godot/modules/gdscript/tests/scripts/parser/features/constants.gd

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GDScript3
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func test():
const _TEST = 12 + 34 - 56 * 78
const _STRING = "yes"
const _VECTOR = Vector2(5, 6)
const _ARRAY = []
const _DICTIONARY = {"this": "dictionary"}
# Create user constants from built-in constants.
const _HELLO = PI + TAU
const _INFINITY = INF
const _NOT_A_NUMBER = NAN