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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "RenderingDevice" inherits= "Object" version= "4.0" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
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<brief_description >
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Abstraction for working with modern low-level graphics APIs.
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</brief_description>
<description >
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[RenderingDevice] is an abstraction for working with modern low-level graphics APIs such as Vulkan.
On startup, Godot creates a global [RenderingDevice] which can be retrieved using [method RenderingServer.get_rendering_device]. This global RenderingDevice performs drawing to the screen.
Internally, [RenderingDevice] is used in Godot to provide support for several modern low-level graphics APIs while reducing the amount of code duplication required.
[b]Local RenderingDevices:[/b] Using [method RenderingServer.create_local_rendering_device], you can create "secondary" rendering devices to perform drawing and GPU compute operations on separate threads.
[b]Note:[/b] [RenderingDevice] is not available when running in headless mode or when using the OpenGL renderer.
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</description>
<tutorials >
</tutorials>
<methods >
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<method name= "barrier" >
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<return type= "void" />
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<param index= "0" name= "from" type= "int" enum= "RenderingDevice.BarrierMask" default= "7" />
<param index= "1" name= "to" type= "int" enum= "RenderingDevice.BarrierMask" default= "7" />
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<description >
</description>
</method>
<method name= "buffer_clear" >
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<return type= "int" enum= "Error" />
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<param index= "0" name= "buffer" type= "RID" />
<param index= "1" name= "offset" type= "int" />
<param index= "2" name= "size_bytes" type= "int" />
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<param index= "3" name= "post_barrier" type= "int" enum= "RenderingDevice.BarrierMask" default= "7" />
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<description >
</description>
</method>
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<method name= "buffer_get_data" >
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<return type= "PackedByteArray" />
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<param index= "0" name= "buffer" type= "RID" />
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<description >
</description>
</method>
<method name= "buffer_update" >
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<return type= "int" enum= "Error" />
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<param index= "0" name= "buffer" type= "RID" />
<param index= "1" name= "offset" type= "int" />
<param index= "2" name= "size_bytes" type= "int" />
<param index= "3" name= "data" type= "PackedByteArray" />
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<param index= "4" name= "post_barrier" type= "int" enum= "RenderingDevice.BarrierMask" default= "7" />
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<description >
</description>
</method>
<method name= "capture_timestamp" >
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<return type= "void" />
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<param index= "0" name= "name" type= "String" />
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<description >
</description>
</method>
<method name= "compute_list_add_barrier" >
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<return type= "void" />
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<param index= "0" name= "compute_list" type= "int" />
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<description >
</description>
</method>
<method name= "compute_list_begin" >
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<return type= "int" />
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<param index= "0" name= "allow_draw_overlap" type= "bool" default= "false" />
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<description >
</description>
</method>
<method name= "compute_list_bind_compute_pipeline" >
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<return type= "void" />
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<param index= "0" name= "compute_list" type= "int" />
<param index= "1" name= "compute_pipeline" type= "RID" />
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<description >
</description>
</method>
<method name= "compute_list_bind_uniform_set" >
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<return type= "void" />
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<param index= "0" name= "compute_list" type= "int" />
<param index= "1" name= "uniform_set" type= "RID" />
<param index= "2" name= "set_index" type= "int" />
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<description >
</description>
</method>
<method name= "compute_list_dispatch" >
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<return type= "void" />
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<param index= "0" name= "compute_list" type= "int" />
<param index= "1" name= "x_groups" type= "int" />
<param index= "2" name= "y_groups" type= "int" />
<param index= "3" name= "z_groups" type= "int" />
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<description >
</description>
</method>
<method name= "compute_list_end" >
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<return type= "void" />
