godot/modules/webp/webp_common.h

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/*************************************************************************/
/* webp_common.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef WEBP_COMMON_H
#define WEBP_COMMON_H
#include "core/io/image.h"
namespace WebPCommon {
// Given an image, pack this data into a WebP file.
Vector<uint8_t> _webp_lossy_pack(const Ref<Image> &p_image, float p_quality);
Vector<uint8_t> _webp_lossless_pack(const Ref<Image> &p_image);
// Helper function for those above.
Vector<uint8_t> _webp_packer(const Ref<Image> &p_image, float p_quality, bool p_lossless);
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// Given a WebP file, unpack it into an image.
Ref<Image> _webp_unpack(const Vector<uint8_t> &p_buffer);
Error webp_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p_buffer_len);
} //namespace WebPCommon
#endif // WEBP_COMMON_H