2014-02-10 01:10:30 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* os_server.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
2017-08-27 12:11:45 +00:00
|
|
|
/* https://godotengine.org */
|
2014-02-10 01:10:30 +00:00
|
|
|
/*************************************************************************/
|
2018-01-02 10:27:24 +00:00
|
|
|
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
2014-02-10 01:10:30 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
|
|
|
#ifndef OS_SERVER_H
|
|
|
|
#define OS_SERVER_H
|
|
|
|
|
2017-03-18 23:36:26 +00:00
|
|
|
#include "drivers/rtaudio/audio_driver_rtaudio.h"
|
2014-02-10 01:10:30 +00:00
|
|
|
#include "drivers/unix/os_unix.h"
|
2017-03-18 23:36:26 +00:00
|
|
|
#include "main/input_default.h"
|
2014-02-10 01:10:30 +00:00
|
|
|
#include "servers/audio/audio_driver_dummy.h"
|
|
|
|
#include "servers/audio/audio_server_sw.h"
|
|
|
|
#include "servers/audio/sample_manager_sw.h"
|
2017-03-18 23:36:26 +00:00
|
|
|
#include "servers/physics_2d/physics_2d_server_sw.h"
|
|
|
|
#include "servers/physics_server.h"
|
2014-02-10 01:10:30 +00:00
|
|
|
#include "servers/spatial_sound/spatial_sound_server_sw.h"
|
|
|
|
#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
|
2017-03-18 23:36:26 +00:00
|
|
|
#include "servers/visual/rasterizer.h"
|
|
|
|
#include "servers/visual_server.h"
|
2014-02-10 01:10:30 +00:00
|
|
|
|
|
|
|
//bitch
|
|
|
|
#undef CursorShape
|
|
|
|
/**
|
|
|
|
@author Juan Linietsky <reduzio@gmail.com>
|
|
|
|
*/
|
|
|
|
|
|
|
|
class OS_Server : public OS_Unix {
|
|
|
|
|
|
|
|
Rasterizer *rasterizer;
|
|
|
|
VisualServer *visual_server;
|
|
|
|
VideoMode current_videomode;
|
|
|
|
List<String> args;
|
2016-03-08 23:00:52 +00:00
|
|
|
MainLoop *main_loop;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
|
|
|
AudioDriverDummy driver_dummy;
|
|
|
|
bool grab;
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
PhysicsServer *physics_server;
|
|
|
|
Physics2DServer *physics_2d_server;
|
|
|
|
|
|
|
|
virtual void delete_main_loop();
|
|
|
|
IP_Unix *ip_unix;
|
|
|
|
|
|
|
|
AudioServerSW *audio_server;
|
|
|
|
SampleManagerMallocSW *sample_manager;
|
|
|
|
SpatialSoundServerSW *spatial_sound_server;
|
|
|
|
SpatialSound2DServerSW *spatial_sound_2d_server;
|
|
|
|
|
|
|
|
bool force_quit;
|
|
|
|
|
|
|
|
InputDefault *input;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual int get_video_driver_count() const;
|
2017-03-18 23:36:26 +00:00
|
|
|
virtual const char *get_video_driver_name(int p_driver) const;
|
2014-02-10 01:10:30 +00:00
|
|
|
virtual VideoMode get_default_video_mode() const;
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2017-03-18 23:36:26 +00:00
|
|
|
virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
|
2014-02-10 01:10:30 +00:00
|
|
|
virtual void finalize();
|
|
|
|
|
2017-03-18 23:36:26 +00:00
|
|
|
virtual void set_main_loop(MainLoop *p_main_loop);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
|
|
|
public:
|
|
|
|
virtual String get_name();
|
|
|
|
|
|
|
|
virtual void set_cursor_shape(CursorShape p_shape);
|
Hardware cursor implementation for Godot Engine 2.1
- Remove all references to the variable 'custom_mouse_cursor_hotspot' and 'custom_mouse_cursor' from the project settings.
- Indeed, to implement a custom cursor we need to define a sprite for each 'state' of the cursor. Using those variables in the projects settings would define only the _main_ cursor.
- Cleanup the VirtualServer (Remove references to cursor_set_visible, cursor_set_texture and cursor_set_pos)
- Cleanup the Input (set_mouse_in_window should not be used anymore)
- Update the documentation
- Implement it for windows, X11, Javascript, BB 10, OSx, iOS, server, android
- NOT IMPLEMENTED FOR WINRT (As of today, I'm not able to implement this one, this post might help)
- NOT IMPLEMENTED FOR HAIKU (Support of this platform seems perfunctory)
- Build it for Windows, Android and OSX
2017-12-01 05:32:43 +00:00
|
|
|
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
|
|
|
virtual void set_mouse_show(bool p_show);
|
|
|
|
virtual void set_mouse_grab(bool p_grab);
|
|
|
|
virtual bool is_mouse_grab_enabled() const;
|
|
|
|
virtual Point2 get_mouse_pos() const;
|
|
|
|
virtual int get_mouse_button_state() const;
|
2017-03-18 23:36:26 +00:00
|
|
|
virtual void set_window_title(const String &p_title);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
|
|
|
virtual MainLoop *get_main_loop() const;
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
virtual bool can_draw() const;
|
|
|
|
|
2017-03-18 23:36:26 +00:00
|
|
|
virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
|
|
|
|
virtual VideoMode get_video_mode(int p_screen = 0) const;
|
|
|
|
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2015-04-02 15:59:23 +00:00
|
|
|
virtual Size2 get_window_size() const;
|
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
virtual void move_window_to_foreground();
|
|
|
|
|
|
|
|
void run();
|
|
|
|
|
|
|
|
OS_Server();
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|