2018-05-16 17:19:33 +00:00
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/*************************************************************************/
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/* editor_properties.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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2021-01-01 19:13:46 +00:00
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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2018-05-16 17:19:33 +00:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2018-05-15 20:12:35 +00:00
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#ifndef EDITOR_PROPERTIES_H
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#define EDITOR_PROPERTIES_H
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#include "editor/create_dialog.h"
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#include "editor/editor_inspector.h"
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2021-05-19 12:19:07 +00:00
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#include "editor/editor_resource_picker.h"
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2018-05-15 20:12:35 +00:00
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#include "editor/editor_spin_slider.h"
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#include "editor/property_selector.h"
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#include "editor/scene_tree_editor.h"
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#include "scene/gui/color_picker.h"
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2018-12-04 12:30:00 +00:00
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#include "scene/gui/line_edit.h"
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2018-05-15 20:12:35 +00:00
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2018-05-19 19:09:38 +00:00
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class EditorPropertyNil : public EditorProperty {
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2019-03-19 18:35:57 +00:00
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GDCLASS(EditorPropertyNil, EditorProperty);
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2020-11-24 09:12:55 +00:00
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LineEdit *text = nullptr;
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2018-05-19 19:09:38 +00:00
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public:
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2020-07-10 10:34:39 +00:00
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virtual void update_property() override;
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2018-05-19 19:09:38 +00:00
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EditorPropertyNil();
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};
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2018-05-15 20:12:35 +00:00
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class EditorPropertyText : public EditorProperty {
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2019-03-19 18:35:57 +00:00
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GDCLASS(EditorPropertyText, EditorProperty);
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2018-05-15 20:12:35 +00:00
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LineEdit *text;
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bool updating;
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2020-02-20 21:58:05 +00:00
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bool string_name;
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2018-05-15 20:12:35 +00:00
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void _text_changed(const String &p_string);
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2021-06-16 16:43:34 +00:00
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void _text_submitted(const String &p_string);
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2018-05-15 20:12:35 +00:00
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protected:
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static void _bind_methods();
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public:
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2020-02-20 21:58:05 +00:00
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void set_string_name(bool p_enabled);
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2020-07-10 10:34:39 +00:00
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virtual void update_property() override;
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2018-08-17 01:50:12 +00:00
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void set_placeholder(const String &p_string);
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2018-05-15 20:12:35 +00:00
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EditorPropertyText();
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};
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class EditorPropertyMultilineText : public EditorProperty {
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2019-03-19 18:35:57 +00:00
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GDCLASS(EditorPropertyMultilineText, EditorProperty);
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2018-05-15 20:12:35 +00:00
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TextEdit *text;
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AcceptDialog *big_text_dialog;
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TextEdit *big_text;
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Button *open_big_text;
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void _big_text_changed();
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void _text_changed();
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void _open_big_text();
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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public:
