2020-08-11 09:10:23 +00:00
|
|
|
// © 2016 and later: Unicode, Inc. and others.
|
|
|
|
// License & terms of use: http://www.unicode.org/copyright.html
|
|
|
|
//
|
|
|
|
// rbbitblb.h
|
|
|
|
//
|
|
|
|
|
|
|
|
/*
|
|
|
|
**********************************************************************
|
|
|
|
* Copyright (c) 2002-2016, International Business Machines
|
|
|
|
* Corporation and others. All Rights Reserved.
|
|
|
|
**********************************************************************
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef RBBITBLB_H
|
|
|
|
#define RBBITBLB_H
|
|
|
|
|
|
|
|
#include "unicode/utypes.h"
|
|
|
|
|
|
|
|
#if !UCONFIG_NO_BREAK_ITERATION
|
|
|
|
|
|
|
|
#include "unicode/uobject.h"
|
|
|
|
#include "unicode/rbbi.h"
|
|
|
|
#include "rbbidata.h"
|
|
|
|
#include "rbbirb.h"
|
|
|
|
#include "rbbinode.h"
|
|
|
|
|
|
|
|
|
|
|
|
U_NAMESPACE_BEGIN
|
|
|
|
|
|
|
|
class RBBIRuleScanner;
|
|
|
|
class RBBIRuleBuilder;
|
|
|
|
class UVector32;
|
|
|
|
|
|
|
|
//
|
|
|
|
// class RBBITableBuilder is part of the RBBI rule compiler.
|
|
|
|
// It builds the state transition table used by the RBBI runtime
|
|
|
|
// from the expression syntax tree generated by the rule scanner.
|
|
|
|
//
|
|
|
|
// This class is part of the RBBI implementation only.
|
|
|
|
// There is no user-visible public API here.
|
|
|
|
//
|
|
|
|
|
|
|
|
class RBBITableBuilder : public UMemory {
|
|
|
|
public:
|
|
|
|
RBBITableBuilder(RBBIRuleBuilder *rb, RBBINode **rootNode, UErrorCode &status);
|
|
|
|
~RBBITableBuilder();
|
|
|
|
|
|
|
|
void buildForwardTable();
|
|
|
|
|
|
|
|
/** Return the runtime size in bytes of the built state table. */
|
|
|
|
int32_t getTableSize() const;
|
|
|
|
|
|
|
|
/** Fill in the runtime state table. Sufficient memory must exist at the specified location.
|
|
|
|
*/
|
|
|
|
void exportTable(void *where);
|
|
|
|
|
|
|
|
/** Use 8 bits to encode the forward table */
|
|
|
|
bool use8BitsForTable() const;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Find duplicate (redundant) character classes. Begin looking with categories.first.
|
|
|
|
* Duplicate, if found are returned in the categories parameter.
|
|
|
|
* This is an iterator-like function, used to identify character classes
|
|
|
|
* (state table columns) that can be eliminated.
|
|
|
|
* @param categories in/out parameter, specifies where to start looking for duplicates,
|
|
|
|
* and returns the first pair of duplicates found, if any.
|
|
|
|
* @return true if duplicate char classes were found, false otherwise.
|
|
|
|
*/
|
|
|
|
bool findDuplCharClassFrom(IntPair *categories);
|
|
|
|
|
|
|
|
/** Remove a column from the state table. Used when two character categories
|
2021-10-28 06:15:28 +00:00
|
|
|
* have been found equivalent, and merged together, to eliminate the unneeded table column.
|
2020-08-11 09:10:23 +00:00
|
|
|
*/
|
|
|
|
void removeColumn(int32_t column);
|
|
|
|
|
|
|
|
/**
|
2021-10-28 06:15:28 +00:00
|
|
|
* Check for, and remove duplicate states (table rows).
|
2020-08-11 09:10:23 +00:00
|
|
|
* @return the number of states removed.