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<param index= "0" name= "post_barrier" type= "int" enum= "RenderingDevice.BarrierMask" default= "7" />
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<description >
</description>
</method>
<method name= "compute_list_set_push_constant" >
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<return type= "void" />
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<param index= "0" name= "compute_list" type= "int" />
<param index= "1" name= "buffer" type= "PackedByteArray" />
<param index= "2" name= "size_bytes" type= "int" />
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<description >
</description>
</method>
<method name= "compute_pipeline_create" >
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<return type= "RID" />
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<param index= "0" name= "shader" type= "RID" />
<param index= "1" name= "specialization_constants" type= "RDPipelineSpecializationConstant[]" default= "[]" />
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<description >
</description>
</method>
<method name= "compute_pipeline_is_valid" >
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<return type= "bool" />
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<param index= "0" name= "compute_pieline" type= "RID" />
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<description >
</description>
</method>
<method name= "create_local_device" >
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<return type= "RenderingDevice" />
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<description >
</description>
</method>
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<method name= "draw_command_begin_label" >
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<return type= "void" />
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<param index= "0" name= "name" type= "String" />
<param index= "1" name= "color" type= "Color" />
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<description >
</description>
</method>
<method name= "draw_command_end_label" >
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<return type= "void" />
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<description >
</description>
</method>
<method name= "draw_command_insert_label" >
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<return type= "void" />
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<param index= "0" name= "name" type= "String" />
<param index= "1" name= "color" type= "Color" />
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<description >
</description>
</method>
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<method name= "draw_list_begin" >
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<return type= "int" />
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<param index= "0" name= "framebuffer" type= "RID" />
<param index= "1" name= "initial_color_action" type= "int" enum= "RenderingDevice.InitialAction" />
<param index= "2" name= "final_color_action" type= "int" enum= "RenderingDevice.FinalAction" />
<param index= "3" name= "initial_depth_action" type= "int" enum= "RenderingDevice.InitialAction" />
<param index= "4" name= "final_depth_action" type= "int" enum= "RenderingDevice.FinalAction" />
<param index= "5" name= "clear_color_values" type= "PackedColorArray" default= "PackedColorArray()" />
<param index= "6" name= "clear_depth" type= "float" default= "1.0" />
<param index= "7" name= "clear_stencil" type= "int" default= "0" />
<param index= "8" name= "region" type= "Rect2" default= "Rect2(0, 0, 0, 0)" />
<param index= "9" name= "storage_textures" type= "Array" default= "[]" />
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<description >
</description>
</method>
<method name= "draw_list_begin_for_screen" >
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<return type= "int" />
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<param index= "0" name= "screen" type= "int" default= "0" />
<param index= "1" name= "clear_color" type= "Color" default= "Color(0, 0, 0, 1)" />
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<description >
</description>
</method>
<method name= "draw_list_begin_split" >
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<return type= "PackedInt64Array" />
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<param index= "0" name= "framebuffer" type= "RID" />
<param index= "1" name= "splits" type= "int" />
<param index= "2" name= "initial_color_action" type= "int" enum= "RenderingDevice.InitialAction" />
<param index= "3" name= "final_color_action" type= "int" enum= "RenderingDevice.FinalAction" />
<param index= "4" name= "initial_depth_action" type= "int" enum= "RenderingDevice.InitialAction" />
<param index= "5" name= "final_depth_action" type= "int" enum= "RenderingDevice.FinalAction" />
<param index= "6" name= "clear_color_values" type= "PackedColorArray" default= "PackedColorArray()" />
<param index= "7" name= "clear_depth" type= "float" default= "1.0" />
<param index= "8" name= "clear_stencil" type= "int" default= "0" />
<param index= "9" name= "region" type= "Rect2" default= "Rect2(0, 0, 0, 0)" />
<param index= "10" name= "storage_textures" type= "RID[]" default= "[]" />
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<description >
</description>
</method>
<method name= "draw_list_bind_index_array" >
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<return type= "void" />
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<param index= "0" name= "draw_list" type= "int" />
<param index= "1" name= "index_array" type= "RID" />
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<description >
</description>
</method>
<method name= "draw_list_bind_render_pipeline" >
