godot/modules/gridmap/grid_map_editor_plugin.cpp

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/*************************************************************************/
/* grid_map_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "grid_map_editor_plugin.h"
#include "editor/editor_settings.h"
#include "editor/plugins/spatial_editor_plugin.h"
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#include "scene/3d/camera.h"
#include "geometry.h"
#include "os/keyboard.h"
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void GridMapEditor::_node_removed(Node *p_node) {
if (p_node == node) {
node = NULL;
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hide();
theme_pallete->hide();
}
}
void GridMapEditor::_configure() {
if (!node)
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return;
update_grid();
}
void GridMapEditor::_menu_option(int p_option) {
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switch (p_option) {
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case MENU_OPTION_CONFIGURE: {
} break;
case MENU_OPTION_LOCK_VIEW: {
int index = options->get_popup()->get_item_index(MENU_OPTION_LOCK_VIEW);
lock_view = !options->get_popup()->is_item_checked(index);
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options->get_popup()->set_item_checked(index, lock_view);
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} break;
case MENU_OPTION_CLIP_DISABLED:
case MENU_OPTION_CLIP_ABOVE:
case MENU_OPTION_CLIP_BELOW: {
clip_mode = ClipMode(p_option - MENU_OPTION_CLIP_DISABLED);
for (int i = 0; i < 3; i++) {
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int index = options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED + i);
options->get_popup()->set_item_checked(index, i == clip_mode);
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}
_update_clip();
} break;
case MENU_OPTION_X_AXIS:
case MENU_OPTION_Y_AXIS:
case MENU_OPTION_Z_AXIS: {
int new_axis = p_option - MENU_OPTION_X_AXIS;
for (int i = 0; i < 3; i++) {
int idx = options->get_popup()->get_item_index(MENU_OPTION_X_AXIS + i);
options->get_popup()->set_item_checked(idx, i == new_axis);
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}
edit_axis = Vector3::Axis(new_axis);
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update_grid();
_update_clip();
} break;
case MENU_OPTION_CURSOR_ROTATE_Y: {
Basis r;
if (input_action == INPUT_DUPLICATE) {
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r.set_orthogonal_index(selection.duplicate_rot);
r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0);
selection.duplicate_rot = r.get_orthogonal_index();
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_update_duplicate_indicator();
break;
}
r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
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_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_ROTATE_X: {
Basis r;
if (input_action == INPUT_DUPLICATE) {
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r.set_orthogonal_index(selection.duplicate_rot);
r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0);
selection.duplicate_rot = r.get_orthogonal_index();
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_update_duplicate_indicator();
break;
}
r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
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_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_ROTATE_Z: {
Basis r;
if (input_action == INPUT_DUPLICATE) {
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r.set_orthogonal_index(selection.duplicate_rot);
r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0);
selection.duplicate_rot = r.get_orthogonal_index();
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_update_duplicate_indicator();
break;
}
r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
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_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_BACK_ROTATE_Y: {
Basis r;
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r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 1, 0), Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
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_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_BACK_ROTATE_X: {
Basis r;
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r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(1, 0, 0), Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
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_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_BACK_ROTATE_Z: {
Basis r;
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r.set_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 0, 1), Math_PI / 2.0);
cursor_rot = r.get_orthogonal_index();
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_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_CLEAR_ROTATION: {
if (input_action == INPUT_DUPLICATE) {
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selection.duplicate_rot = 0;
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_update_duplicate_indicator();
break;
}
cursor_rot = 0;
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_update_cursor_transform();
} break;
case MENU_OPTION_DUPLICATE_SELECTS: {
int idx = options->get_popup()->get_item_index(MENU_OPTION_DUPLICATE_SELECTS);
options->get_popup()->set_item_checked(idx, !options->get_popup()->is_item_checked(idx));
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} break;
case MENU_OPTION_SELECTION_MAKE_AREA:
case MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR: {
if (!selection.active)
break;
int area = node->get_unused_area_id();
Error err = node->create_area(area, Rect3(selection.begin, selection.end - selection.begin + Vector3(1, 1, 1)));
if (err != OK) {
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}
if (p_option == MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR) {
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node->area_set_exterior_portal(area, true);
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}
_update_areas_display();
update_areas();
} break;
case MENU_OPTION_REMOVE_AREA: {
if (selected_area < 1)
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return;
node->erase_area(selected_area);
_update_areas_display();
update_areas();
} break;
case MENU_OPTION_SELECTION_DUPLICATE:
if (!(selection.active && input_action == INPUT_NONE))
return;
if (last_mouseover == Vector3(-1, -1, -1)) //nono mouseovering anythin
break;
input_action = INPUT_DUPLICATE;
selection.click = last_mouseover;
selection.current = last_mouseover;
selection.duplicate_rot = 0;
