godot/modules/mbedtls/SCsub

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#!/usr/bin/env python
Import("env")
Import("env_modules")
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env_mbed_tls = env_modules.Clone()
# Thirdparty source files
thirdparty_obj = []
if env["builtin_mbedtls"]:
thirdparty_sources = [
"aes.c",
"aesni.c",
"arc4.c",
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"aria.c",
"asn1parse.c",
"asn1write.c",
"base64.c",
"bignum.c",
"blowfish.c",
"camellia.c",
"ccm.c",
"certs.c",
"chacha20.c",
"chachapoly.c",
"cipher.c",
"cipher_wrap.c",
"cmac.c",
"ctr_drbg.c",
"debug.c",
"des.c",
"dhm.c",
"ecdh.c",
"ecdsa.c",
"ecjpake.c",
"ecp.c",
"ecp_curves.c",
"entropy.c",
"entropy_poll.c",
"error.c",
"gcm.c",
"havege.c",
"hkdf.c",
"hmac_drbg.c",
"md2.c",
"md4.c",
"md5.c",
"md.c",
"md_wrap.c",
"memory_buffer_alloc.c",
"net_sockets.c",
"nist_kw.c",
"oid.c",
"padlock.c",
"pem.c",
"pk.c",
"pkcs11.c",
"pkcs12.c",
"pkcs5.c",
"pkparse.c",
"pk_wrap.c",
"pkwrite.c",
"platform.c",
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"platform_util.c",
"poly1305.c",
"ripemd160.c",
"rsa.c",
"rsa_internal.c",
"sha1.c",
"sha256.c",
"sha512.c",
"ssl_cache.c",
"ssl_ciphersuites.c",
"ssl_cli.c",
"ssl_cookie.c",
"ssl_srv.c",
"ssl_ticket.c",
"ssl_tls.c",
"threading.c",
"timing.c",
"version.c",
"version_features.c",
"x509.c",
"x509_create.c",
"x509_crl.c",
"x509_crt.c",
"x509_csr.c",
"x509write_crt.c",
"x509write_csr.c",
"xtea.c",
]
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thirdparty_dir = "#thirdparty/mbedtls/library/"
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_mbed_tls.Prepend(CPPPATH=["#thirdparty/mbedtls/include/"])
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env_thirdparty = env_mbed_tls.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
env.modules_sources += thirdparty_obj
# Godot source files
module_obj = []
env_mbed_tls.add_source_files(module_obj, "*.cpp")
env.modules_sources += module_obj
# Needed to force rebuilding the module files when the thirdparty library is updated.
env.Depends(module_obj, thirdparty_obj)