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2020-07-10 10:34:39 +00:00
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virtual void update_property() override;
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2018-05-15 20:12:35 +00:00
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EditorPropertyMultilineText();
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};
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class EditorPropertyTextEnum : public EditorProperty {
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2019-03-19 18:35:57 +00:00
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GDCLASS(EditorPropertyTextEnum, EditorProperty);
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2018-05-15 20:12:35 +00:00
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OptionButton *options;
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void _option_selected(int p_which);
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2020-02-20 21:58:05 +00:00
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bool string_name;
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2018-05-15 20:12:35 +00:00
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protected:
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static void _bind_methods();
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public:
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2020-02-20 21:58:05 +00:00
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void setup(const Vector<String> &p_options, bool p_string_name = false);
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2020-07-10 10:34:39 +00:00
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virtual void update_property() override;
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2018-05-15 20:12:35 +00:00
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EditorPropertyTextEnum();
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};
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class EditorPropertyPath : public EditorProperty {
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2019-03-19 18:35:57 +00:00
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GDCLASS(EditorPropertyPath, EditorProperty);
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2018-05-15 20:12:35 +00:00
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Vector<String> extensions;
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bool folder;
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bool global;
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2018-11-12 19:04:58 +00:00
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bool save_mode;
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2018-05-15 20:12:35 +00:00
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EditorFileDialog *dialog;
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2018-08-23 14:44:36 +00:00
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LineEdit *path;
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Button *path_edit;
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2018-05-15 20:12:35 +00:00
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void _path_selected(const String &p_path);
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void _path_pressed();
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2018-08-23 14:44:36 +00:00
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void _path_focus_exited();
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2018-05-15 20:12:35 +00:00
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protected:
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static void _bind_methods();
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2018-08-23 14:44:36 +00:00
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void _notification(int p_what);
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2018-05-15 20:12:35 +00:00
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public:
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void setup(const Vector<String> &p_extensions, bool p_folder, bool p_global);
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2018-11-12 19:04:58 +00:00
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void set_save_mode();
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2020-07-10 10:34:39 +00:00
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virtual void update_property() override;
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2018-05-15 20:12:35 +00:00
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EditorPropertyPath();
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};
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2018-07-19 04:58:40 +00:00
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class EditorPropertyClassName : public EditorProperty {
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2019-03-19 18:35:57 +00:00
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GDCLASS(EditorPropertyClassName, EditorProperty);
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2018-07-19 04:58:40 +00:00
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private:
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CreateDialog *dialog;
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Button *property;
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String selected_type;
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String base_type;
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void _property_selected();
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void _dialog_created();
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protected:
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static void _bind_methods();
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public:
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void setup(const String &p_base_type, const String &p_selected_type);
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2020-07-10 10:34:39 +00:00