_update_duplicate_indicator();
break;
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case MENU_OPTION_SELECTION_CLEAR: {
if (!selection.active)
return;
_delete_selection();
} break;
case MENU_OPTION_GRIDMAP_SETTINGS: {
settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50));
} break;
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}
}
void GridMapEditor::_update_cursor_transform() {
cursor_transform = Transform();
cursor_transform.origin = cursor_origin;
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cursor_transform.basis.set_orthogonal_index(cursor_rot);
cursor_transform = node->get_transform() * cursor_transform;
if (cursor_instance.is_valid()) {
VisualServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
VisualServer::get_singleton()->instance_set_visible(cursor_instance, cursor_visible);
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}
}
void GridMapEditor::_update_selection_transform() {
if (!selection.active) {
Transform xf;
xf.basis.set_zero();
VisualServer::get_singleton()->instance_set_transform(selection_instance, xf);
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return;
}
Transform xf;
xf.scale(Vector3(1, 1, 1) * (Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size());
xf.origin = selection.begin * node->get_cell_size();
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VisualServer::get_singleton()->instance_set_transform(selection_instance, node->get_global_transform() * xf);
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}
void GridMapEditor::_validate_selection() {
if (!selection.active)
return;
selection.begin = selection.click;
selection.end = selection.current;
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if (selection.begin.x > selection.end.x)
SWAP(selection.begin.x, selection.end.x);
if (selection.begin.y > selection.end.y)
SWAP(selection.begin.y, selection.end.y);
if (selection.begin.z > selection.end.z)
SWAP(selection.begin.z, selection.end.z);
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_update_selection_transform();
}
bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click) {
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if (!spatial_editor)
return false;
if (selected_pallete < 0 && input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE)
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return false;
Ref<MeshLibrary> theme = node->get_theme();
if (theme.is_null())
return false;
if (input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE && !theme->has_item(selected_pallete))
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return false;
Camera *camera = p_camera;
Vector3 from = camera->project_ray_origin(p_point);
Vector3 normal = camera->project_ray_normal(p_point);
Transform local_xform = node->get_global_transform().affine_inverse();
Vector<Plane> planes = camera->get_frustum();
from = local_xform.xform(from);
normal = local_xform.basis.xform(normal).normalized();
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Plane p;
p.normal[edit_axis] = 1.0;
p.d = edit_floor[edit_axis] * node->get_cell_size();
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Vector3 inters;
if (!p.intersects_segment(from, from + normal * settings_pick_distance->get_value(), &inters))
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return false;
//make sure the intersection is inside the frustum planes, to avoid
//painting on invisible regions
for (int i = 0; i < planes.size(); i++) {
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Plane fp = local_xform.xform(planes[i]);
if (fp.is_point_over(inters))
return false;
}
int cell[3];
float cell_size[3] = { node->get_cell_size(), node->get_cell_size(), node->get_cell_size() };
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last_mouseover = Vector3(-1, -1, -1);
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for (int i = 0; i < 3; i++) {
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if (i == edit_axis)
cell[i] = edit_floor[i];
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else {
cell[i] = inters[i] / node->get_cell_size();
if (inters[i] < 0)
cell[i] -= 1; //compensate negative
grid_ofs[i] = cell[i] * cell_size[i];
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}
/*if (cell[i]<0 || cell[i]>=grid_size[i]) {
cursor_visible=false;
_update_cursor_transform();
return false;
}*/
}
last_mouseover = Vector3(cell[0], cell[1], cell[2]);
VS::get_singleton()->instance_set_transform(grid_instance[edit_axis], Transform(Basis(), grid_ofs));
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if (cursor_instance.is_valid()) {
cursor_origin = (Vector3(cell[0], cell[1], cell[2]) + Vector3(0.5 * node->get_center_x(), 0.5 * node->get_center_y(), 0.5 * node->get_center_z())) * node->get_cell_size();
cursor_visible = true;
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_update_cursor_transform();
}
if (input_action == INPUT_DUPLICATE) {
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selection.current = Vector3(cell[0], cell[1], cell[2]);
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_update_duplicate_indicator();
} else if (input_action == INPUT_SELECT) {
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selection.current = Vector3(cell[0], cell[1], cell[2]);
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if (p_click)
selection.click = selection.current;
selection.active = true;
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_validate_selection();
return true;
} else if (input_action == INPUT_COPY) {
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int item = node->get_cell_item(cell[0], cell[1], cell[2]);
if (item >= 0) {
selected_pallete = item;
theme_pallete->set_current(item);
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update_pallete();
_update_cursor_instance();
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}
return true;
}
if (input_action == INPUT_PAINT) {
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SetItem si;
si.pos = Vector3(cell[0], cell[1], cell[2]);
si.new_value = selected_pallete;
si.new_orientation = cursor_rot;
si.old_value = node->get_cell_item(cell[0], cell[1], cell[2]);
si.old_orientation = node->get_cell_item_orientation(cell[0], cell[1], cell[2]);
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set_items.push_back(si);
node->set_cell_item(cell[0], cell[1], cell[2], selected_pallete, cursor_rot);
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return true;
} else if (input_action == INPUT_ERASE) {
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SetItem si;
si.pos = Vector3(cell[0], cell[1], cell[2]);
