2016-10-17 06:50:25 +00:00
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#!/usr/bin/env python
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2016-10-13 18:46:42 +00:00
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Import('env')
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Import('env_modules')
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env_mpc = env_modules.Clone()
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# Thirdparty source files
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if (env["libmpcdec"] != "system"): # builtin
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thirdparty_dir = "#thirdparty/libmpcdec/"
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thirdparty_sources = [
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"huffman.c",
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"mpc_bits_reader.c",
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"mpc_decoder.c",
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"mpc_demux.c",
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"mpc_reader.c",
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"requant.c",
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"streaminfo.c",
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"synth_filter.c",
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_mpc.add_source_files(env.modules_sources, thirdparty_sources)
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env_mpc.Append(CPPPATH = [thirdparty_dir])
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# Godot source files
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env_mpc.add_source_files(env.modules_sources, "*.cpp")
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