63 lines
1.2 KiB
C++
63 lines
1.2 KiB
C++
|
#ifndef AUDIOEFFECTSTEREOENHANCE_H
|
||
|
#define AUDIOEFFECTSTEREOENHANCE_H
|
||
|
|
||
|
|
||
|
#include "servers/audio/audio_effect.h"
|
||
|
|
||
|
class AudioEffectStereoEnhance;
|
||
|
|
||
|
class AudioEffectStereoEnhanceInstance : public AudioEffectInstance {
|
||
|
GDCLASS(AudioEffectStereoEnhanceInstance,AudioEffectInstance)
|
||
|
friend class AudioEffectStereoEnhance;
|
||
|
Ref<AudioEffectStereoEnhance> base;
|
||
|
|
||
|
enum {
|
||
|
|
||
|
MAX_DELAY_MS=50
|
||
|
};
|
||
|
|
||
|
float *delay_ringbuff;
|
||
|
unsigned int ringbuff_pos;
|
||
|
unsigned int ringbuff_mask;
|
||
|
|
||
|
|
||
|
public:
|
||
|
|
||
|
virtual void process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count);
|
||
|
|
||
|
~AudioEffectStereoEnhanceInstance();
|
||
|
};
|
||
|
|
||
|
|
||
|
class AudioEffectStereoEnhance : public AudioEffect {
|
||
|
GDCLASS(AudioEffectStereoEnhance,AudioEffect)
|
||
|
|
||
|
friend class AudioEffectStereoEnhanceInstance;
|
||
|
float volume_db;
|
||
|
|
||
|
float pan_pullout;
|
||
|
float time_pullout;
|
||
|
float surround;
|
||
|
|
||
|
protected:
|
||
|
|
||
|
static void _bind_methods();
|
||
|
public:
|
||
|
|
||
|
|
||
|
Ref<AudioEffectInstance> instance();
|
||
|
|
||
|
void set_pan_pullout(float p_amount);
|
||
|
float get_pan_pullout() const;
|
||
|
|
||
|
void set_time_pullout(float p_amount);
|
||
|
float get_time_pullout() const;
|
||
|
|
||
|
void set_surround(float p_amount);
|
||
|
float get_surround() const;
|
||
|
|
||
|
AudioEffectStereoEnhance();
|
||
|
};
|
||
|
|
||
|
#endif // AUDIOEFFECTSTEREOENHANCE_H
|