si.new_value = -1;
si.new_orientation = 0;
si.old_value = node->get_cell_item(cell[0], cell[1], cell[2]);
si.old_orientation = node->get_cell_item_orientation(cell[0], cell[1], cell[2]);
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set_items.push_back(si);
node->set_cell_item(cell[0], cell[1], cell[2], -1);
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return true;
}
return false;
}
void GridMapEditor::_delete_selection() {
if (!selection.active)
return;
undo_redo->create_action("GridMap Delete Selection");
for (int i = selection.begin.x; i <= selection.end.x; i++) {
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for (int j = selection.begin.y; j <= selection.end.y; j++) {
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for (int k = selection.begin.z; k <= selection.end.z; k++) {
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undo_redo->add_do_method(node, "set_cell_item", i, j, k, GridMap::INVALID_CELL_ITEM);
undo_redo->add_undo_method(node, "set_cell_item", i, j, k, node->get_cell_item(i, j, k), node->get_cell_item_orientation(i, j, k));
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}
}
}
undo_redo->commit_action();
selection.active = false;
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_validate_selection();
}
void GridMapEditor::_update_duplicate_indicator() {
if (!selection.active || input_action != INPUT_DUPLICATE) {
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Transform xf;
xf.basis.set_zero();
VisualServer::get_singleton()->instance_set_transform(duplicate_instance, xf);
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return;
}
Transform xf;
xf.scale(Vector3(1, 1, 1) * (Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size());
xf.origin = (selection.begin + (selection.current - selection.click)) * node->get_cell_size();
Basis rot;
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rot.set_orthogonal_index(selection.duplicate_rot);
xf.basis = rot * xf.basis;
VisualServer::get_singleton()->instance_set_transform(duplicate_instance, node->get_global_transform() * xf);
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}
struct __Item {
Vector3 pos;
int rot;
int item;
};
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void GridMapEditor::_duplicate_paste() {
if (!selection.active)
return;
int idx = options->get_popup()->get_item_index(MENU_OPTION_DUPLICATE_SELECTS);
bool reselect = options->get_popup()->is_item_checked(idx);
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List<__Item> items;
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Basis rot;
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rot.set_orthogonal_index(selection.duplicate_rot);
for (int i = selection.begin.x; i <= selection.end.x; i++) {
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for (int j = selection.begin.y; j <= selection.end.y; j++) {
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for (int k = selection.begin.z; k <= selection.end.z; k++) {
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int itm = node->get_cell_item(i, j, k);
if (itm == GridMap::INVALID_CELL_ITEM)
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continue;
int orientation = node->get_cell_item_orientation(i, j, k);
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__Item item;
Vector3 rel = Vector3(i, j, k) - selection.begin;
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rel = rot.xform(rel);
Basis orm;
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orm.set_orthogonal_index(orientation);
orm = rot * orm;
item.pos = selection.begin + rel;
item.item = itm;
item.rot = orm.get_orthogonal_index();
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items.push_back(item);
}
}
}
Vector3 ofs = selection.current - selection.click;
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if (items.size()) {
undo_redo->create_action("GridMap Duplicate Selection");
for (List<__Item>::Element *E = items.front(); E; E = E->next()) {
__Item &it = E->get();
Vector3 pos = it.pos + ofs;
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undo_redo->add_do_method(node, "set_cell_item", pos.x, pos.y, pos.z, it.item, it.rot);
undo_redo->add_undo_method(node, "set_cell_item", pos.x, pos.y, pos.z, node->get_cell_item(pos.x, pos.y, pos.z), node->get_cell_item_orientation(pos.x, pos.y, pos.z));
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}
undo_redo->commit_action();
}
if (reselect) {
selection.begin += ofs;
selection.end += ofs;
selection.click = selection.begin;
selection.current = selection.end;
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_validate_selection();
}
}
bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<InputEvent> &p_event) {
if (!node) {
return false;
}
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if (edit_mode->get_selected() == 0) { // regular click
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid()) {
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if (mb->get_button_index() == BUTTON_WHEEL_UP && (mb->get_command() || mb->get_shift())) {
if (mb->is_pressed())
floor->set_value(floor->get_value() + mb->get_factor());
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return true; //eaten
} else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && (mb->get_command() || mb->get_shift())) {
if (mb->is_pressed())
floor->set_value(floor->get_value() - mb->get_factor());
return true;
}
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if (mb->is_pressed()) {
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if (mb->get_button_index() == BUTTON_LEFT) {
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if (input_action == INPUT_DUPLICATE) {
//paste
_duplicate_paste();
input_action = INPUT_NONE;
_update_duplicate_indicator();
} else if (mb->get_shift()) {
input_action = INPUT_SELECT;
} else if (mb->get_command())
input_action = INPUT_COPY;
else {
input_action = INPUT_PAINT;
set_items.clear();
}
} else if (mb->get_button_index() == BUTTON_RIGHT)
if (input_action == INPUT_DUPLICATE) {
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input_action = INPUT_NONE;
_update_duplicate_indicator();
} else {
input_action = INPUT_ERASE;
set_items.clear();
}
else
return false;
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return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true);
} else {
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if (
(mb->get_button_index() == BUTTON_RIGHT && input_action == INPUT_ERASE) ||
(mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_PAINT)) {
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if (set_items.size()) {
