102 lines
2.5 KiB
Plaintext
102 lines
2.5 KiB
Plaintext
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[gd_scene load_steps=7 format=1]
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[ext_resource path="res://scroll_bg_sky.png" type="Texture" id=1]
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[ext_resource path="res://scroll_bg_cloud_1.png" type="Texture" id=2]
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[ext_resource path="res://scroll_bg_cloud_2.png" type="Texture" id=3]
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[ext_resource path="res://scroll_bg_cloud_3.png" type="Texture" id=4]
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[ext_resource path="res://scroll_bg_fg_2.png" type="Texture" id=5]
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[ext_resource path="res://scroll_bg_fg_1.png" type="Texture" id=6]
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[node name="parallax_bg" type="ParallaxBackground"]
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layer = -1
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offset = Vector2( 0, 0 )
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rotation = 0.0
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scale = Vector2( 1, 1 )
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scroll/offset = Vector2( 0, 0 )
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scroll/base_offset = Vector2( 0, 0 )
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scroll/base_scale = Vector2( 0.7, 0 )
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scroll/limit_begin = Vector2( 0, 0 )
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scroll/limit_end = Vector2( 0, 0 )
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scroll/ignore_camera_zoom = false
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[node name="sky" type="ParallaxLayer" parent="."]
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motion/scale = Vector2( 1, 1 )
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motion/mirroring = Vector2( 800, 0 )
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[node name="Sprite" type="Sprite" parent="sky"]
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transform/scale = Vector2( 32, 0.94 )
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texture = ExtResource( 1 )
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centered = false
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[node name="clouds" type="ParallaxLayer" parent="."]
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motion/scale = Vector2( 0.1, 1 )
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motion/mirroring = Vector2( 800, 0 )
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[node name="Sprite" type="Sprite" parent="clouds"]
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transform/pos = Vector2( 28, 127 )
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texture = ExtResource( 2 )
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centered = false
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[node name="Sprite 2" type="Sprite" parent="clouds"]
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transform/pos = Vector2( 404, 24 )
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texture = ExtResource( 2 )
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centered = false
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[node name="Sprite 3" type="Sprite" parent="clouds"]
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transform/pos = Vector2( 154, 46 )
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texture = ExtResource( 3 )
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centered = false
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[node name="Sprite 4" type="Sprite" parent="clouds"]
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transform/pos = Vector2( 525, 130 )
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texture = ExtResource( 3 )
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centered = false
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[node name="Sprite 5" type="Sprite" parent="clouds"]
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transform/pos = Vector2( 255, 158 )
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texture = ExtResource( 4 )
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centered = false
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[node name="Sprite 6" type="Sprite" parent="clouds"]
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transform/pos = Vector2( 674, 70 )
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texture = ExtResource( 4 )
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centered = false
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[node name="mount_ 2" type="ParallaxLayer" parent="."]
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motion/scale = Vector2( 0.2, 1 )
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motion/mirroring = Vector2( 800, 0 )
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[node name="Sprite" type="Sprite" parent="mount_ 2"]
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transform/pos = Vector2( 0, 225 )
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texture = ExtResource( 5 )
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centered = false
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region = true
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region_rect = Rect2( 0, 0, 800, 256 )
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[node name="mount_1" type="ParallaxLayer" parent="."]
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motion/scale = Vector2( 0.4, 1 )
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motion/mirroring = Vector2( 800, 0 )
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[node name="Sprite" type="Sprite" parent="mount_1"]
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transform/pos = Vector2( 0, 225 )
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texture = ExtResource( 6 )
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centered = false
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region = true
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region_rect = Rect2( 0, 0, 800, 256 )
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