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virtual void update_property() override;
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2018-07-19 04:58:40 +00:00
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EditorPropertyClassName();
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};
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2018-05-15 20:12:35 +00:00
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class EditorPropertyMember : public EditorProperty {
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2019-03-19 18:35:57 +00:00
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GDCLASS(EditorPropertyMember, EditorProperty);
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2018-05-15 20:12:35 +00:00
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public:
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enum Type {
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MEMBER_METHOD_OF_VARIANT_TYPE, ///< a method of a type
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MEMBER_METHOD_OF_BASE_TYPE, ///< a method of a base type
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MEMBER_METHOD_OF_INSTANCE, ///< a method of an instance
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MEMBER_METHOD_OF_SCRIPT, ///< a method of a script & base
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MEMBER_PROPERTY_OF_VARIANT_TYPE, ///< a property of a type
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MEMBER_PROPERTY_OF_BASE_TYPE, ///< a property of a base type
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MEMBER_PROPERTY_OF_INSTANCE, ///< a property of an instance
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MEMBER_PROPERTY_OF_SCRIPT, ///< a property of a script & base
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};
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private:
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Type hint;
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PropertySelector *selector;
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Button *property;
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String hint_text;
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void _property_selected(const String &p_selected);
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void _property_select();
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protected:
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static void _bind_methods();
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public:
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void setup(Type p_hint, const String &p_hint_text);
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2020-07-10 10:34:39 +00:00
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virtual void update_property() override;
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2018-05-15 20:12:35 +00:00
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EditorPropertyMember();
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};
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class EditorPropertyCheck : public EditorProperty {
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2019-03-19 18:35:57 +00:00
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GDCLASS(EditorPropertyCheck, EditorProperty);
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2018-05-15 20:12:35 +00:00
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CheckBox *checkbox;
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void _checkbox_pressed();
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protected:
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static void _bind_methods();
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public:
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2020-07-10 10:34:39 +00:00
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virtual void update_property() override;
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2018-05-15 20:12:35 +00:00
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EditorPropertyCheck();
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};
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class EditorPropertyEnum : public EditorProperty {
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2019-03-19 18:35:57 +00:00
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GDCLASS(EditorPropertyEnum, EditorProperty);
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2018-05-15 20:12:35 +00:00
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OptionButton *options;
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void _option_selected(int p_which);
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protected:
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static void _bind_methods();
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public:
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void setup(const Vector<String> &p_options);
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2020-07-10 10:34:39 +00:00
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virtual void update_property() override;
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2018-07-14 21:15:42 +00:00
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void set_option_button_clip(bool p_enable);
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2018-05-15 20:12:35 +00:00
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EditorPropertyEnum();
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};
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class EditorPropertyFlags : public EditorProperty {
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2019-03-19 18:35:57 +00:00
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GDCLASS(EditorPropertyFlags, EditorProperty);
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2018-05-15 20:12:35 +00:00
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VBoxContainer *vbox;
