This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
You've already forked godot
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
49eef1180b
godot
/
modules
/
gdnavigation
/
config.py
6 lines
76 B
Python
Raw
Normal View
History
Unescape
Escape
SCons: Pass env to modules can_build method This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
2018-05-30 17:11:33 +00:00
def
can_build
(
env
,
platform
)
:
- Integrated NavigationServer and Navigation2DServer. - Added Navigation Agents and Obstacles. - Integrated Collision Avoidance. This work has been kindly sponsored by IMVU.
2020-01-10 11:22:34 +00:00
return
True
Recast integration.
2017-02-28 12:10:29 +00:00
def
configure
(
env
)
:
pass