|
|
|
|
*/
|
|
|
|
int32_t removeDuplicateStates();
|
|
|
|
|
|
|
|
/** Build the safe reverse table from the already-constructed forward table. */
|
|
|
|
void buildSafeReverseTable(UErrorCode &status);
|
|
|
|
|
|
|
|
/** Return the runtime size in bytes of the built safe reverse state table. */
|
|
|
|
int32_t getSafeTableSize() const;
|
|
|
|
|
|
|
|
/** Fill in the runtime safe state table. Sufficient memory must exist at the specified location.
|
|
|
|
*/
|
|
|
|
void exportSafeTable(void *where);
|
|
|
|
|
|
|
|
/** Use 8 bits to encode the safe reverse table */
|
|
|
|
bool use8BitsForSafeTable() const;
|
|
|
|
|
|
|
|
private:
|
|
|
|
void calcNullable(RBBINode *n);
|
|
|
|
void calcFirstPos(RBBINode *n);
|
|
|
|
void calcLastPos(RBBINode *n);
|
|
|
|
void calcFollowPos(RBBINode *n);
|
|
|
|
void calcChainedFollowPos(RBBINode *n, RBBINode *endMarkNode);
|
|
|
|
void bofFixup();
|
|
|
|
void buildStateTable();
|
|
|
|
void mapLookAheadRules();
|
|
|
|
void flagAcceptingStates();
|
|
|
|
void flagLookAheadStates();
|
|
|
|
void flagTaggedStates();
|
|
|
|
void mergeRuleStatusVals();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Merge redundant state table columns, eliminating character classes with identical behavior.
|
|
|
|
* Done after the state tables are generated, just before converting to their run-time format.
|
|
|
|
*/
|
|
|
|
int32_t mergeColumns();
|
|
|
|
|
|
|
|
void addRuleRootNodes(UVector *dest, RBBINode *node);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Find duplicate (redundant) states, beginning at the specified pair,
|
|
|
|
* within this state table. This is an iterator-like function, used to
|
|
|
|
* identify states (state table rows) that can be eliminated.
|
|
|
|
* @param states in/out parameter, specifies where to start looking for duplicates,
|
|
|
|
* and returns the first pair of duplicates found, if any.
|
|
|
|
* @return true if duplicate states were found, false otherwise.
|
|
|
|
*/
|
|
|
|
bool findDuplicateState(IntPair *states);
|
|
|
|
|
|
|
|
/** Remove a duplicate state.
|
|
|
|
* @param duplStates The duplicate states. The first is kept, the second is removed.
|
|
|
|
* All references to the second in the state table are retargeted
|
|
|
|
* to the first.
|
|
|
|
*/
|
|
|
|
void removeState(IntPair duplStates);
|
|
|
|
|
|
|
|
/** Find the next duplicate state in the safe reverse table. An iterator function.
|
|
|
|
* @param states in/out parameter, specifies where to start looking for duplicates,
|
|
|
|
* and returns the first pair of duplicates found, if any.
|
|
|
|
* @return true if a duplicate pair of states was found.
|
|
|
|
*/
|
|
|
|
bool findDuplicateSafeState(IntPair *states);
|
|
|
|
|
|
|
|
/** Remove a duplicate state from the safe table.
|
|
|
|
* @param duplStates The duplicate states. The first is kept, the second is removed.
|
|
|
|
* All references to the second in the state table are retargeted
|
|
|
|
* to the first.
|
|
|
|
*/
|
|
|
|
void removeSafeState(IntPair duplStates);
|
|
|
|
|
|
|
|
// Set functions for UVector.
