godot/doc/classes/ReferenceRect.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ReferenceRect" inherits="Control" category="Core" version="3.1.2">
<brief_description>
Reference frame for GUI.
</brief_description>
<description>
Reference frame for GUI. It's just like an empty control, except an outline border [member border_color] is displayed while editing around its size at all times.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
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<members>
<member name="border_color" type="Color" setter="set_border_color" getter="get_border_color">
Determines the border [Color] of the [ReferenceRect].
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</member>
</members>
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<constants>
</constants>
</class>