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Vector<CheckBox *> flags;
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Vector<int> flag_indices;
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void _flag_toggled();
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protected:
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static void _bind_methods();
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public:
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void setup(const Vector<String> &p_options);
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2020-07-10 10:34:39 +00:00
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virtual void update_property() override;
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2018-05-15 20:12:35 +00:00
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EditorPropertyFlags();
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};
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class EditorPropertyLayersGrid;
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class EditorPropertyLayers : public EditorProperty {
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2019-03-19 18:35:57 +00:00
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GDCLASS(EditorPropertyLayers, EditorProperty);
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2018-05-15 20:12:35 +00:00
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public:
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enum LayerType {
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LAYER_PHYSICS_2D,
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LAYER_RENDER_2D,
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2021-03-08 19:56:33 +00:00
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LAYER_NAVIGATION_2D,
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2018-05-15 20:12:35 +00:00
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LAYER_PHYSICS_3D,
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LAYER_RENDER_3D,
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2021-03-08 19:56:33 +00:00
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LAYER_NAVIGATION_3D,
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2018-05-15 20:12:35 +00:00
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};
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private:
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EditorPropertyLayersGrid *grid;
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void _grid_changed(uint32_t p_grid);
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LayerType layer_type;
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PopupMenu *layers;
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Button *button;
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void _button_pressed();
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void _menu_pressed(int p_menu);
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protected:
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static void _bind_methods();
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public:
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void setup(LayerType p_layer_type);
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2020-07-10 10:34:39 +00:00
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virtual void update_property() override;
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2018-05-15 20:12:35 +00:00
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EditorPropertyLayers();
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};
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class EditorPropertyInteger : public EditorProperty {
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2019-03-19 18:35:57 +00:00
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GDCLASS(EditorPropertyInteger, EditorProperty);
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2018-05-15 20:12:35 +00:00
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EditorSpinSlider *spin;
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bool setting;
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2020-01-16 01:37:08 +00:00
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void _value_changed(int64_t p_val);
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2018-05-15 20:12:35 +00:00
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protected:
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static void _bind_methods();
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public:
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2020-07-10 10:34:39 +00:00
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virtual void update_property() override;
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2020-01-16 01:37:08 +00:00
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void setup(int64_t p_min, int64_t p_max, int64_t p_step, bool p_allow_greater, bool p_allow_lesser);
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2018-05-15 20:12:35 +00:00
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EditorPropertyInteger();
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};
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class EditorPropertyObjectID : public EditorProperty {
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2019-03-19 18:35:57 +00:00
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GDCLASS(EditorPropertyObjectID, EditorProperty);
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2018-05-15 20:12:35 +00:00
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Button *edit;
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String base_type;
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void _edit_pressed();
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protected:
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static void _bind_methods();
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public:
