2018-07-26 09:56:21 +00:00
|
|
|
<?xml version="1.0" encoding="UTF-8" ?>
|
2020-02-01 01:03:48 +00:00
|
|
|
<class name="VisualShaderNodeVec3Constant" inherits="VisualShaderNode" version="4.0">
|
2018-07-26 09:56:21 +00:00
|
|
|
<brief_description>
|
2020-05-07 09:19:23 +00:00
|
|
|
A [Vector3] constant to be used within the visual shader graph.
|
2018-07-26 09:56:21 +00:00
|
|
|
</brief_description>
|
|
|
|
<description>
|
2020-05-07 09:19:23 +00:00
|
|
|
A constant [Vector3], which can be used as an input node.
|
2018-07-26 09:56:21 +00:00
|
|
|
</description>
|
|
|
|
<tutorials>
|
|
|
|
</tutorials>
|
|
|
|
<methods>
|
|
|
|
</methods>
|
|
|
|
<members>
|
2019-06-29 10:38:01 +00:00
|
|
|
<member name="constant" type="Vector3" setter="set_constant" getter="get_constant" default="Vector3( 0, 0, 0 )">
|
2020-05-07 09:19:23 +00:00
|
|
|
A [Vector3] constant which represents the state of this node.
|
2018-07-26 09:56:21 +00:00
|
|
|
</member>
|
|
|
|
</members>
|
|
|
|
<constants>
|
|
|
|
</constants>
|
|
|
|
</class>
|