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<return type= "void" />
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<param index= "0" name= "draw_list" type= "int" />
<param index= "1" name= "render_pipeline" type= "RID" />
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<description >
</description>
</method>
<method name= "draw_list_bind_uniform_set" >
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<return type= "void" />
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<param index= "0" name= "draw_list" type= "int" />
<param index= "1" name= "uniform_set" type= "RID" />
<param index= "2" name= "set_index" type= "int" />
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<description >
</description>
</method>
<method name= "draw_list_bind_vertex_array" >
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<return type= "void" />
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<param index= "0" name= "draw_list" type= "int" />
<param index= "1" name= "vertex_array" type= "RID" />
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<description >
</description>
</method>
<method name= "draw_list_disable_scissor" >
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<return type= "void" />
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<param index= "0" name= "draw_list" type= "int" />
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<description >
</description>
</method>
<method name= "draw_list_draw" >
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<return type= "void" />
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<param index= "0" name= "draw_list" type= "int" />
<param index= "1" name= "use_indices" type= "bool" />
<param index= "2" name= "instances" type= "int" />
<param index= "3" name= "procedural_vertex_count" type= "int" default= "0" />
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<description >
</description>
</method>
<method name= "draw_list_enable_scissor" >
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<return type= "void" />
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<param index= "0" name= "draw_list" type= "int" />
<param index= "1" name= "rect" type= "Rect2" default= "Rect2(0, 0, 0, 0)" />
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<description >
</description>
</method>
<method name= "draw_list_end" >
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<return type= "void" />
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<param index= "0" name= "post_barrier" type= "int" enum= "RenderingDevice.BarrierMask" default= "7" />
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<description >
</description>
</method>
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<method name= "draw_list_set_blend_constants" >
<return type= "void" />
<param index= "0" name= "draw_list" type= "int" />
<param index= "1" name= "color" type= "Color" />
<description >
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Sets blend constants for draw list, blend constants are used only if the graphics pipeline is created with [constant DYNAMIC_STATE_BLEND_CONSTANTS] flag set.
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</description>
</method>
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<method name= "draw_list_set_push_constant" >
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<return type= "void" />
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<param index= "0" name= "draw_list" type= "int" />
<param index= "1" name= "buffer" type= "PackedByteArray" />
<param index= "2" name= "size_bytes" type= "int" />
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<description >
</description>
</method>
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<method name= "draw_list_switch_to_next_pass" >
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<return type= "int" />
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<description >
</description>
</method>
<method name= "draw_list_switch_to_next_pass_split" >
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<return type= "PackedInt64Array" />
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<param index= "0" name= "splits" type= "int" />
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<description >
</description>
</method>
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<method name= "framebuffer_create" >
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<return type= "RID" />
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<param index= "0" name= "textures" type= "RID[]" />
<param index= "1" name= "validate_with_format" type= "int" default= "-1" />
<param index= "2" name= "view_count" type= "int" default= "1" />
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<description >
</description>
</method>
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<method name= "framebuffer_create_empty" >
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<return type= "RID" />
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<param index= "0" name= "size" type= "Vector2i" />
<param index= "1" name= "samples" type= "int" enum= "RenderingDevice.TextureSamples" default= "0" />
<param index= "2" name= "validate_with_format" type= "int" default= "-1" />
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<description >
</description>
</method>
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<method name= "framebuffer_create_multipass" >
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<return type= "RID" />
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<param index= "0" name= "textures" type= "RID[]" />
<param index= "1" name= "passes" type= "RDFramebufferPass[]" />
<param index= "2" name= "validate_with_format" type= "int" default= "-1" />
<param index= "3" name= "view_count" type= "int" default= "1" />
