*************************************************************************/
/* file_access_windows.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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#ifdef WINDOWS_ENABLED
#include "file_access_windows.h"
#include "os/os.h"
#include "shlwapi.h"
#include <windows.h>
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#include "print_string.h"
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#include <sys/stat.h>
#include <sys/types.h>
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#include <tchar.h>
#include <wchar.h>
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#ifdef _MSC_VER
#define S_ISREG(m) ((m)&_S_IFREG)
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#endif
void FileAccessWindows::check_errors() const {
ERR_FAIL_COND(!f);
if (feof(f)) {
last_error = ERR_FILE_EOF;
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}
}
Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) {
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path_src = p_path;
path = fix_path(p_path);
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if (f)
close();
const wchar_t *mode_string;
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if (p_mode_flags == READ)
mode_string = L"rb";
else if (p_mode_flags == WRITE)
mode_string = L"wb";
else if (p_mode_flags == READ_WRITE)
mode_string = L"rb+";
else if (p_mode_flags == WRITE_READ)
mode_string = L"wb+";
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else
return ERR_INVALID_PARAMETER;
/* pretty much every implementation that uses fopen as primary
backend supports utf8 encoding */
struct _stat st;
if (_wstat(path.c_str(), &st) == 0) {
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if (!S_ISREG(st.st_mode))
return ERR_FILE_CANT_OPEN;
};
#ifdef TOOLS_ENABLED
// Windows is case insensitive, but all other platforms are sensitive to it
// To ease cross-platform development, we issue a warning if users try to access
// a file using the wrong case (which *works* on Windows, but won't on other
// platforms).
if (p_mode_flags == READ) {
WIN32_FIND_DATAW d = { 0 };
HANDLE f = FindFirstFileW(path.c_str(), &d);
if (f) {
String fname = d.cFileName;
if (fname != String()) {
String base_file = path.get_file();
if (base_file != fname && base_file.findn(fname) == 0) {
WARN_PRINTS("Case mismatch opening requested file '" + base_file + "', stored as '" + fname + "' in the filesystem. This file will not open when exported to other case-sensitive platforms.");
}
}
FindClose(f);
}
}
#endif
if (is_backup_save_enabled() && p_mode_flags & WRITE && !(p_mode_flags & READ)) {
save_path = path;
path = path + ".tmp";
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}
f = _wfopen(path.c_str(), mode_string);
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if (f == NULL) {
last_error = ERR_FILE_CANT_OPEN;
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return ERR_FILE_CANT_OPEN;
} else {
last_error = OK;
flags = p_mode_flags;
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return OK;
}
}
void FileAccessWindows::close() {
if (!f)
return;
fclose(f);
f = NULL;
if (save_path != "") {
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//unlink(save_path.utf8().get_data());
//print_line("renaming...");
//_wunlink(save_path.c_str()); //unlink if exists
//int rename_error = _wrename((save_path+".tmp").c_str(),save_path.c_str());
bool rename_error = true;
int attempts = 4;
while (rename_error && attempts) {
// This workaround of trying multiple times is added to deal with paranoid Windows
// antiviruses that love reading just written files even if they are not executable, thus
// locking the file and preventing renaming from happening.
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#ifdef UWP_ENABLED
// UWP has no PathFileExists, so we check attributes instead
DWORD fileAttr;
fileAttr = GetFileAttributesW(save_path.c_str());
if (INVALID_FILE_ATTRIBUTES == fileAttr) {
#else
if (!PathFileExistsW(save_path.c_str())) {
#endif
//creating new file
rename_error = _wrename((save_path + ".tmp").c_str(), save_path.c_str()) != 0;
} else {
//atomic replace for existing file
rename_error = !ReplaceFileW(save_path.c_str(), (save_path + ".tmp").c_str(), NULL, 2 | 4, NULL, NULL);
}
if (rename_error) {
attempts--;
OS::get_singleton()->delay_usec(100000); // wait 100msec and try again
}
}
if (rename_error) {
if (close_fail_notify) {
close_fail_notify(save_path);
}
ERR_EXPLAIN("Safe save failed. This may be a permissions problem, but also may happen because you are running a paranoid antivirus. If this is the case, please switch to Windows Defender or disable the 'safe save' option in editor settings. This makes it work, but increases the risk of file corruption in a crash.");
}
save_path = "";
ERR_FAIL_COND(rename_error);
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}
}
String FileAccessWindows::get_path() const {
return path_src;
}
String FileAccessWindows::get_path_absolute() const {
return path;
}
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bool FileAccessWindows::is_open() const {
return (f != NULL);
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}
void FileAccessWindows::seek(size_t p_position) {
ERR_FAIL_COND(!f);
last_error = OK;
if (fseek(f, p_position, SEEK_SET))
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check_errors();
}
void FileAccessWindows::seek_end(int64_t p_position) {
ERR_FAIL_COND(!f);
if (fseek(f, p_position, SEEK_END))
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check_errors();
}
size_t FileAccessWindows::get_position() const {
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size_t aux_position = 0;
aux_position = ftell(f);
if (!aux_position) {
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check_errors();
};
return aux_position;
}
size_t FileAccessWindows::get_len() const {
ERR_FAIL_COND_V(!f, 0);
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size_t pos = get_position();
fseek(f, 0, SEEK_END);
int size = get_position();
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fseek(f, pos, SEEK_SET);
return size;
}
bool FileAccessWindows::eof_reached() const {
check_errors();
return last_error == ERR_FILE_EOF;
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}
uint8_t FileAccessWindows::get_8() const {
ERR_FAIL_COND_V(!f, 0);
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uint8_t b;
if (fread(&b, 1, 1, f) == 0) {
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check_errors();
b = '\0';
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};
return b;
}
int FileAccessWindows::get_buffer(uint8_t *p_dst, int p_length) const {
ERR_FAIL_COND_V(!f, -1);
int read = fread(p_dst, 1, p_length, f);
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check_errors();
return read;
};
Error FileAccessWindows::get_error() const {
return last_error;
}
void FileAccessWindows::flush() {
ERR_FAIL_COND(!f);
fflush(f);
}
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void FileAccessWindows::store_8(uint8_t p_dest) {
ERR_FAIL_COND(!f);
fwrite(&p_dest, 1, 1, f);
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}
void FileAccessWindows::store_buffer(const uint8_t *p_src, int p_length) {
ERR_FAIL_COND(!f);
ERR_FAIL_COND(fwrite(p_src, 1, p_length, f) != p_length);
}
bool FileAccessWindows::file_exists(const String &p_name) {
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FILE *g;
//printf("opening file %s\n", p_fname.c_str());
String filename = fix_path(p_name);
g = _wfopen(filename.c_str(), L"rb");
if (g == NULL) {
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return false;
} else {
fclose(g);
return true;
}
}
uint64_t FileAccessWindows::_get_modified_time(const String &p_file) {
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String file = fix_path(p_file);
if (file.ends_with("/") && file != "/")
file = file.substr(0, file.length() - 1);
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struct _stat st;
int rv = _wstat(file.c_str(), &st);
if (rv == 0) {
return st.st_mtime;
} else {
print_line("no access to " + file);
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}
ERR_FAIL_V(0);
};
FileAccessWindows::FileAccessWindows() {
f = NULL;
flags = 0;
last_error = OK;
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}
FileAccessWindows::~FileAccessWindows() {
close();
}
#endif