130 lines
5.5 KiB
C++
130 lines
5.5 KiB
C++
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/*************************************************************************/
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/* openxr_interface.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef OPENXR_INTERFACE_H
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#define OPENXR_INTERFACE_H
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#include "servers/xr/xr_interface.h"
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#include "servers/xr/xr_positional_tracker.h"
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#include "action_map/openxr_action_map.h"
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#include "openxr_api.h"
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class OpenXRInterface : public XRInterface {
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GDCLASS(OpenXRInterface, XRInterface);
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private:
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OpenXRAPI *openxr_api = nullptr;
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bool initialized = false;
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XRInterface::TrackingStatus tracking_state;
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// At a minimum we need a tracker for our head
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Ref<XRPositionalTracker> head;
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Transform3D head_transform;
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Vector3 head_linear_velocity;
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Vector3 head_angular_velocity;
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Transform3D transform_for_view[2]; // We currently assume 2, but could be 4 for VARJO which we do not support yet
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void _load_action_map();
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struct Action {
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String action_name;
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OpenXRAction::ActionType action_type;
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RID action_rid;
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};
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struct ActionSet {
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String action_set_name;
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bool is_active;
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RID action_set_rid;
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Vector<Action *> actions;
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};
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struct Tracker {
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String path_name;
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RID path_rid;
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Ref<XRPositionalTracker> positional_tracker;
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Vector<Action *> actions;
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};
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Vector<ActionSet *> action_sets;
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Vector<Tracker *> trackers;
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ActionSet *create_action_set(const String &p_action_set_name, const String &p_localized_name, const int p_priority);
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void free_action_sets();
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Action *create_action(ActionSet *p_action_set, const String &p_action_name, const String &p_localized_name, OpenXRAction::ActionType p_action_type, const Vector<RID> p_toplevel_paths);
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Action *find_action(const String &p_action_name);
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void free_actions(ActionSet *p_action_set);
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Tracker *get_tracker(const String &p_path_name);
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Tracker *find_tracker(const String &p_positional_tracker_name);
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void link_action_to_tracker(Tracker *p_tracker, Action *p_action);
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void handle_tracker(Tracker *p_tracker);
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void free_trackers();
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void _set_default_pos(Transform3D &p_transform, double p_world_scale, uint64_t p_eye);
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protected:
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static void _bind_methods();
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public:
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virtual StringName get_name() const override;
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virtual uint32_t get_capabilities() const override;
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virtual TrackingStatus get_tracking_status() const override;
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bool initialise_on_startup() const;
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virtual bool is_initialized() const override;
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virtual bool initialize() override;
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virtual void uninitialize() override;
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virtual void trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec = 0) override;
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virtual bool supports_play_area_mode(XRInterface::PlayAreaMode p_mode) override;
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virtual XRInterface::PlayAreaMode get_play_area_mode() const override;
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virtual bool set_play_area_mode(XRInterface::PlayAreaMode p_mode) override;
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virtual Size2 get_render_target_size() override;
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virtual uint32_t get_view_count() override;
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virtual Transform3D get_camera_transform() override;
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virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
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virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
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virtual void process() override;
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virtual void pre_render() override;
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bool pre_draw_viewport(RID p_render_target) override;
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virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
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virtual void end_frame() override;
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OpenXRInterface();
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~OpenXRInterface();
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};
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#endif // !OPENXR_INTERFACE_H
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