2024-03-25 13:07:28 +00:00
|
|
|
/**************************************************************************/
|
|
|
|
/* openxr_composition_layer_quad.cpp */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/**************************************************************************/
|
|
|
|
|
|
|
|
#include "openxr_composition_layer_quad.h"
|
|
|
|
|
|
|
|
#include "../extensions/openxr_composition_layer_extension.h"
|
|
|
|
#include "../openxr_api.h"
|
|
|
|
#include "../openxr_interface.h"
|
|
|
|
|
|
|
|
#include "scene/3d/mesh_instance_3d.h"
|
|
|
|
#include "scene/main/viewport.h"
|
|
|
|
#include "scene/resources/3d/primitive_meshes.h"
|
|
|
|
|
|
|
|
OpenXRCompositionLayerQuad::OpenXRCompositionLayerQuad() {
|
|
|
|
composition_layer = {
|
|
|
|
XR_TYPE_COMPOSITION_LAYER_QUAD, // type
|
|
|
|
nullptr, // next
|
|
|
|
0, // layerFlags
|
|
|
|
XR_NULL_HANDLE, // space
|
|
|
|
XR_EYE_VISIBILITY_BOTH, // eyeVisibility
|
|
|
|
{}, // subImage
|
|
|
|
{ { 0, 0, 0, 0 }, { 0, 0, 0 } }, // pose
|
|
|
|
{ (float)quad_size.x, (float)quad_size.y }, // size
|
|
|
|
};
|
|
|
|
openxr_layer_provider = memnew(OpenXRViewportCompositionLayerProvider((XrCompositionLayerBaseHeader *)&composition_layer));
|
2024-05-24 21:18:33 +00:00
|
|
|
XRServer::get_singleton()->connect("reference_frame_changed", callable_mp(this, &OpenXRCompositionLayerQuad::update_transform));
|
2024-03-25 13:07:28 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
OpenXRCompositionLayerQuad::~OpenXRCompositionLayerQuad() {
|
|
|
|
}
|
|
|
|
|
|
|
|
void OpenXRCompositionLayerQuad::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_quad_size", "size"), &OpenXRCompositionLayerQuad::set_quad_size);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_quad_size"), &OpenXRCompositionLayerQuad::get_quad_size);
|
|
|
|
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "quad_size", PROPERTY_HINT_NONE, ""), "set_quad_size", "get_quad_size");
|
|
|
|
}
|
|
|
|
|
|
|
|
Ref<Mesh> OpenXRCompositionLayerQuad::_create_fallback_mesh() {
|
|
|
|
Ref<QuadMesh> mesh;
|
|
|
|
mesh.instantiate();
|
|
|
|
mesh->set_size(quad_size);
|
|
|
|
return mesh;
|
|
|
|
}
|
|
|
|
|
|
|
|
void OpenXRCompositionLayerQuad::_notification(int p_what) {
|
|
|
|
switch (p_what) {
|
|
|
|
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
|
2024-05-24 21:18:33 +00:00
|
|
|
update_transform();
|
2024-03-25 13:07:28 +00:00
|
|
|
} break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-05-24 21:18:33 +00:00
|
|
|
void OpenXRCompositionLayerQuad::update_transform() {
|
|
|
|
composition_layer.pose = get_openxr_pose();
|
|
|
|
}
|
|
|
|
|
2024-03-25 13:07:28 +00:00
|
|
|
void OpenXRCompositionLayerQuad::set_quad_size(const Size2 &p_size) {
|
|
|
|
quad_size = p_size;
|
|
|
|
composition_layer.size = { (float)quad_size.x, (float)quad_size.y };
|
|
|
|
update_fallback_mesh();
|
|
|
|
}
|
|
|
|
|
|
|
|
Size2 OpenXRCompositionLayerQuad::get_quad_size() const {
|
|
|
|
return quad_size;
|
|
|
|
}
|
2024-04-06 00:54:07 +00:00
|
|
|
|
|
|
|
Vector2 OpenXRCompositionLayerQuad::intersects_ray(const Vector3 &p_origin, const Vector3 &p_direction) const {
|
|
|
|
Transform3D quad_transform = get_global_transform();
|
|
|
|
Vector3 quad_normal = quad_transform.basis.get_column(2);
|
|
|
|
|
|
|
|
float denom = quad_normal.dot(p_direction);
|
|
|
|
if (Math::abs(denom) > 0.0001) {
|
|
|
|
Vector3 vector = quad_transform.origin - p_origin;
|
|
|
|
float t = vector.dot(quad_normal) / denom;
|
|
|
|
if (t < 0.0) {
|
|
|
|
return Vector2(-1.0, -1.0);
|
|
|
|
}
|
|
|
|
Vector3 intersection = p_origin + p_direction * t;
|
|
|
|
|
|
|
|
Vector3 relative_point = intersection - quad_transform.origin;
|
|
|
|
Vector2 projected_point = Vector2(
|
|
|
|
relative_point.dot(quad_transform.basis.get_column(0)),
|
|
|
|
relative_point.dot(quad_transform.basis.get_column(1)));
|
|
|
|
if (Math::abs(projected_point.x) > quad_size.x / 2.0) {
|
|
|
|
return Vector2(-1.0, -1.0);
|
|
|
|
}
|
|
|
|
if (Math::abs(projected_point.y) > quad_size.y / 2.0) {
|
|
|
|
return Vector2(-1.0, -1.0);
|
|
|
|
}
|
|
|
|
|
|
|
|
float u = 0.5 + (projected_point.x / quad_size.x);
|
|
|
|
float v = 1.0 - (0.5 + (projected_point.y / quad_size.y));
|
|
|
|
|
|
|
|
return Vector2(u, v);
|
|
|
|
}
|
|
|
|
|
|
|
|
return Vector2(-1.0, -1.0);
|
|
|
|
}
|