undo_redo->create_action("GridMap Paint");
for (List<SetItem>::Element *E = set_items.front(); E; E = E->next()) {
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const SetItem &si = E->get();
undo_redo->add_do_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.new_value, si.new_orientation);
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}
for (List<SetItem>::Element *E = set_items.back(); E; E = E->prev()) {
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const SetItem &si = E->get();
undo_redo->add_undo_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.old_value, si.old_orientation);
}
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undo_redo->commit_action();
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}
set_items.clear();
input_action = INPUT_NONE;
return true;
}
if (mb->get_button_index() == BUTTON_LEFT && input_action != INPUT_NONE) {
set_items.clear();
input_action = INPUT_NONE;
return true;
}
if (mb->get_button_index() == BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_DUPLICATE)) {
input_action = INPUT_NONE;
return true;
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}
}
}
Ref<InputEventMouseMotion> mm = p_event;
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if (mm.is_valid()) {
return do_input_action(p_camera, mm->get_position(), false);
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}
} else if (edit_mode->get_selected() == 1) {
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//area mode, select an area
Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid()) {
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if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
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Point2 point = mb->get_position();
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Camera *camera = p_camera;
Vector3 from = camera->project_ray_origin(point);
Vector3 normal = camera->project_ray_normal(point);
Transform local_xform = node->get_global_transform().affine_inverse();
from = local_xform.xform(from);
normal = local_xform.basis.xform(normal).normalized();
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List<int> areas;
node->get_area_list(&areas);
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float min_d = 1e10;
int min_area = -1;
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for (List<int>::Element *E = areas.front(); E; E = E->next()) {
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int area = E->get();
Rect3 aabb = node->area_get_bounds(area);
aabb.position *= node->get_cell_size();
aabb.size *= node->get_cell_size();
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Vector3 rclip, rnormal;
if (!aabb.intersects_segment(from, from + normal * 10000, &rclip, &rnormal))
continue;
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float d = normal.dot(rclip);
if (d < min_d) {
min_d = d;
min_area = area;
}
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}
selected_area = min_area;
update_areas();
}
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}
}
return false;
}
struct _CGMEItemSort {
String name;
int id;
_FORCE_INLINE_ bool operator<(const _CGMEItemSort &r_it) const { return name < r_it.name; }
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};
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void GridMapEditor::_set_display_mode(int p_mode) {
if (display_mode == p_mode) {
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return;
}
if (p_mode == DISPLAY_LIST) {
mode_list->set_pressed(true);
mode_thumbnail->set_pressed(false);
} else if (p_mode == DISPLAY_THUMBNAIL) {
mode_list->set_pressed(false);
mode_thumbnail->set_pressed(true);
}
display_mode = p_mode;
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update_pallete();
}
void GridMapEditor::update_pallete() {
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int selected = theme_pallete->get_current();
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theme_pallete->clear();
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if (display_mode == DISPLAY_THUMBNAIL) {
theme_pallete->set_max_columns(0);
theme_pallete->set_icon_mode(ItemList::ICON_MODE_TOP);
} else if (display_mode == DISPLAY_LIST) {
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theme_pallete->set_max_columns(1);
theme_pallete->set_icon_mode(ItemList::ICON_MODE_LEFT);
}
float min_size = EDITOR_DEF("editors/grid_map/preview_size", 64);
theme_pallete->set_fixed_icon_size(Size2(min_size, min_size));
theme_pallete->set_fixed_column_width(min_size * 3 / 2);
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theme_pallete->set_max_text_lines(2);
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Ref<MeshLibrary> theme = node->get_theme();
if (theme.is_null()) {
last_theme = NULL;
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return;
}
Vector<int> ids;
ids = theme->get_item_list();
List<_CGMEItemSort> il;
for (int i = 0; i < ids.size(); i++) {
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_CGMEItemSort is;
is.id = ids[i];
is.name = theme->get_item_name(ids[i]);
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il.push_back(is);
}
il.sort();
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int item = 0;
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for (List<_CGMEItemSort>::Element *E = il.front(); E; E = E->next()) {
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int id = E->get().id;
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theme_pallete->add_item("");
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String name = theme->get_item_name(id);
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Ref<Texture> preview = theme->get_item_preview(id);
if (!preview.is_null()) {
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theme_pallete->set_item_icon(item, preview);
theme_pallete->set_item_tooltip(item, name);
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}
if (name != "") {
theme_pallete->set_item_text(item, name);
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}
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theme_pallete->set_item_metadata(item, id);
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item++;
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}
if (selected != -1) {
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theme_pallete->select(selected);
}
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last_theme = theme.operator->();
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}
void GridMapEditor::_area_renamed() {
TreeItem *it = area_list->get_selected();
