godot/scene/resources/sky_box.cpp

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#include "sky_box.h"
#include "io/image_loader.h"
void SkyBox::set_radiance_size(RadianceSize p_size) {
ERR_FAIL_INDEX(p_size,RADIANCE_SIZE_MAX);
radiance_size=p_size;
_radiance_changed();
}
SkyBox::RadianceSize SkyBox::get_radiance_size() const {
return radiance_size;
}
void SkyBox::_bind_methods() {
ClassDB::bind_method(_MD("set_radiance_size","size"),&SkyBox::set_radiance_size);
ClassDB::bind_method(_MD("get_radiance_size"),&SkyBox::get_radiance_size);
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ADD_PROPERTY(PropertyInfo(Variant::INT,"radiance_size",PROPERTY_HINT_ENUM,"256,512,1024,2048"),_SCS("set_radiance_size"),_SCS("get_radiance_size"));
BIND_CONSTANT( RADIANCE_SIZE_256 );
BIND_CONSTANT( RADIANCE_SIZE_512 );
BIND_CONSTANT( RADIANCE_SIZE_1024 );
BIND_CONSTANT( RADIANCE_SIZE_2048 );
BIND_CONSTANT( RADIANCE_SIZE_MAX );
}
SkyBox::SkyBox()
{
radiance_size=RADIANCE_SIZE_512;
}
/////////////////////////////////////////
void ImageSkyBox::_radiance_changed() {
if (cube_map_valid) {
static const int size[RADIANCE_SIZE_MAX]={
256,512,1024,2048
};
VS::get_singleton()->skybox_set_texture(sky_box,cube_map,size[get_radiance_size()]);
}
}
void ImageSkyBox::set_image_path(ImagePath p_image,const String &p_path) {
ERR_FAIL_INDEX(p_image,IMAGE_PATH_MAX);
image_path[p_image]=p_path;
bool all_ok=true;
for(int i=0;i<IMAGE_PATH_MAX;i++) {
if (image_path[i]==String()) {
all_ok=false;
}
}
cube_map_valid=false;
if (all_ok) {
Image images[IMAGE_PATH_MAX];
int w=0,h=0;
Image::Format format;
for(int i=0;i<IMAGE_PATH_MAX;i++) {
Error err = ImageLoader::load_image(image_path[i],&images[i]);
if (err) {
ERR_PRINTS("Error loading image for skybox: "+image_path[i]);
return;
}
if (i==0) {
w=images[0].get_width();
h=images[0].get_height();
format=images[0].get_format();
} else {
if (images[i].get_width()!=w || images[i].get_height()!=h || images[i].get_format()!=format) {
ERR_PRINTS("Image size mismatch ("+itos(images[i].get_width())+","+itos(images[i].get_height())+":"+Image::get_format_name(images[i].get_format())+" when it should be "+itos(w)+","+itos(h)+":"+Image::get_format_name(format)+"): "+image_path[i]);
return;
}
}
}
VS::get_singleton()->texture_allocate(cube_map,w,h,format,VS::TEXTURE_FLAG_FILTER|VS::TEXTURE_FLAG_CUBEMAP|VS::TEXTURE_FLAG_MIPMAPS);
for(int i=0;i<IMAGE_PATH_MAX;i++) {
VS::get_singleton()->texture_set_data(cube_map,images[i],VS::CubeMapSide(i));
}
cube_map_valid=true;
_radiance_changed();
}
}
String ImageSkyBox::get_image_path(ImagePath p_image) const {
ERR_FAIL_INDEX_V(p_image,IMAGE_PATH_MAX,String());
return image_path[p_image];
}
RID ImageSkyBox::get_rid() const {
return sky_box;
}
void ImageSkyBox::_bind_methods() {
ClassDB::bind_method(_MD("set_image_path","image","path"),&ImageSkyBox::set_image_path);
ClassDB::bind_method(_MD("get_image_path","image"),&ImageSkyBox::get_image_path);
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List<String> extensions;
ImageLoader::get_recognized_extensions(&extensions);
String hints;
for(List<String>::Element *E=extensions.front();E;E=E->next()) {
if (hints!=String()) {
hints+=",";
}
hints+="*."+E->get();
}
ADD_GROUP("Image Path","image_path_");
ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_negative_x",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_NEGATIVE_X);
ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_positive_x",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_POSITIVE_X);
ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_negative_y",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_NEGATIVE_Y);
ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_positive_y",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_POSITIVE_Y);
ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_negative_z",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_NEGATIVE_Z);
ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_positive_z",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_POSITIVE_Z);
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BIND_CONSTANT( IMAGE_PATH_NEGATIVE_X );
BIND_CONSTANT( IMAGE_PATH_POSITIVE_X );
BIND_CONSTANT( IMAGE_PATH_NEGATIVE_Y );
BIND_CONSTANT( IMAGE_PATH_POSITIVE_Y );
BIND_CONSTANT( IMAGE_PATH_NEGATIVE_Z );
BIND_CONSTANT( IMAGE_PATH_POSITIVE_Z );
BIND_CONSTANT( IMAGE_PATH_MAX );
}
ImageSkyBox::ImageSkyBox() {
cube_map=VS::get_singleton()->texture_create();
sky_box=VS::get_singleton()->skybox_create();
cube_map_valid=false;
}
ImageSkyBox::~ImageSkyBox() {
VS::get_singleton()->free(cube_map);
VS::get_singleton()->free(sky_box);
}