2017-10-02 21:24:00 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* godotsharp_dirs.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/*************************************************************************/
|
2019-01-01 11:53:14 +00:00
|
|
|
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
|
2017-10-02 21:24:00 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2018-01-04 23:50:27 +00:00
|
|
|
|
2017-10-02 21:24:00 +00:00
|
|
|
#ifndef GODOTSHARP_DIRS_H
|
|
|
|
#define GODOTSHARP_DIRS_H
|
|
|
|
|
2018-09-11 16:13:45 +00:00
|
|
|
#include "core/ustring.h"
|
2017-10-02 21:24:00 +00:00
|
|
|
|
|
|
|
namespace GodotSharpDirs {
|
|
|
|
|
|
|
|
String get_res_data_dir();
|
|
|
|
String get_res_metadata_dir();
|
2019-07-03 07:44:53 +00:00
|
|
|
String get_res_assemblies_base_dir();
|
2017-10-02 21:24:00 +00:00
|
|
|
String get_res_assemblies_dir();
|
|
|
|
String get_res_config_dir();
|
|
|
|
String get_res_temp_dir();
|
|
|
|
String get_res_temp_assemblies_base_dir();
|
|
|
|
String get_res_temp_assemblies_dir();
|
|
|
|
|
|
|
|
String get_mono_user_dir();
|
|
|
|
String get_mono_logs_dir();
|
|
|
|
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
|
|
String get_mono_solutions_dir();
|
|
|
|
String get_build_logs_dir();
|
|
|
|
|
|
|
|
String get_project_sln_path();
|
|
|
|
String get_project_csproj_path();
|
2018-10-03 17:01:57 +00:00
|
|
|
|
|
|
|
String get_data_editor_tools_dir();
|
|
|
|
String get_data_editor_prebuilt_api_dir();
|
2019-11-28 22:42:37 +00:00
|
|
|
#else
|
|
|
|
String get_data_game_assemblies_dir();
|
2018-10-03 17:01:57 +00:00
|
|
|
#endif
|
|
|
|
|
|
|
|
String get_data_mono_etc_dir();
|
|
|
|
String get_data_mono_lib_dir();
|
|
|
|
|
2019-02-15 17:49:04 +00:00
|
|
|
#ifdef WINDOWS_ENABLED
|
|
|
|
String get_data_mono_bin_dir();
|
|
|
|
#endif
|
|
|
|
|
2017-12-06 20:36:34 +00:00
|
|
|
} // namespace GodotSharpDirs
|
2017-10-02 21:24:00 +00:00
|
|
|
|
|
|
|
#endif // GODOTSHARP_DIRS_H
|