godot/editor/code_editor.h

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/*************************************************************************/
/* code_editor.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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#ifndef CODE_EDITOR_H
#define CODE_EDITOR_H
#include "editor/editor_plugin.h"
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/dialogs.h"
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#include "scene/gui/line_edit.h"
#include "scene/gui/text_edit.h"
#include "scene/gui/tool_button.h"
#include "scene/main/timer.h"
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class GotoLineDialog : public ConfirmationDialog {
GDCLASS(GotoLineDialog, ConfirmationDialog);
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Label *line_label;
LineEdit *line;
TextEdit *text_editor;
virtual void ok_pressed();
public:
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void popup_find_line(TextEdit *p_edit);
int get_line() const;
void set_text_editor(TextEdit *p_text_editor);
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GotoLineDialog();
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};
class FindReplaceBar : public HBoxContainer {
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GDCLASS(FindReplaceBar, HBoxContainer);
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Control *container;
LineEdit *search_text;
ToolButton *find_prev;
ToolButton *find_next;
CheckBox *case_sensitive;
CheckBox *whole_words;
TextureButton *hide_button;
LineEdit *replace_text;
Button *replace;
Button *replace_all;
CheckBox *selection_only;
HBoxContainer *hbc;
VBoxContainer *vbc_lineedit;
HBoxContainer *hbc_button_replace;
HBoxContainer *hbc_option_replace;
TextEdit *text_edit;
int result_line;
int result_col;
bool replace_all_mode;
bool preserve_cursor;
void _get_search_from(int &r_line, int &r_col);
void _show_search();
void _hide_bar();
void _editor_text_changed();
void _search_options_changed(bool p_pressed);
void _search_text_changed(const String &p_text);
void _search_text_entered(const String &p_text);
void _replace_text_entered(const String &p_text);
void _update_size();
protected:
void _notification(int p_what);
void _unhandled_input(const Ref<InputEvent> &p_event);
bool _search(uint32_t p_flags, int p_from_line, int p_from_col);
void _replace();
void _replace_all();
static void _bind_methods();
public:
String get_search_text() const;
String get_replace_text() const;
bool is_case_sensitive() const;
bool is_whole_words() const;
bool is_selection_only() const;
void set_error(const String &p_label);
void set_text_edit(TextEdit *p_text_edit);
void popup_search();
void popup_replace();
bool search_current();
bool search_prev();
bool search_next();
FindReplaceBar();
};
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typedef void (*CodeTextEditorCodeCompleteFunc)(void *p_ud, const String &p_code, List<String> *r_options, bool &r_forced);
class CodeTextEditor : public VBoxContainer {
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GDCLASS(CodeTextEditor, VBoxContainer);
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TextEdit *text_editor;
FindReplaceBar *find_replace_bar;
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Label *line_nb;
Label *col_nb;
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Label *info;
Timer *idle;
Timer *code_complete_timer;
bool enable_complete_timer;
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Timer *font_resize_timer;
int font_resize_val;
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real_t font_size;
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Label *error;
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void _on_settings_change();
void _update_font();
void _complete_request();
void _font_resize_timeout();
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bool _add_font_size(int p_delta);
void _text_editor_gui_input(const Ref<InputEvent> &p_event);
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void _zoom_in();
void _zoom_out();
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void _zoom_changed();
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void _reset_zoom();
CodeTextEditorCodeCompleteFunc code_complete_func;
void *code_complete_ud;
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protected:
virtual void _load_theme_settings() {}
virtual void _validate_script() {}
virtual void _code_complete_script(const String &p_code, List<String> *r_options) {}
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void _text_changed_idle_timeout();
void _code_complete_timer_timeout();
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void _text_changed();
void _line_col_changed();
void _notification(int);
static void _bind_methods();
public:
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void update_editor_settings();
void set_error(const String &p_error);
void update_line_and_column() { _line_col_changed(); }
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TextEdit *get_text_edit() { return text_editor; }
FindReplaceBar *get_find_replace_bar() { return find_replace_bar; }
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virtual void apply_code() {}
void set_code_complete_func(CodeTextEditorCodeCompleteFunc p_code_complete_func, void *p_ud);
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CodeTextEditor();
};
#endif // CODE_EDITOR_H