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<description >
</description>
</method>
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<method name= "framebuffer_format_create" >
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<return type= "int" />
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<param index= "0" name= "attachments" type= "RDAttachmentFormat[]" />
<param index= "1" name= "view_count" type= "int" default= "1" />
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<description >
</description>
</method>
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<method name= "framebuffer_format_create_empty" >
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<return type= "int" />
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<param index= "0" name= "samples" type= "int" enum= "RenderingDevice.TextureSamples" default= "0" />
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<description >
</description>
</method>
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<method name= "framebuffer_format_create_multipass" >
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<return type= "int" />
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<param index= "0" name= "attachments" type= "RDAttachmentFormat[]" />
<param index= "1" name= "passes" type= "RDFramebufferPass[]" />
<param index= "2" name= "view_count" type= "int" default= "1" />
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<description >
</description>
</method>
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<method name= "framebuffer_format_get_texture_samples" >
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<return type= "int" enum= "RenderingDevice.TextureSamples" />
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<param index= "0" name= "format" type= "int" />
<param index= "1" name= "render_pass" type= "int" default= "0" />
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<description >
</description>
</method>
<method name= "framebuffer_get_format" >
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<return type= "int" />
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<param index= "0" name= "framebuffer" type= "RID" />
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<description >
</description>
</method>
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<method name= "framebuffer_is_valid" qualifiers= "const" >
<return type= "bool" />
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<param index= "0" name= "framebuffer" type= "RID" />
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<description >
</description>
</method>
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<method name= "free_rid" >
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<return type= "void" />
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<param index= "0" name= "rid" type= "RID" />
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<description >
</description>
</method>
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<method name= "full_barrier" >
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<return type= "void" />
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<description >
</description>
</method>
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<method name= "get_captured_timestamp_cpu_time" qualifiers= "const" >
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<return type= "int" />
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<param index= "0" name= "index" type= "int" />
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<description >
</description>
</method>
<method name= "get_captured_timestamp_gpu_time" qualifiers= "const" >
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<return type= "int" />
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<param index= "0" name= "index" type= "int" />
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<description >
</description>
</method>
<method name= "get_captured_timestamp_name" qualifiers= "const" >
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<return type= "String" />
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<param index= "0" name= "index" type= "int" />
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<description >
</description>
</method>
<method name= "get_captured_timestamps_count" qualifiers= "const" >
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<return type= "int" />
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<description >
</description>
</method>
<method name= "get_captured_timestamps_frame" qualifiers= "const" >
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<return type= "int" />
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<description >
</description>
</method>
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<method name= "get_device_name" qualifiers= "const" >
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<return type= "String" />
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<description >
</description>
</method>
<method name= "get_device_pipeline_cache_uuid" qualifiers= "const" >
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<return type= "String" />
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<description >
</description>
</method>
<method name= "get_device_vendor_name" qualifiers= "const" >
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<return type= "String" />
2021-02-08 11:34:28 +00:00
<description >
</description>
</method>
2021-08-29 02:52:19 +00:00
<method name= "get_driver_resource" >
<return type= "int" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "resource" type= "int" enum= "RenderingDevice.DriverResource" />
<param index= "1" name= "rid" type= "RID" />
<param index= "2" name= "index" type= "int" />
2021-08-29 02:52:19 +00:00
<description >
