godot/editor/icons/icon_graph_vec_to_scalars.svg

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<svg width="14" height="14" version="1.1" viewBox="0 0 14 14" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
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<stop stop-color="#cf68ea" offset="0"/>
<stop stop-color="#b8ea68" offset="1"/>
</linearGradient>
</defs>
<g transform="translate(0 -1038.4)">
<path d="m12.01 1039.4a1.0001 1.0001 0 0 1 0.69726 1.7168l-3.293 3.293h2.5859a1.0001 1.0001 0 1 1 0 2h-2.5859l3.293 3.293a1.0001 1.0001 0 1 1 -1.4141 1.414l-4.707-4.707h-4.5859a1.0001 1.0001 0 1 1 0 -2h4.5859l4.707-4.707a1.0001 1.0001 0 0 1 0.7168 -0.3028z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="url(#a)" fill-rule="evenodd" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/>
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</svg>