godot/doc/classes/ScrollBar.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ScrollBar" inherits="Range" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Abstract base class for scrollbars.
</brief_description>
<description>
Abstract base class for scrollbars, typically used to navigate through content that extends beyond the visible area of a control. Scrollbars are [Range]-based controls.
</description>
<tutorials>
</tutorials>
<members>
<member name="custom_step" type="float" setter="set_custom_step" getter="get_custom_step" default="-1.0">
Overrides the step used when clicking increment and decrement buttons or when using arrow keys when the [ScrollBar] is focused.
</member>
<member name="step" type="float" setter="set_step" getter="get_step" overrides="Range" default="0.0" />
</members>
<signals>
<signal name="scrolling">
<description>
Emitted when the scrollbar is being scrolled.
</description>
</signal>
</signals>
<theme_items>
<theme_item name="decrement" data_type="icon" type="Texture2D">
Icon used as a button to scroll the [ScrollBar] left/up. Supports custom step using the [member ScrollBar.custom_step] property.
</theme_item>
<theme_item name="decrement_highlight" data_type="icon" type="Texture2D">
Displayed when the mouse cursor hovers over the decrement button.
</theme_item>
<theme_item name="decrement_pressed" data_type="icon" type="Texture2D">
Displayed when the decrement button is being pressed.
</theme_item>
<theme_item name="increment" data_type="icon" type="Texture2D">
Icon used as a button to scroll the [ScrollBar] right/down. Supports custom step using the [member ScrollBar.custom_step] property.
</theme_item>
<theme_item name="increment_highlight" data_type="icon" type="Texture2D">
Displayed when the mouse cursor hovers over the increment button.
</theme_item>
<theme_item name="increment_pressed" data_type="icon" type="Texture2D">
Displayed when the increment button is being pressed.
</theme_item>
<theme_item name="grabber" data_type="style" type="StyleBox">
Used as texture for the grabber, the draggable element representing current scroll.
</theme_item>
<theme_item name="grabber_highlight" data_type="style" type="StyleBox">
Used when the mouse hovers over the grabber.
</theme_item>
<theme_item name="grabber_pressed" data_type="style" type="StyleBox">
Used when the grabber is being dragged.
</theme_item>
<theme_item name="scroll" data_type="style" type="StyleBox">
Used as background of this [ScrollBar].
</theme_item>
<theme_item name="scroll_focus" data_type="style" type="StyleBox">
Used as background when the [ScrollBar] has the GUI focus.
</theme_item>
</theme_items>
</class>