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int area = it->get_metadata(0);
if (area < 1)
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return;
node->area_set_name(area, it->get_text(0));
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}
void GridMapEditor::_area_selected() {
TreeItem *it = area_list->get_selected();
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int area = it->get_metadata(0);
if (area < 1)
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return;
selected_area = area;
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}
void GridMapEditor::update_areas() {
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area_list->clear();
List<int> areas;
node->get_area_list(&areas);
TreeItem *root = area_list->create_item(NULL);
area_list->set_hide_root(true);
TreeItem *selected = NULL;
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for (List<int>::Element *E = areas.front(); E; E = E->next()) {
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int area = E->get();
TreeItem *ti = area_list->create_item(root);
String name = node->area_get_name(area);
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ti->set_metadata(0, area);
ti->set_text(0, name);
ti->set_editable(0, true);
if (area == selected_area)
selected = ti;
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}
if (selected)
selected->select(0);
}
void GridMapEditor::edit(GridMap *p_gridmap) {
node = p_gridmap;
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VS *vs = VS::get_singleton();
last_mouseover = Vector3(-1, -1, -1);
input_action = INPUT_NONE;
selection.active = false;
_update_selection_transform();
_update_duplicate_indicator();
spatial_editor = editor->get_editor_plugin_screen()->cast_to<SpatialEditorPlugin>();
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if (!node) {
set_process(false);
for (int i = 0; i < 3; i++) {
VisualServer::get_singleton()->instance_set_visible(grid_instance[i], false);
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}
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VisualServer::get_singleton()->instance_set_visible(cursor_instance, false);
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_clear_areas();
return;
}
update_pallete();
update_areas();
set_process(true);
Vector3 edited_floor = p_gridmap->get_meta("_editor_floor_");
clip_mode = p_gridmap->has_meta("_editor_clip_") ? ClipMode(p_gridmap->get_meta("_editor_clip_").operator int()) : CLIP_DISABLED;
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for (int i = 0; i < 3; i++) {
if (vs->mesh_get_surface_count(grid[i]) > 0)
vs->mesh_remove_surface(grid[i], 0);
edit_floor[i] = edited_floor[i];
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}
{
//update grids
indicator_mat.instance();
indicator_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
indicator_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
indicator_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
indicator_mat->set_albedo(Color(0.8, 0.5, 0.1));
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Vector<Vector3> grid_points[3];
Vector<Color> grid_colors[3];
float cell_size[3] = { p_gridmap->get_cell_size(), p_gridmap->get_cell_size(), p_gridmap->get_cell_size() };
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for (int i = 0; i < 3; i++) {
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Vector3 axis;
axis[i] = 1;
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Vector3 axis_n1;
axis_n1[(i + 1) % 3] = cell_size[(i + 1) % 3];
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Vector3 axis_n2;
axis_n2[(i + 2) % 3] = cell_size[(i + 2) % 3];
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for (int j = -GRID_CURSOR_SIZE; j <= GRID_CURSOR_SIZE; j++) {
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for (int k = -GRID_CURSOR_SIZE; k <= GRID_CURSOR_SIZE; k++) {
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Vector3 p = axis_n1 * j + axis_n2 * k;
float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / GRID_CURSOR_SIZE)), 2);
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Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k;
float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / GRID_CURSOR_SIZE)), 2);
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Vector3 pk = axis_n1 * j + axis_n2 * (k + 1);
float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / GRID_CURSOR_SIZE)), 2);
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grid_points[i].push_back(p);
grid_points[i].push_back(pk);
grid_colors[i].push_back(Color(1, 1, 1, trans));
grid_colors[i].push_back(Color(1, 1, 1, transk));
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grid_points[i].push_back(p);
grid_points[i].push_back(pj);
grid_colors[i].push_back(Color(1, 1, 1, trans));
grid_colors[i].push_back(Color(1, 1, 1, transj));
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}
}
Array d;
d.resize(VS::ARRAY_MAX);
d[VS::ARRAY_VERTEX] = grid_points[i];
d[VS::ARRAY_COLOR] = grid_colors[i];
VisualServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], VisualServer::PRIMITIVE_LINES, d);
VisualServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid());
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}
}
update_grid();
_update_clip();
_update_areas_display();
}
void GridMapEditor::_update_clip() {
node->set_meta("_editor_clip_", clip_mode);
if (clip_mode == CLIP_DISABLED)
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node->set_clip(false);
else
node->set_clip(true, clip_mode == CLIP_ABOVE, edit_floor[edit_axis], edit_axis);
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}
void GridMapEditor::update_grid() {
grid_xform.origin.x -= 1; //force update in hackish way.. what do i care
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//VS *vs = VS::get_singleton();
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grid_ofs[edit_axis] = edit_floor[edit_axis] * node->get_cell_size();
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edit_grid_xform.origin = grid_ofs;
edit_grid_xform.basis = Basis();
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for (int i = 0; i < 3; i++) {
VisualServer::get_singleton()->instance_set_visible(grid_instance[i], i == edit_axis);
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}
updating = true;
floor->set_value(edit_floor[edit_axis]);
updating = false;
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}
void GridMapEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
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theme_pallete->connect("item_selected", this, "_item_selected_cbk");
