2017-09-12 20:42:36 +00:00
<?xml version="1.0" encoding="UTF-8" ?>
2023-03-01 00:44:37 +00:00
<class name= "MultiMeshInstance3D" inherits= "GeometryInstance3D" version= "4.1" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
2017-09-12 20:42:36 +00:00
<brief_description >
Node that instances a [MultiMesh].
</brief_description>
<description >
2020-03-30 16:22:57 +00:00
[MultiMeshInstance3D] is a specialized node to instance [GeometryInstance3D]s based on a [MultiMesh] resource.
2022-08-17 22:08:09 +00:00
This is useful to optimize the rendering of a high number of instances of a given mesh (for example trees in a forest or grass strands).
2017-09-12 20:42:36 +00:00
</description>
<tutorials >
2021-11-15 09:43:07 +00:00
<link title= "Animating thousands of fish with MultiMeshInstance" > $DOCS_URL/tutorials/performance/vertex_animation/animating_thousands_of_fish.html</link>
<link title= "Using MultiMeshInstance" > $DOCS_URL/tutorials/3d/using_multi_mesh_instance.html</link>
<link title= "Optimization using MultiMeshes" > $DOCS_URL/tutorials/performance/using_multimesh.html</link>
2017-09-12 20:42:36 +00:00
</tutorials>
<members >
2019-07-15 18:42:47 +00:00
<member name= "multimesh" type= "MultiMesh" setter= "set_multimesh" getter= "get_multimesh" >
2020-03-30 16:22:57 +00:00
The [MultiMesh] resource that will be used and shared among all instances of the [MultiMeshInstance3D].
2017-09-12 20:42:36 +00:00
</member>
</members>
</class>