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2020-07-10 10:34:39 +00:00
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virtual void update_property() override;
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2018-05-15 20:12:35 +00:00
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void setup(const String &p_base_type);
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EditorPropertyObjectID();
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};
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class EditorPropertyFloat : public EditorProperty {
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2019-03-19 18:35:57 +00:00
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GDCLASS(EditorPropertyFloat, EditorProperty);
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2018-05-15 20:12:35 +00:00
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EditorSpinSlider *spin;
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Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
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bool setting = false;
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bool angle_in_radians = false;
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2018-05-15 20:12:35 +00:00
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void _value_changed(double p_val);
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protected:
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static void _bind_methods();
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public:
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2020-07-10 10:34:39 +00:00
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virtual void update_property() override;
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Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
|
|
|
void setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser, const String &p_suffix = String(), bool p_angle_in_radians = false);
|
2018-05-15 20:12:35 +00:00
|
|
|
EditorPropertyFloat();
|
|
|
|
};
|
|
|
|
|
|
|
|
class EditorPropertyEasing : public EditorProperty {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(EditorPropertyEasing, EditorProperty);
|
2018-05-15 20:12:35 +00:00
|
|
|
Control *easing_draw;
|
2018-07-18 22:37:17 +00:00
|
|
|
PopupMenu *preset;
|
2018-12-04 12:30:00 +00:00
|
|
|
EditorSpinSlider *spin;
|
|
|
|
bool setting;
|
|
|
|
|
2019-09-06 14:04:07 +00:00
|
|
|
bool dragging;
|
2018-07-18 22:37:17 +00:00
|
|
|
bool full;
|
2018-12-04 12:30:00 +00:00
|
|
|
bool flip;
|
2018-07-18 22:37:17 +00:00
|
|
|
|
|
|
|
enum {
|
|
|
|
EASING_ZERO,
|
|
|
|
EASING_LINEAR,
|
|
|
|
EASING_IN,
|
|
|
|
EASING_OUT,
|
|
|
|
EASING_IN_OUT,
|
|
|
|
EASING_OUT_IN,
|
|
|
|
EASING_MAX
|
|
|
|
|
|
|
|
};
|
2018-05-15 20:12:35 +00:00
|
|
|
|
|
|
|
void _drag_easing(const Ref<InputEvent> &p_ev);
|
|
|
|
void _draw_easing();
|
2018-07-18 22:37:17 +00:00
|
|
|
void _set_preset(int);
|
2018-05-15 20:12:35 +00:00
|
|
|
|
2018-12-04 12:30:00 +00:00
|
|
|
void _setup_spin();
|
|
|
|
void _spin_value_changed(double p_value);
|
|
|
|
void _spin_focus_exited();
|
|
|
|
|
|
|
|
void _notification(int p_what);
|
|
|
|
|
2018-05-15 20:12:35 +00:00
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
2018-05-15 20:12:35 +00:00
|
|
|
void setup(bool p_full, bool p_flip);
|
|
|
|
EditorPropertyEasing();
|
|
|
|
};
|
|
|
|
|
|
|
|
class EditorPropertyVector2 : public EditorProperty {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(EditorPropertyVector2, EditorProperty);
|
2018-05-15 20:12:35 +00:00
|
|
|
EditorSpinSlider *spin[2];
|
|
|
|
bool setting;
|
2018-09-02 17:16:33 +00:00
|
|
|
void _value_changed(double p_val, const String &p_name);
|
2018-05-15 20:12:35 +00:00
|
|
|
|
|
|
|
protected:
|
2018-07-19 01:27:39 +00:00
|
|
|
void _notification(int p_what);
|
2018-05-15 20:12:35 +00:00
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
|
|
|
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
|
2020-04-17 02:52:00 +00:00
|
|
|
EditorPropertyVector2(bool p_force_wide = false);
|
2018-05-15 20:12:35 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
class EditorPropertyRect2 : public EditorProperty {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(EditorPropertyRect2, EditorProperty);
|
2018-05-15 20:12:35 +00:00
|
|
|
EditorSpinSlider *spin[4];
|
|
|
|
bool setting;
|
2018-09-02 17:16:33 +00:00
|
|
|
void _value_changed(double p_val, const String &p_name);
|
2018-05-15 20:12:35 +00:00
|
|
|
|
|
|
|
protected:
|
2018-07-19 01:27:39 +00:00
|
|
|
void _notification(int p_what);
|
2018-05-15 20:12:35 +00:00
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
|
|
|
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
|
2020-04-17 02:52:00 +00:00
|
|
|
EditorPropertyRect2(bool p_force_wide = false);
|
2018-05-15 20:12:35 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
class EditorPropertyVector3 : public EditorProperty {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(EditorPropertyVector3, EditorProperty);
|
2018-05-15 20:12:35 +00:00
|
|
|
EditorSpinSlider *spin[3];
|
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
|
|
|
bool setting = false;
|
|
|
|
bool angle_in_radians = false;
|
2018-09-02 17:16:33 +00:00
|
|
|
void _value_changed(double p_val, const String &p_name);
|
2018-05-15 20:12:35 +00:00
|
|
|
|
|
|
|
protected:
|
2018-07-19 01:27:39 +00:00
|
|
|
void _notification(int p_what);
|
2018-05-15 20:12:35 +00:00
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
2020-05-26 18:17:11 +00:00
|
|
|
virtual void update_using_vector(Vector3 p_vector);
|
|
|
|
virtual Vector3 get_vector();
|
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
|
|
|
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String(), bool p_angle_in_radians = false);
|
2020-04-17 02:52:00 +00:00
|
|
|
EditorPropertyVector3(bool p_force_wide = false);
|
|
|
|
};
|
|
|
|
|
|
|
|
class EditorPropertyVector2i : public EditorProperty {
|
|
