godot/modules/gltf/SCsub

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2021-03-03 04:20:20 +00:00
#!/usr/bin/env python
Import("env")
Import("env_modules")
env_gltf = env_modules.Clone()
env_gltf.Prepend(CPPPATH=["."])
# Godot's own source files
env_gltf.add_source_files(env.modules_sources, "*.cpp")