2014-02-10 01:10:30 +00:00
<?xml version="1.0" encoding="utf-8"?>
<resources >
<string name= "godot_project_name_string" > godot-project-name</string>
2014-08-02 01:10:38 +00:00
<string name= "text_paused_cellular" > Would you like to enable downloading over cellular connections? Depending on your data plan, this may cost you money.</string>
<string name= "text_paused_cellular_2" > If you choose not to enable downloading over cellular connections, the download will automatically resume when wi-fi is available.</string>
<string name= "text_button_resume_cellular" > Resume download</string>
<string name= "text_button_wifi_settings" > Wi-Fi settings</string>
<string name= "text_verifying_download" > Verifying Download</string>
2021-06-07 08:17:32 +00:00
<string name= "text_validation_complete" > XAPK File Validation Complete. Select OK to exit.</string>
2014-08-02 01:10:38 +00:00
<string name= "text_validation_failed" > XAPK File Validation Failed.</string>
<string name= "text_button_pause" > Pause Download</string>
<string name= "text_button_resume" > Resume Download</string>
<string name= "text_button_cancel" > Cancel</string>
<string name= "text_button_cancel_verify" > Cancel Verification</string>
2022-09-07 21:21:34 +00:00
<string name= "text_error_title" > Error!</string>
<string name= "error_engine_setup_message" > Unable to setup the Godot Engine! Aborting…</string>
2016-01-08 16:36:44 +00:00
<!-- APK Expansion Strings -->
<!-- When a download completes, a notification is displayed, and this
string is used to indicate that the download successfully completed.
Note that such a download could have been initiated by a variety of
applications, including (but not limited to) the browser, an email
application, a content marketplace. -->
<string name= "notification_download_complete" > Download complete</string>
<!-- When a download completes, a notification is displayed, and this
string is used to indicate that the download failed.
Note that such a download could have been initiated by a variety of
applications, including (but not limited to) the browser, an email
application, a content marketplace. -->
<string name= "notification_download_failed" > Download unsuccessful</string>
2018-12-03 21:46:43 +00:00
<string name= "state_unknown" > Starting…</string>
2016-01-08 16:36:44 +00:00
<string name= "state_idle" > Waiting for download to start</string>
<string name= "state_fetching_url" > Looking for resources to download</string>
<string name= "state_connecting" > Connecting to the download server</string>
<string name= "state_downloading" > Downloading resources</string>
<string name= "state_completed" > Download finished</string>
<string name= "state_paused_network_unavailable" > Download paused because no network is available</string>
<string name= "state_paused_network_setup_failure" > Download paused. Test a website in browser</string>
<string name= "state_paused_by_request" > Download paused</string>
<string name= "state_paused_wifi_unavailable" > Download paused because wifi is unavailable</string>
<string name= "state_paused_wifi_disabled" > Download paused because wifi is disabled</string>
<string name= "state_paused_roaming" > Download paused because you are roaming</string>
<string name= "state_paused_sdcard_unavailable" > Download paused because the external storage is unavailable</string>
<string name= "state_failed_unlicensed" > Download failed because you may not have purchased this app</string>
<string name= "state_failed_fetching_url" > Download failed because the resources could not be found</string>
<string name= "state_failed_sdcard_full" > Download failed because the external storage is full</string>
<string name= "state_failed_cancelled" > Download cancelled</string>
<string name= "state_failed" > Download failed</string>
<string name= "kilobytes_per_second" > %1$s KB/s</string>
<string name= "time_remaining" > Time remaining: %1$s</string>
<string name= "time_remaining_notification" > %1$s left</string>
2020-07-13 18:13:38 +00:00
</resources>