godot/doc/classes/SphereShape3D.xml

21 lines
635 B
XML
Raw Normal View History

<?xml version="1.0" encoding="UTF-8" ?>
<class name="SphereShape3D" inherits="Shape3D" version="4.0">
<brief_description>
2017-09-23 11:12:30 +00:00
Sphere shape for 3D collisions.
</brief_description>
<description>
Sphere shape for 3D collisions, which can be set into a [PhysicsBody3D] or [Area3D]. This shape is useful for modeling sphere-like 3D objects.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
2017-09-23 11:12:30 +00:00
The sphere's radius. The shape's diameter is double the radius.
</member>
</members>
<constants>
</constants>
</class>