godot/platform_methods.py

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import os
import sys
import json
import uuid
import functools
import subprocess
# NOTE: The multiprocessing module is not compatible with SCons due to conflict on cPickle
def run_in_subprocess(builder_function):
@functools.wraps(builder_function)
def wrapper(target, source, env):
# Convert SCons Node instances to absolute paths
target = [node.srcnode().abspath for node in target]
source = [node.srcnode().abspath for node in source]
# Short circuit on non-Windows platforms
if os.name != 'nt':
return builder_function(target, source, None)
# Identify module
module_name = builder_function.__module__
function_name = builder_function.__name__
module_path = sys.modules[module_name].__file__
if module_path.endswith('.pyc') or module_path.endswith('.pyo'):
module_path = module_path[:-1]
# Subprocess environment
subprocess_env = os.environ.copy()
subprocess_env['PYTHONPATH'] = os.pathsep.join([os.getcwd()] + sys.path)
# Save parameters
args = (target, source, None)
data = dict(fn=function_name, args=args)
json_path = os.path.join(os.environ['TMP'], uuid.uuid4().hex + '.json')
with open(json_path, 'wt') as json_file:
json.dump(data, json_file, indent=2)
try:
print('Executing builder function in subprocess: module_path=%r; data=%r' % (module_path, data))
exit_code = subprocess.call([sys.executable, module_path, json_path], env=subprocess_env)
finally:
try:
os.remove(json_path)
except (OSError, IOError) as e:
# Do not fail the entire build if it cannot delete a temporary file
print('WARNING: Could not delete temporary file: path=%r; [%s] %s' %
(json_path, e.__class__.__name__, e))
# Must succeed
if exit_code:
raise RuntimeError(
'Failed to run builder function in subprocess: module_path=%r; data=%r' % (module_path, data))
return wrapper
def subprocess_main(namespace):
with open(sys.argv[1]) as json_file:
data = json.load(json_file)
fn = namespace[data['fn']]
fn(*data['args'])