</description>
</method>
2020-04-20 02:19:21 +00:00
<method name= "get_frame_delay" qualifiers= "const" >
2021-07-30 13:28:05 +00:00
<return type= "int" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
2021-07-02 23:14:19 +00:00
<method name= "get_memory_usage" qualifiers= "const" >
2021-07-30 13:28:05 +00:00
<return type= "int" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "type" type= "int" enum= "RenderingDevice.MemoryType" />
2021-07-02 23:14:19 +00:00
<description >
</description>
</method>
2020-04-20 02:19:21 +00:00
<method name= "index_array_create" >
2021-07-30 13:28:05 +00:00
<return type= "RID" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "index_buffer" type= "RID" />
<param index= "1" name= "index_offset" type= "int" />
<param index= "2" name= "index_count" type= "int" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "index_buffer_create" >
2021-07-30 13:28:05 +00:00
<return type= "RID" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "size_indices" type= "int" />
<param index= "1" name= "format" type= "int" enum= "RenderingDevice.IndexBufferFormat" />
<param index= "2" name= "data" type= "PackedByteArray" default= "PackedByteArray()" />
<param index= "3" name= "use_restart_indices" type= "bool" default= "false" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
2022-02-11 11:33:54 +00:00
<method name= "limit_get" qualifiers= "const" >
2021-07-30 13:28:05 +00:00
<return type= "int" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "limit" type= "int" enum= "RenderingDevice.Limit" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "render_pipeline_create" >
2021-07-30 13:28:05 +00:00
<return type= "RID" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "shader" type= "RID" />
<param index= "1" name= "framebuffer_format" type= "int" />
<param index= "2" name= "vertex_format" type= "int" />
<param index= "3" name= "primitive" type= "int" enum= "RenderingDevice.RenderPrimitive" />
<param index= "4" name= "rasterization_state" type= "RDPipelineRasterizationState" />
<param index= "5" name= "multisample_state" type= "RDPipelineMultisampleState" />
<param index= "6" name= "stencil_state" type= "RDPipelineDepthStencilState" />
<param index= "7" name= "color_blend_state" type= "RDPipelineColorBlendState" />
2022-12-11 12:37:35 +00:00
<param index= "8" name= "dynamic_state_flags" type= "int" enum= "RenderingDevice.PipelineDynamicStateFlags" default= "0" />
2022-08-06 18:11:48 +00:00
<param index= "9" name= "for_render_pass" type= "int" default= "0" />
<param index= "10" name= "specialization_constants" type= "RDPipelineSpecializationConstant[]" default= "[]" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "render_pipeline_is_valid" >
2021-07-30 13:28:05 +00:00
<return type= "bool" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "render_pipeline" type= "RID" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "sampler_create" >
2021-07-30 13:28:05 +00:00
<return type= "RID" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "state" type= "RDSamplerState" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "screen_get_framebuffer_format" qualifiers= "const" >
2021-07-30 13:28:05 +00:00
<return type= "int" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "screen_get_height" qualifiers= "const" >
2021-07-30 13:28:05 +00:00
<return type= "int" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "screen" type= "int" default= "0" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "screen_get_width" qualifiers= "const" >
2021-07-30 13:28:05 +00:00
<return type= "int" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "screen" type= "int" default= "0" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
2021-01-28 10:26:37 +00:00
<method name= "set_resource_name" >
2021-07-30 13:28:05 +00:00
<return type= "void" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "id" type= "RID" />
<param index= "1" name= "name" type= "String" />
2021-01-28 10:26:37 +00:00
<description >
</description>
</method>
Implement Binary Shader Compilation
* Added an extra stage before compiling shader, which is generating a binary blob.
* On Vulkan, this allows caching the SPIRV reflection information, which is expensive to parse.
* On other (future) RenderingDevices, it allows caching converted binary data, such as DXIL or MSL.
This PR makes the shader cache include the reflection information, hence editor startup times are significantly improved.
I tested this well and it appears to work, and I added a lot of consistency checks, but because it includes writing and reading binary information, rare bugs may pop up, so be aware.
There was not much of a choice for storing the reflection information, given shaders can be a lot, take a lot of space and take time to parse.
2021-07-25 14:22:55 +00:00
<method name= "shader_compile_binary_from_spirv" >
2021-07-30 13:28:05 +00:00
<return type= "PackedByteArray" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "spirv_data" type= "RDShaderSPIRV" />
<param index= "1" name= "name" type= "String" default= """" />
Implement Binary Shader Compilation
* Added an extra stage before compiling shader, which is generating a binary blob.
* On Vulkan, this allows caching the SPIRV reflection information, which is expensive to parse.
* On other (future) RenderingDevices, it allows caching converted binary data, such as DXIL or MSL.
This PR makes the shader cache include the reflection information, hence editor startup times are significantly improved.
I tested this well and it appears to work, and I added a lot of consistency checks, but because it includes writing and reading binary information, rare bugs may pop up, so be aware.
There was not much of a choice for storing the reflection information, given shaders can be a lot, take a lot of space and take time to parse.
