godot/doc/classes/AnimationLibrary.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationLibrary" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_animation">
<return type="int" enum="Error" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="animation" type="Animation" />
<description>
</description>
</method>
<method name="get_animation" qualifiers="const">
<return type="Animation" />
<argument index="0" name="name" type="StringName" />
<description>
</description>
</method>
<method name="get_animation_list" qualifiers="const">
<return type="StringName[]" />
<description>
</description>
</method>
<method name="has_animation" qualifiers="const">
<return type="bool" />
<argument index="0" name="name" type="StringName" />
<description>
</description>
</method>
<method name="remove_animation">
<return type="void" />
<argument index="0" name="name" type="StringName" />
<description>
</description>
</method>
<method name="rename_animation">
<return type="void" />
<argument index="0" name="name" type="StringName" />
<argument index="1" name="newname" type="StringName" />
<description>
</description>
</method>
</methods>
<members>
<member name="_data" type="Dictionary" setter="_set_data" getter="_get_data" default="{}">
</member>
</members>
<signals>
<signal name="animation_added">
<argument index="0" name="name" type="Animation" />
<description>
</description>
</signal>
<signal name="animation_removed">
<argument index="0" name="name" type="Animation" />
<description>
</description>
</signal>
<signal name="animation_renamed">
<argument index="0" name="name" type="Animation" />
<argument index="1" name="to_name" type="Animation" />
<description>
</description>
</signal>
</signals>
</class>