godot/doc/classes/EditorSceneImporter.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorSceneImporter" inherits="RefCounted" version="4.0">
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<brief_description>
Imports scenes from third-parties' 3D files.
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</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="_get_extensions" qualifiers="virtual const">
<return type="PackedStringArray" />
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<description>
</description>
</method>
<method name="_get_import_flags" qualifiers="virtual const">
<return type="int" />
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<description>
</description>
</method>
<method name="_import_animation" qualifiers="virtual">
<return type="Animation" />
<argument index="0" name="path" type="String" />
<argument index="1" name="flags" type="int" />
<argument index="2" name="bake_fps" type="int" />
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<description>
</description>
</method>
<method name="_import_scene" qualifiers="virtual">
<return type="Object" />
<argument index="0" name="path" type="String" />
<argument index="1" name="flags" type="int" />
<argument index="2" name="bake_fps" type="int" />
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<description>
</description>
</method>
<method name="import_animation_from_other_importer">
<return type="Animation" />
<argument index="0" name="path" type="String" />
<argument index="1" name="flags" type="int" />
<argument index="2" name="bake_fps" type="int" />
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<description>
</description>
</method>
<method name="import_scene_from_other_importer">
<return type="Node" />
<argument index="0" name="path" type="String" />
<argument index="1" name="flags" type="int" />
<argument index="2" name="bake_fps" type="int" />
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<description>
</description>
</method>
</methods>
<constants>
<constant name="IMPORT_SCENE" value="1">
</constant>
<constant name="IMPORT_ANIMATION" value="2">
</constant>
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<constant name="IMPORT_FAIL_ON_MISSING_DEPENDENCIES" value="4">
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</constant>
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<constant name="IMPORT_GENERATE_TANGENT_ARRAYS" value="8">
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</constant>
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<constant name="IMPORT_USE_NAMED_SKIN_BINDS" value="16">
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</constant>
</constants>
</class>