41 lines
763 B
C++
41 lines
763 B
C++
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#ifndef AUDIOEFFECTPANNER_H
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#define AUDIOEFFECTPANNER_H
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#include "servers/audio/audio_effect.h"
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class AudioEffectPanner;
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class AudioEffectPannerInstance : public AudioEffectInstance {
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GDCLASS(AudioEffectPannerInstance,AudioEffectInstance)
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friend class AudioEffectPanner;
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Ref<AudioEffectPanner> base;
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public:
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virtual void process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count);
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};
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class AudioEffectPanner : public AudioEffect {
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GDCLASS(AudioEffectPanner,AudioEffect)
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friend class AudioEffectPannerInstance;
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float pan;
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protected:
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static void _bind_methods();
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public:
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Ref<AudioEffectInstance> instance();
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void set_pan(float p_volume);
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float get_pan() const;
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AudioEffectPanner();
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};
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#endif // AUDIOEFFECTPANNER_H
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