2021-07-25 14:22:55 +00:00
<description >
</description>
</method>
<method name= "shader_compile_spirv_from_source" >
2021-07-30 13:28:05 +00:00
<return type= "RDShaderSPIRV" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "shader_source" type= "RDShaderSource" />
<param index= "1" name= "allow_cache" type= "bool" default= "true" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
Implement Binary Shader Compilation
* Added an extra stage before compiling shader, which is generating a binary blob.
* On Vulkan, this allows caching the SPIRV reflection information, which is expensive to parse.
* On other (future) RenderingDevices, it allows caching converted binary data, such as DXIL or MSL.
This PR makes the shader cache include the reflection information, hence editor startup times are significantly improved.
I tested this well and it appears to work, and I added a lot of consistency checks, but because it includes writing and reading binary information, rare bugs may pop up, so be aware.
There was not much of a choice for storing the reflection information, given shaders can be a lot, take a lot of space and take time to parse.
2021-07-25 14:22:55 +00:00
<method name= "shader_create_from_bytecode" >
2021-07-30 13:28:05 +00:00
<return type= "RID" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "binary_data" type= "PackedByteArray" />
Implement Binary Shader Compilation
* Added an extra stage before compiling shader, which is generating a binary blob.
* On Vulkan, this allows caching the SPIRV reflection information, which is expensive to parse.
* On other (future) RenderingDevices, it allows caching converted binary data, such as DXIL or MSL.
This PR makes the shader cache include the reflection information, hence editor startup times are significantly improved.
I tested this well and it appears to work, and I added a lot of consistency checks, but because it includes writing and reading binary information, rare bugs may pop up, so be aware.
There was not much of a choice for storing the reflection information, given shaders can be a lot, take a lot of space and take time to parse.
2021-07-25 14:22:55 +00:00
<description >
</description>
</method>
<method name= "shader_create_from_spirv" >
2021-08-16 17:51:29 +00:00
<return type= "RID" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "spirv_data" type= "RDShaderSPIRV" />
<param index= "1" name= "name" type= "String" default= """" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "shader_get_vertex_input_attribute_mask" >
2021-07-30 13:28:05 +00:00
<return type= "int" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "shader" type= "RID" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "storage_buffer_create" >
2021-07-30 13:28:05 +00:00
<return type= "RID" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "size_bytes" type= "int" />
<param index= "1" name= "data" type= "PackedByteArray" default= "PackedByteArray()" />
2022-12-15 10:27:57 +00:00
<param index= "2" name= "usage" type= "int" enum= "RenderingDevice.StorageBufferUsage" default= "0" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "submit" >
2021-07-30 13:28:05 +00:00
<return type= "void" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "sync" >
2021-07-30 13:28:05 +00:00
<return type= "void" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "texture_buffer_create" >
2021-07-30 13:28:05 +00:00
<return type= "RID" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "size_bytes" type= "int" />
<param index= "1" name= "format" type= "int" enum= "RenderingDevice.DataFormat" />
<param index= "2" name= "data" type= "PackedByteArray" default= "PackedByteArray()" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "texture_clear" >
2021-07-30 13:28:05 +00:00
<return type= "int" enum= "Error" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "texture" type= "RID" />
<param index= "1" name= "color" type= "Color" />
<param index= "2" name= "base_mipmap" type= "int" />
<param index= "3" name= "mipmap_count" type= "int" />
<param index= "4" name= "base_layer" type= "int" />
<param index= "5" name= "layer_count" type= "int" />
2022-11-21 08:28:14 +00:00
<param index= "6" name= "post_barrier" type= "int" enum= "RenderingDevice.BarrierMask" default= "7" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "texture_copy" >
2021-07-30 13:28:05 +00:00
<return type= "int" enum= "Error" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "from_texture" type= "RID" />
<param index= "1" name= "to_texture" type= "RID" />
<param index= "2" name= "from_pos" type= "Vector3" />
<param index= "3" name= "to_pos" type= "Vector3" />
<param index= "4" name= "size" type= "Vector3" />
