godot/modules/gdnative/net/SCsub

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#!/usr/bin/env python
Import("env")
Import("env_gdnative")
2018-11-20 09:58:56 +00:00
env_net = env_gdnative.Clone()
has_webrtc = env_net["module_webrtc_enabled"]
if has_webrtc:
env_net.Append(CPPDEFINES=["WEBRTC_GDNATIVE_ENABLED"])
env_net.add_source_files(env.modules_sources, "*.cpp")