2022-04-12 17:09:29 +00:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2023-03-01 00:44:37 +00:00
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<class name="VisualShaderNodeVec4Constant" inherits="VisualShaderNodeConstant" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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2022-04-12 17:09:29 +00:00
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<brief_description>
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2022-08-27 09:22:43 +00:00
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A 4D vector constant to be used within the visual shader graph.
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2022-04-12 17:09:29 +00:00
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</brief_description>
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<description>
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2022-08-27 09:22:43 +00:00
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A constant 4D vector, which can be used as an input node.
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2022-04-12 17:09:29 +00:00
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="constant" type="Quaternion" setter="set_constant" getter="get_constant" default="Quaternion(0, 0, 0, 1)">
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A 4D vector (represented as a [Quaternion]) constant which represents the state of this node.
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</member>
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</members>
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</class>
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