edit_mode->connect("item_selected", this, "_edit_mode_changed");
area_list->connect("item_edited", this, "_area_renamed");
area_list->connect("item_selected", this, "_area_selected");
for (int i = 0; i < 3; i++) {
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grid[i] = VS::get_singleton()->mesh_create();
grid_instance[i] = VS::get_singleton()->instance_create2(grid[i], get_tree()->get_root()->get_world()->get_scenario());
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}
selection_instance = VisualServer::get_singleton()->instance_create2(selection_mesh, get_tree()->get_root()->get_world()->get_scenario());
duplicate_instance = VisualServer::get_singleton()->instance_create2(duplicate_mesh, get_tree()->get_root()->get_world()->get_scenario());
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_update_selection_transform();
_update_duplicate_indicator();
} else if (p_what == NOTIFICATION_EXIT_TREE) {
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for (int i = 0; i < 3; i++) {
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VS::get_singleton()->free(grid_instance[i]);
VS::get_singleton()->free(grid[i]);
grid_instance[i] = RID();
grid[i] = RID();
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}
VisualServer::get_singleton()->free(selection_instance);
VisualServer::get_singleton()->free(duplicate_instance);
selection_instance = RID();
duplicate_instance = RID();
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} else if (p_what == NOTIFICATION_PROCESS) {
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Transform xf = node->get_global_transform();
if (xf != grid_xform) {
for (int i = 0; i < 3; i++) {
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VS::get_singleton()->instance_set_transform(grid_instance[i], xf * edit_grid_xform);
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}
grid_xform = xf;
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}
Ref<MeshLibrary> cgmt = node->get_theme();
if (cgmt.operator->() != last_theme)
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update_pallete();
if (lock_view) {
EditorNode *editor = get_tree()->get_root()->get_child(0)->cast_to<EditorNode>();
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Plane p;
p.normal[edit_axis] = 1.0;
p.d = edit_floor[edit_axis] * node->get_cell_size();
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p = node->get_transform().xform(p); // plane to snap
SpatialEditorPlugin *sep = editor->get_editor_plugin_screen()->cast_to<SpatialEditorPlugin>();
if (sep)
sep->snap_cursor_to_plane(p);
//editor->get_editor_plugin_screen()->call("snap_cursor_to_plane",p);
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}
}
}
void GridMapEditor::_update_cursor_instance() {
if (!node) {
return;
}
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if (cursor_instance.is_valid())
VisualServer::get_singleton()->free(cursor_instance);
cursor_instance = RID();
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if (selected_pallete >= 0) {
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if (node && !node->get_theme().is_null()) {
Ref<Mesh> mesh = node->get_theme()->get_item_mesh(selected_pallete);
if (!mesh.is_null() && mesh->get_rid().is_valid()) {
cursor_instance = VisualServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world()->get_scenario());
VisualServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
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}
}
}
}
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void GridMapEditor::_item_selected_cbk(int idx) {
selected_pallete = theme_pallete->get_item_metadata(idx);
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_update_cursor_instance();
}
void GridMapEditor::_clear_areas() {
for (int i = 0; i < areas.size(); i++) {
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VisualServer::get_singleton()->free(areas[i].instance);
VisualServer::get_singleton()->free(areas[i].mesh);
}
areas.clear();
}
void GridMapEditor::_update_areas_display() {
if (!node) {
return;
}
#if 0
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_clear_areas();
List<int> areas;
node->get_area_list(&areas);
Transform global_xf = node->get_global_transform();
for(List<int>::Element *E=areas.front();E;E=E->next()) {
int area = E->get();
Color color;
if (node->area_is_exterior_portal(area))
color=Color(1,1,1,0.2);
else
color.set_hsv(Math::fmod(area*0.37,1),Math::fmod(area*0.75,1),1.0,0.2);
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RID material = VisualServer::get_singleton()->fixed_material_create();
VisualServer::get_singleton()->fixed_material_set_param( material, VS::FIXED_MATERIAL_PARAM_DIFFUSE,color );
VisualServer::get_singleton()->fixed_material_set_param( material, VS::FIXED_MATERIAL_PARAM_EMISSION,0.5 );
VisualServer::get_singleton()->fixed_material_set_flag( material, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
RID mesh = VisualServer::get_singleton()->mesh_create();
PoolVector<Plane> planes;
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for(int i=0;i<3;i++) {
Vector3 axis;
axis[i]=1.0;
planes.push_back(Plane(axis,1));
planes.push_back(Plane(-axis,0));
}
VisualServer::get_singleton()->mesh_add_surface_from_planes(mesh,planes);
VisualServer::get_singleton()->mesh_surface_set_material(mesh,0,material,true);
AreaDisplay ad;
ad.mesh=mesh;
ad.instance = VisualServer::get_singleton()->instance_create2(mesh,node->get_world()->get_scenario());
Transform xform;
Rect3 aabb = node->area_get_bounds(area);
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xform.origin=aabb.pos * node->get_cell_size();
xform.basis.scale(aabb.size * node->get_cell_size());
VisualServer::get_singleton()->instance_set_transform(ad.instance,global_xf * xform);
this->areas.push_back(ad);
}
#endif
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}
void GridMapEditor::_edit_mode_changed(int p_what) {
if (p_what == 0) {
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theme_pallete->show();
area_list->hide();
} else {
theme_pallete->hide();
area_list->show();
}
}
void GridMapEditor::_floor_changed(float p_value) {
if (updating)
return;
edit_floor[edit_axis] = p_value;
node->set_meta("_editor_floor_", Vector3(edit_floor[0], edit_floor[1], edit_floor[2]));
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update_grid();
_update_clip();
}
void GridMapEditor::_bind_methods() {
ClassDB::bind_method("_menu_option", &GridMapEditor::_menu_option);
ClassDB::bind_method("_configure", &GridMapEditor::_configure);
ClassDB::bind_method("_item_selected_cbk", &GridMapEditor::_item_selected_cbk);