|
|
GDCLASS(EditorPropertyVector2i, EditorProperty);
|
|
|
|
EditorSpinSlider *spin[2];
|
|
|
|
bool setting;
|
|
|
|
void _value_changed(double p_val, const String &p_name);
|
|
|
|
|
|
|
|
protected:
|
|
|
|
void _notification(int p_what);
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
|
|
|
void setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix = String());
|
2020-04-17 02:52:00 +00:00
|
|
|
EditorPropertyVector2i(bool p_force_wide = false);
|
|
|
|
};
|
|
|
|
|
|
|
|
class EditorPropertyRect2i : public EditorProperty {
|
|
|
|
GDCLASS(EditorPropertyRect2i, EditorProperty);
|
|
|
|
EditorSpinSlider *spin[4];
|
|
|
|
bool setting;
|
|
|
|
void _value_changed(double p_val, const String &p_name);
|
|
|
|
|
|
|
|
protected:
|
|
|
|
void _notification(int p_what);
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
|
|
|
void setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix = String());
|
2020-04-17 02:52:00 +00:00
|
|
|
EditorPropertyRect2i(bool p_force_wide = false);
|
|
|
|
};
|
|
|
|
|
|
|
|
class EditorPropertyVector3i : public EditorProperty {
|
|
|
|
GDCLASS(EditorPropertyVector3i, EditorProperty);
|
|
|
|
EditorSpinSlider *spin[3];
|
|
|
|
bool setting;
|
|
|
|
void _value_changed(double p_val, const String &p_name);
|
|
|
|
|
|
|
|
protected:
|
|
|
|
void _notification(int p_what);
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
|
|
|
void setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix = String());
|
2020-04-17 02:52:00 +00:00
|
|
|
EditorPropertyVector3i(bool p_force_wide = false);
|
2018-05-15 20:12:35 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
class EditorPropertyPlane : public EditorProperty {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(EditorPropertyPlane, EditorProperty);
|
2018-05-15 20:12:35 +00:00
|
|
|
EditorSpinSlider *spin[4];
|
|
|
|
bool setting;
|
2018-09-02 17:16:33 +00:00
|
|
|
void _value_changed(double p_val, const String &p_name);
|
2018-05-15 20:12:35 +00:00
|
|
|
|
|
|
|
protected:
|
2018-07-19 01:27:39 +00:00
|
|
|
void _notification(int p_what);
|
2018-05-15 20:12:35 +00:00
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
|
|
|
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
|
2020-04-17 02:52:00 +00:00
|
|
|
EditorPropertyPlane(bool p_force_wide = false);
|
2018-05-15 20:12:35 +00:00
|
|
|
};
|
|
|
|
|
2021-01-20 07:02:02 +00:00
|
|
|
class EditorPropertyQuaternion : public EditorProperty {
|
|
|
|
GDCLASS(EditorPropertyQuaternion, EditorProperty);
|
2018-05-15 20:12:35 +00:00
|
|
|
EditorSpinSlider *spin[4];
|
|
|
|
bool setting;
|
2018-09-02 17:16:33 +00:00
|
|
|
void _value_changed(double p_val, const String &p_name);
|
2018-05-15 20:12:35 +00:00
|
|
|
|
|
|
|
protected:
|
2018-07-19 01:27:39 +00:00
|
|
|
void _notification(int p_what);
|
2018-05-15 20:12:35 +00:00
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
|
|
|
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
|
2021-01-20 07:02:02 +00:00
|
|
|
EditorPropertyQuaternion();
|
2018-05-15 20:12:35 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
class EditorPropertyAABB : public EditorProperty {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(EditorPropertyAABB, EditorProperty);
|
2018-05-15 20:12:35 +00:00
|
|
|
EditorSpinSlider *spin[6];
|
|
|
|
bool setting;
|
2018-09-02 17:16:33 +00:00
|
|
|
void _value_changed(double p_val, const String &p_name);
|
2018-05-15 20:12:35 +00:00
|
|
|
|
|
|
|
protected:
|
2018-07-19 01:27:39 +00:00
|
|
|
void _notification(int p_what);
|
2018-05-15 20:12:35 +00:00
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
|
|
|
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
|
2018-05-15 20:12:35 +00:00
|
|
|
EditorPropertyAABB();
|
|
|
|
};
|
|
|
|
|
|
|
|
class EditorPropertyTransform2D : public EditorProperty {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(EditorPropertyTransform2D, EditorProperty);
|
2018-05-15 20:12:35 +00:00
|
|
|
EditorSpinSlider *spin[6];
|
|
|
|
bool setting;
|
2018-09-02 17:16:33 +00:00
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|
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void _value_changed(double p_val, const String &p_name);
|
2018-05-15 20:12:35 +00:00
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|
|
|
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protected:
|
2018-07-19 01:27:39 +00:00
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|
|
void _notification(int p_what);
|
2018-05-15 20:12:35 +00:00
|
|
|
static void _bind_methods();
|
|
|
|
|
|
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|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
|
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void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
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2018-05-15 20:12:35 +00:00
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EditorPropertyTransform2D();
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};
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class EditorPropertyBasis : public EditorProperty {
|
2019-03-19 18:35:57 +00:00
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GDCLASS(EditorPropertyBasis, EditorProperty);
|
2018-05-15 20:12:35 +00:00
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EditorSpinSlider *spin[9];
|
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bool setting;
|
2018-09-02 17:16:33 +00:00
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void _value_changed(double p_val, const String &p_name);
|
2018-05-15 20:12:35 +00:00
|
|
|
|
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|
|
protected:
|
2018-07-19 01:27:39 +00:00
|
|
|
void _notification(int p_what);
|
2018-05-15 20:12:35 +00:00
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
|
|
|
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
|
2018-05-15 20:12:35 +00:00
|
|
|
EditorPropertyBasis();
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|
|
};
|
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|