|
|
|
|
// TODO: make a USet subclass of UVector
|
|
|
|
|
|
|
|
void setAdd(UVector *dest, UVector *source);
|
|
|
|
UBool setEquals(UVector *a, UVector *b);
|
|
|
|
|
|
|
|
void sortedAdd(UVector **dest, int32_t val);
|
|
|
|
|
|
|
|
public:
|
|
|
|
#ifdef RBBI_DEBUG
|
|
|
|
void printSet(UVector *s);
|
2023-05-23 00:05:01 +00:00
|
|
|
void printPosSets(RBBINode *n /* = nullptr */);
|
2020-08-11 09:10:23 +00:00
|
|
|
void printStates();
|
|
|
|
void printRuleStatusTable();
|
|
|
|
void printReverseTable();
|
|
|
|
#else
|
|
|
|
#define printSet(s)
|
|
|
|
#define printPosSets(n)
|
|
|
|
#define printStates()
|
|
|
|
#define printRuleStatusTable()
|
|
|
|
#define printReverseTable()
|
|
|
|
#endif
|
|
|
|
|
|
|
|
private:
|
|
|
|
RBBIRuleBuilder *fRB;
|
|
|
|
RBBINode *&fTree; // The root node of the parse tree to build a
|
|
|
|
// table for.
|
|
|
|
UErrorCode *fStatus;
|
|
|
|
|
|
|
|
/** State Descriptors, UVector<RBBIStateDescriptor> */
|
|
|
|
UVector *fDStates; // D states (Aho's terminology)
|
|
|
|
// Index is state number
|
|
|
|
// Contents are RBBIStateDescriptor pointers.
|
|
|
|
|
|
|
|
/** Synthesized safe table, UVector of UnicodeString, one string per table row. */
|
|
|
|
UVector *fSafeTable;
|
|
|
|
|
|
|
|
/** Map from rule number (fVal in look ahead nodes) to sequential lookahead index. */
|
|
|
|
UVector32 *fLookAheadRuleMap = nullptr;
|
|
|
|
|
|
|
|
/* Counter used when assigning lookahead rule numbers.
|
|
|
|
* Contains the last look-ahead number already in use.
|
|
|
|
* The first look-ahead number is 2; Number 1 (ACCEPTING_UNCONDITIONAL) is reserved
|
|
|
|
* for non-lookahead accepting states. See the declarations of RBBIStateTableRowT. */
|
|
|
|
int32_t fLASlotsInUse = ACCEPTING_UNCONDITIONAL;
|
|
|
|
|
|
|
|
|
|
|
|
RBBITableBuilder(const RBBITableBuilder &other) = delete; // forbid copying of this class
|
|
|
|
RBBITableBuilder &operator=(const RBBITableBuilder &other) = delete; // forbid copying of this class
|
|
|
|
};
|
|
|
|
|
|
|
|
//
|
|
|
|
// RBBIStateDescriptor - The DFA is constructed as a set of these descriptors,
|
|
|
|
// one for each state.
|
|
|
|
class RBBIStateDescriptor : public UMemory {
|
|
|
|
public:
|
|
|
|
UBool fMarked;
|
|
|
|
uint32_t fAccepting;
|
|
|
|
uint32_t fLookAhead;
|
|
|
|
UVector *fTagVals;
|
|
|
|
int32_t fTagsIdx;
|
|
|
|
UVector *fPositions; // Set of parse tree positions associated
|
|
|
|
// with this state. Unordered (it's a set).
|
|
|
|
// UVector contents are RBBINode *
|
|
|
|
|
|
|
|
UVector32 *fDtran; // Transitions out of this state.
|
|
|
|
// indexed by input character
|
|
|
|
// contents is int index of dest state
|
|
|
|
// in RBBITableBuilder.fDStates
|
|
|
|
|
|
|
|
RBBIStateDescriptor(int maxInputSymbol, UErrorCode *fStatus);
|
|
|
|
~RBBIStateDescriptor();
|
|
|
|
|
|
|
|
private:
|
2022-10-28 06:11:55 +00:00
|
|
|
RBBIStateDescriptor(const RBBIStateDescriptor &other) = delete; // forbid copying of this class
|
|
|
|
RBBIStateDescriptor &operator=(const RBBIStateDescriptor &other) = delete; // forbid copying of this class
|
2020-08-11 09:10:23 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
U_NAMESPACE_END
|
|
|
|
|
|
|
|
#endif /* #if !UCONFIG_NO_BREAK_ITERATION */
|
|
|
|
|
|
|
|
#endif
|