ClassDB::bind_method("_edit_mode_changed", &GridMapEditor::_edit_mode_changed);
ClassDB::bind_method("_area_renamed", &GridMapEditor::_area_renamed);
ClassDB::bind_method("_area_selected", &GridMapEditor::_area_selected);
ClassDB::bind_method("_floor_changed", &GridMapEditor::_floor_changed);
ClassDB::bind_method(D_METHOD("_set_display_mode", "mode"), &GridMapEditor::_set_display_mode);
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}
GridMapEditor::GridMapEditor(EditorNode *p_editor) {
input_action = INPUT_NONE;
editor = p_editor;
undo_redo = p_editor->get_undo_redo();
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int mw = EDITOR_DEF("editors/grid_map/palette_min_width", 230);
Control *ec = memnew(Control);
ec->set_custom_minimum_size(Size2(mw, 0));
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add_child(ec);
spatial_editor_hb = memnew(HBoxContainer);
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SpatialEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
options = memnew(MenuButton);
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spatial_editor_hb->add_child(options);
spatial_editor_hb->hide();
options->set_text("Grid");
options->get_popup()->add_check_item("Snap View", MENU_OPTION_LOCK_VIEW);
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options->get_popup()->add_separator();
options->get_popup()->add_item("Prev Level (" + keycode_get_string(KEY_MASK_CMD) + "Down Wheel)", MENU_OPTION_PREV_LEVEL);
options->get_popup()->add_item("Next Level (" + keycode_get_string(KEY_MASK_CMD) + "Up Wheel)", MENU_OPTION_NEXT_LEVEL);
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options->get_popup()->add_separator();
options->get_popup()->add_check_item("Clip Disabled", MENU_OPTION_CLIP_DISABLED);
options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED), true);
options->get_popup()->add_check_item("Clip Above", MENU_OPTION_CLIP_ABOVE);
options->get_popup()->add_check_item("Clip Below", MENU_OPTION_CLIP_BELOW);
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options->get_popup()->add_separator();
options->get_popup()->add_check_item("Edit X Axis", MENU_OPTION_X_AXIS, KEY_Z);
options->get_popup()->add_check_item("Edit Y Axis", MENU_OPTION_Y_AXIS, KEY_X);
options->get_popup()->add_check_item("Edit Z Axis", MENU_OPTION_Z_AXIS, KEY_C);
options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true);
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options->get_popup()->add_separator();
options->get_popup()->add_item("Cursor Rotate X", MENU_OPTION_CURSOR_ROTATE_X, KEY_A);
options->get_popup()->add_item("Cursor Rotate Y", MENU_OPTION_CURSOR_ROTATE_Y, KEY_S);
options->get_popup()->add_item("Cursor Rotate Z", MENU_OPTION_CURSOR_ROTATE_Z, KEY_D);
options->get_popup()->add_item("Cursor Back Rotate X", MENU_OPTION_CURSOR_BACK_ROTATE_X, KEY_MASK_SHIFT + KEY_A);
options->get_popup()->add_item("Cursor Back Rotate Y", MENU_OPTION_CURSOR_BACK_ROTATE_Y, KEY_MASK_SHIFT + KEY_S);
options->get_popup()->add_item("Cursor Back Rotate Z", MENU_OPTION_CURSOR_BACK_ROTATE_Z, KEY_MASK_SHIFT + KEY_D);
options->get_popup()->add_item("Cursor Clear Rotation", MENU_OPTION_CURSOR_CLEAR_ROTATION, KEY_W);
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options->get_popup()->add_separator();
options->get_popup()->add_check_item("Duplicate Selects", MENU_OPTION_DUPLICATE_SELECTS);
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options->get_popup()->add_separator();
options->get_popup()->add_item("Create Area", MENU_OPTION_SELECTION_MAKE_AREA, KEY_CONTROL + KEY_C);
options->get_popup()->add_item("Create Exterior Connector", MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR);
options->get_popup()->add_item("Erase Area", MENU_OPTION_REMOVE_AREA);
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options->get_popup()->add_separator();
options->get_popup()->add_item("Selection -> Duplicate", MENU_OPTION_SELECTION_DUPLICATE, KEY_MASK_SHIFT + KEY_INSERT);
options->get_popup()->add_item("Selection -> Clear", MENU_OPTION_SELECTION_CLEAR, KEY_MASK_SHIFT + KEY_DELETE);
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//options->get_popup()->add_separator();
//options->get_popup()->add_item("Configure",MENU_OPTION_CONFIGURE);
options->get_popup()->add_separator();
options->get_popup()->add_item("Settings", MENU_OPTION_GRIDMAP_SETTINGS);
settings_dialog = memnew(ConfirmationDialog);
settings_dialog->set_title("GridMap Settings");
add_child(settings_dialog);
settings_vbc = memnew(VBoxContainer);
settings_vbc->set_custom_minimum_size(Size2(200, 0));
settings_dialog->add_child(settings_vbc);
settings_pick_distance = memnew(SpinBox);
settings_pick_distance->set_max(10000.0f);
settings_pick_distance->set_min(500.0f);
settings_pick_distance->set_step(1.0f);
settings_pick_distance->set_value(EDITOR_DEF("editors/grid_map/pick_distance", 5000.0));
settings_vbc->add_margin_child("Pick Distance:", settings_pick_distance);
clip_mode = CLIP_DISABLED;
options->get_popup()->connect("id_pressed", this, "_menu_option");
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HBoxContainer *hb = memnew(HBoxContainer);
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add_child(hb);
hb->set_h_size_flags(SIZE_EXPAND_FILL);
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edit_mode = memnew(OptionButton);
edit_mode->set_area_as_parent_rect();
edit_mode->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_BEGIN, 24);
edit_mode->set_margin(MARGIN_RIGHT, -14);
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edit_mode->add_item("Tiles");
edit_mode->add_item("Areas");
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hb->add_child(edit_mode);
edit_mode->set_h_size_flags(SIZE_EXPAND_FILL);
mode_thumbnail = memnew(ToolButton);
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mode_thumbnail->set_toggle_mode(true);
mode_thumbnail->set_pressed(true);
mode_thumbnail->set_icon(p_editor->get_gui_base()->get_icon("FileThumbnail", "EditorIcons"));
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hb->add_child(mode_thumbnail);
mode_thumbnail->connect("pressed", this, "_set_display_mode", varray(DISPLAY_THUMBNAIL));
mode_list = memnew(ToolButton);
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mode_list->set_toggle_mode(true);
mode_list->set_pressed(false);
mode_list->set_icon(p_editor->get_gui_base()->get_icon("FileList", "EditorIcons"));
hb->add_child(mode_list);
mode_list->connect("pressed", this, "_set_display_mode", varray(DISPLAY_LIST));
EDITOR_DEF("editors/grid_map/preview_size", 64);
