37 lines
881 B
Plaintext
37 lines
881 B
Plaintext
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[gd_scene load_steps=3 format=1]
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[ext_resource path="res://one_way_platform.png" type="Texture" id=1]
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[sub_resource type="RectangleShape2D" id=1]
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custom_solver_bias = 0.0
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extents = Vector2( 100, 10 )
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[node name="one_way_platform" type="StaticBody2D"]
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input/pickable = false
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shapes/0/shape = SubResource( 1 )
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shapes/0/transform = Matrix32( 1, 0, 0, 1, 1.46304, -13.1672 )
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shapes/0/trigger = false
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collision/layers = 1
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collision/mask = 1
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one_way_collision/direction = Vector2( 0, 1 )
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one_way_collision/max_depth = 20.0
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constant_linear_velocity = Vector2( 0, 0 )
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constant_angular_velocity = 0.0
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friction = 1.0
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bounce = 0.0
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[node name="sprite" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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transform/pos = Vector2( 1.46304, -13.1672 )
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shape = SubResource( 1 )
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trigger = false
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_update_shape_index = -1
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