godot/editor/icons/icon_pool_byte_array.svg

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<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
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<path d="m6 9v-6h2v4a1 1 0 0 0 1 -1v-3h2v4a1 1 0 0 0 1 -1v-3h2v3a3 3 0 0 1 -3 3h-2v-0.1758a3 3 0 0 1 -1 0.1758z" fill="#fff" fill-opacity=".39216"/>
</svg>