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display_mode = DISPLAY_THUMBNAIL;
selected_area = -1;
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theme_pallete = memnew(ItemList);
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add_child(theme_pallete);
theme_pallete->set_v_size_flags(SIZE_EXPAND_FILL);
area_list = memnew(Tree);
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add_child(area_list);
area_list->set_v_size_flags(SIZE_EXPAND_FILL);
area_list->hide();
spatial_editor_hb->add_child(memnew(VSeparator));
Label *fl = memnew(Label);
fl->set_text(" Floor: ");
spatial_editor_hb->add_child(fl);
floor = memnew(SpinBox);
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floor->set_min(-32767);
floor->set_max(32767);
floor->set_step(1);
floor->get_line_edit()->add_constant_override("minimum_spaces", 16);
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spatial_editor_hb->add_child(floor);
floor->connect("value_changed", this, "_floor_changed");
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edit_axis = Vector3::AXIS_Y;
edit_floor[0] = -1;
edit_floor[1] = -1;
edit_floor[2] = -1;
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cursor_visible = false;
selected_pallete = -1;
lock_view = false;
cursor_rot = 0;
last_mouseover = Vector3(-1, -1, -1);
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selection_mesh = VisualServer::get_singleton()->mesh_create();
duplicate_mesh = VisualServer::get_singleton()->mesh_create();
{
//selection mesh create
PoolVector<Vector3> lines;
PoolVector<Vector3> triangles;
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for (int i = 0; i < 6; i++) {
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Vector3 face_points[4];
for (int j = 0; j < 4; j++) {
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float v[3];
v[0] = 1.0;
v[1] = 1 - 2 * ((j >> 1) & 1);
v[2] = v[1] * (1 - 2 * (j & 1));
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for (int k = 0; k < 3; k++) {
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if (i < 3)
face_points[j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1);
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else
face_points[3 - j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1);
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}
}
triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[1] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5));
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triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[3] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5));
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}
for (int i = 0; i < 12; i++) {
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Rect3 base(Vector3(0, 0, 0), Vector3(1, 1, 1));
Vector3 a, b;
base.get_edge(i, a, b);
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lines.push_back(a);
lines.push_back(b);
}
Array d;
d.resize(VS::ARRAY_MAX);
inner_mat.instance();
inner_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.3));
inner_mat->set_flag(SpatialMaterial::FLAG_ONTOP, true);
inner_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
inner_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
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d[VS::ARRAY_VERTEX] = triangles;
VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, VS::PRIMITIVE_TRIANGLES, d);
VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh, 0, inner_mat->get_rid());
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outer_mat.instance();
outer_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.3));
outer_mat->set_flag(SpatialMaterial::FLAG_ONTOP, true);
outer_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
outer_mat->set_line_width(3.0);
outer_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
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d[VS::ARRAY_VERTEX] = lines;
VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, VS::PRIMITIVE_LINES, d);
VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh, 1, outer_mat->get_rid());
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d[VS::ARRAY_VERTEX] = triangles;
VisualServer::get_singleton()->mesh_add_surface_from_arrays(duplicate_mesh, VS::PRIMITIVE_TRIANGLES, d);
VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh, 0, inner_mat->get_rid());
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d[VS::ARRAY_VERTEX] = lines;
VisualServer::get_singleton()->mesh_add_surface_from_arrays(duplicate_mesh, VS::PRIMITIVE_LINES, d);
VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh, 1, outer_mat->get_rid());
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}
selection.active = false;
updating = false;
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}
GridMapEditor::~GridMapEditor() {
for (int i = 0; i < 3; i++) {
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if (grid[i].is_valid())
VisualServer::get_singleton()->free(grid[i]);
if (grid_instance[i].is_valid())
VisualServer::get_singleton()->free(grid_instance[i]);
if (cursor_instance.is_valid())
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VisualServer::get_singleton()->free(cursor_instance);
}
VisualServer::get_singleton()->free(selection_mesh);
if (selection_instance.is_valid())
VisualServer::get_singleton()->free(selection_instance);
VisualServer::get_singleton()->free(duplicate_mesh);
if (duplicate_instance.is_valid())
VisualServer::get_singleton()->free(duplicate_instance);
_clear_areas();
}
void GridMapEditorPlugin::edit(Object *p_object) {
gridmap_editor->edit(p_object ? p_object->cast_to<GridMap>() : NULL);
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}
bool GridMapEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("GridMap");
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}
void GridMapEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
gridmap_editor->show();
gridmap_editor->spatial_editor_hb->show();
gridmap_editor->set_process(true);
} else {
gridmap_editor->spatial_editor_hb->hide();
gridmap_editor->hide();
gridmap_editor->edit(NULL);
gridmap_editor->set_process(false);
}
}
GridMapEditorPlugin::GridMapEditorPlugin(EditorNode *p_node) {
editor = p_node;
gridmap_editor = memnew(GridMapEditor(editor));
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SpatialEditor::get_singleton()->get_palette_split()->add_child(gridmap_editor);
SpatialEditor::get_singleton()->get_palette_split()->move_child(gridmap_editor, 0);
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gridmap_editor->hide();
}
GridMapEditorPlugin::~GridMapEditorPlugin() {
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}