godot/servers/rendering/renderer_rd/SCsub

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#!/usr/bin/env python
Import("env")
env.add_source_files(env.servers_sources, "*.cpp")
SConscript("effects/SCsub")
SConscript("environment/SCsub")
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SConscript("forward_clustered/SCsub")
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SConscript("forward_mobile/SCsub")
SConscript("shaders/SCsub")
SConscript("spirv-reflect/SCsub")
SConscript("storage_rd/SCsub")