godot/drivers/unix/thread_posix.h

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/*************************************************************************/
/* thread_posix.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef THREAD_POSIX_H
#define THREAD_POSIX_H
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
#if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)
#include "os/thread.h"
#include <pthread.h>
#include <sys/types.h>
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class ThreadPosix : public Thread {
pthread_t pthread;
pthread_attr_t pthread_attr;
ThreadCreateCallback callback;
void *user;
ID id;
static Thread *create_thread_posix();
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static void *thread_callback(void *userdata);
static Thread *create_func_posix(ThreadCreateCallback p_callback, void *, const Settings &);
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static ID get_thread_ID_func_posix();
static void wait_to_finish_func_posix(Thread *p_thread);
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static Error set_name_func_posix(const String &p_name);
ThreadPosix();
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public:
virtual ID get_ID() const;
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static void make_default();
~ThreadPosix();
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};
#endif
#endif