2021-06-04 01:58:26 +00:00
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|
class EditorPropertyTransform3D : public EditorProperty {
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|
GDCLASS(EditorPropertyTransform3D, EditorProperty);
|
2018-05-15 20:12:35 +00:00
|
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|
EditorSpinSlider *spin[12];
|
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|
|
bool setting;
|
2018-09-02 17:16:33 +00:00
|
|
|
void _value_changed(double p_val, const String &p_name);
|
2018-05-15 20:12:35 +00:00
|
|
|
|
|
|
|
protected:
|
2018-07-19 01:27:39 +00:00
|
|
|
void _notification(int p_what);
|
2018-05-15 20:12:35 +00:00
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
2020-10-17 05:08:21 +00:00
|
|
|
virtual void update_using_transform(Transform3D p_transform);
|
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
|
|
|
void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
|
2021-06-04 01:58:26 +00:00
|
|
|
EditorPropertyTransform3D();
|
2018-05-15 20:12:35 +00:00
|
|
|
};
|
|
|
|
|
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|
|
class EditorPropertyColor : public EditorProperty {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(EditorPropertyColor, EditorProperty);
|
2018-05-15 20:12:35 +00:00
|
|
|
ColorPickerButton *picker;
|
|
|
|
void _color_changed(const Color &p_color);
|
2021-01-09 13:17:33 +00:00
|
|
|
void _popup_closed();
|
2019-08-30 20:25:15 +00:00
|
|
|
void _picker_created();
|
2021-01-09 13:17:33 +00:00
|
|
|
void _picker_opening();
|
|
|
|
|
|
|
|
Color last_color;
|
2018-05-15 20:12:35 +00:00
|
|
|
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
2018-05-15 20:12:35 +00:00
|
|
|
void setup(bool p_show_alpha);
|
|
|
|
EditorPropertyColor();
|
|
|
|
};
|
|
|
|
|
|
|
|
class EditorPropertyNodePath : public EditorProperty {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(EditorPropertyNodePath, EditorProperty);
|
2018-05-15 20:12:35 +00:00
|
|
|
Button *assign;
|
|
|
|
Button *clear;
|
|
|
|
SceneTreeDialog *scene_tree;
|
|
|
|
NodePath base_hint;
|
2019-01-14 18:52:43 +00:00
|
|
|
bool use_path_from_scene_root;
|
2018-05-15 20:12:35 +00:00
|
|
|
|
2018-06-27 23:50:25 +00:00
|
|
|
Vector<StringName> valid_types;
|
2018-05-15 20:12:35 +00:00
|
|
|
void _node_selected(const NodePath &p_path);
|
|
|
|
void _node_assign();
|
|
|
|
void _node_clear();
|
|
|
|
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
void _notification(int p_what);
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
2019-01-14 18:52:43 +00:00
|
|
|
void setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types, bool p_use_path_from_scene_root = true);
|
2018-05-15 20:12:35 +00:00
|
|
|
EditorPropertyNodePath();
|
|
|
|
};
|
|
|
|
|
2019-01-13 14:43:25 +00:00
|
|
|
class EditorPropertyRID : public EditorProperty {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(EditorPropertyRID, EditorProperty);
|
2019-01-13 14:43:25 +00:00
|
|
|
Label *label;
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
2019-01-13 14:43:25 +00:00
|
|
|
EditorPropertyRID();
|
|
|
|
};
|
|
|
|
|
2018-05-15 20:12:35 +00:00
|
|
|
class EditorPropertyResource : public EditorProperty {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(EditorPropertyResource, EditorProperty);
|
2018-05-15 20:12:35 +00:00
|
|
|
|
2021-05-19 12:19:07 +00:00
|
|
|
EditorResourcePicker *resource_picker = nullptr;
|
|
|
|
SceneTreeDialog *scene_tree = nullptr;
|
2018-05-15 20:12:35 +00:00
|
|
|
|
2021-05-19 12:19:07 +00:00
|
|
|
bool use_sub_inspector = false;
|
|
|
|
EditorInspector *sub_inspector = nullptr;
|
|
|
|
VBoxContainer *sub_inspector_vbox = nullptr;
|
|
|
|
bool updating_theme = false;
|
|
|
|
bool opened_editor = false;
|
2018-05-15 20:12:35 +00:00
|
|
|
|
2021-05-19 12:19:07 +00:00
|
|
|
void _resource_selected(const RES &p_resource);
|
|
|
|
void _resource_changed(const RES &p_resource);
|
2018-05-15 20:12:35 +00:00
|
|
|
|
|
|
|
void _viewport_selected(const NodePath &p_path);
|
|
|
|
|
2018-05-17 21:02:16 +00:00
|
|
|
void _sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool);
|
|
|
|
void _sub_inspector_resource_selected(const RES &p_resource, const String &p_property);
|
|
|
|
void _sub_inspector_object_id_selected(int p_id);
|
|
|
|
|
2018-06-19 01:10:48 +00:00
|
|
|
void _open_editor_pressed();
|
2019-03-04 19:44:39 +00:00
|
|
|
void _fold_other_editors(Object *p_self);
|
2021-02-11 21:01:56 +00:00
|
|
|
void _update_property_bg();
|
|
|
|
|
2018-05-15 20:12:35 +00:00
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
void _notification(int p_what);
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
2021-05-19 12:19:07 +00:00
|
|
|
void setup(Object *p_object, const String &p_path, const String &p_base_type);
|
2018-05-17 21:02:16 +00:00
|
|
|
|
2020-07-10 10:34:39 +00:00
|
|
|
void collapse_all_folding() override;
|
|
|
|
void expand_all_folding() override;
|
2018-05-17 21:02:16 +00:00
|
|
|
|
2018-07-14 21:15:42 +00:00
|
|
|
void set_use_sub_inspector(bool p_enable);
|
|
|
|
|
2018-05-15 20:12:35 +00:00
|
|
|
EditorPropertyResource();
|
|
|
|
};
|
|
|
|
|
|
|
|
///////////////////////////////////////////////////
|
|
|
|
/// \brief The EditorInspectorDefaultPlugin class
|
|
|
|
///
|
|
|
|
class EditorInspectorDefaultPlugin : public EditorInspectorPlugin {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(EditorInspectorDefaultPlugin, EditorInspectorPlugin);
|
2018-05-15 20:12:35 +00:00
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual bool can_handle(Object *p_object) override;
|
|
|
|
virtual void parse_begin(Object *p_object) override;
|
|
|
|
virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false) override;
|
|
|
|
virtual void parse_end() override;
|
2021-06-09 18:01:08 +00:00
|
|
|
|
|
|
|
static EditorProperty *get_editor_for_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false);
|
2018-05-15 20:12:35 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif // EDITOR_PROPERTIES_H
|