<param index= "5" name= "src_mipmap" type= "int" />
<param index= "6" name= "dst_mipmap" type= "int" />
<param index= "7" name= "src_layer" type= "int" />
<param index= "8" name= "dst_layer" type= "int" />
2022-11-21 08:28:14 +00:00
<param index= "9" name= "post_barrier" type= "int" enum= "RenderingDevice.BarrierMask" default= "7" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "texture_create" >
2021-07-30 13:28:05 +00:00
<return type= "RID" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "format" type= "RDTextureFormat" />
<param index= "1" name= "view" type= "RDTextureView" />
<param index= "2" name= "data" type= "PackedByteArray[]" default= "[]" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "texture_create_shared" >
2021-07-30 13:28:05 +00:00
<return type= "RID" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "view" type= "RDTextureView" />
<param index= "1" name= "with_texture" type= "RID" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "texture_create_shared_from_slice" >
2021-07-30 13:28:05 +00:00
<return type= "RID" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "view" type= "RDTextureView" />
<param index= "1" name= "with_texture" type= "RID" />
<param index= "2" name= "layer" type= "int" />
<param index= "3" name= "mipmap" type= "int" />
<param index= "4" name= "mipmaps" type= "int" default= "1" />
<param index= "5" name= "slice_type" type= "int" enum= "RenderingDevice.TextureSliceType" default= "0" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "texture_get_data" >
2021-07-30 13:28:05 +00:00
<return type= "PackedByteArray" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "texture" type= "RID" />
<param index= "1" name= "layer" type= "int" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "texture_is_format_supported_for_usage" qualifiers= "const" >
2021-07-30 13:28:05 +00:00
<return type= "bool" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "format" type= "int" enum= "RenderingDevice.DataFormat" />
2022-11-26 10:01:24 +00:00
<param index= "1" name= "usage_flags" type= "int" enum= "RenderingDevice.TextureUsageBits" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "texture_is_shared" >
2021-07-30 13:28:05 +00:00
<return type= "bool" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "texture" type= "RID" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "texture_is_valid" >
2021-07-30 13:28:05 +00:00
<return type= "bool" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "texture" type= "RID" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "texture_resolve_multisample" >
2021-07-30 13:28:05 +00:00
<return type= "int" enum= "Error" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "from_texture" type= "RID" />
<param index= "1" name= "to_texture" type= "RID" />
2022-11-21 08:28:14 +00:00
<param index= "2" name= "post_barrier" type= "int" enum= "RenderingDevice.BarrierMask" default= "7" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "texture_update" >
2021-07-30 13:28:05 +00:00
<return type= "int" enum= "Error" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "texture" type= "RID" />
<param index= "1" name= "layer" type= "int" />
<param index= "2" name= "data" type= "PackedByteArray" />
2022-11-21 08:28:14 +00:00
<param index= "3" name= "post_barrier" type= "int" enum= "RenderingDevice.BarrierMask" default= "7" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "uniform_buffer_create" >
2021-07-30 13:28:05 +00:00
<return type= "RID" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "size_bytes" type= "int" />
<param index= "1" name= "data" type= "PackedByteArray" default= "PackedByteArray()" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "uniform_set_create" >
2021-07-30 13:28:05 +00:00
<return type= "RID" />
2022-08-31 17:24:04 +00:00
<param index= "0" name= "uniforms" type= "RDUniform[]" />
2022-08-06 18:11:48 +00:00
<param index= "1" name= "shader" type= "RID" />
<param index= "2" name= "shader_set" type= "int" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "uniform_set_is_valid" >
2021-07-30 13:28:05 +00:00
<return type= "bool" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "uniform_set" type= "RID" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
2022-11-03 21:14:55 +00:00
<method name= "vertex_array_create" >
<return type= "RID" />
<param index= "0" name= "vertex_count" type= "int" />
<param index= "1" name= "vertex_format" type= "int" />
<param index= "2" name= "src_buffers" type= "RID[]" />
2022-11-11 14:45:36 +00:00
<param index= "3" name= "offsets" type= "PackedInt64Array" default= "PackedInt64Array()" />
2022-11-03 21:14:55 +00:00
<description >
2022-11-11 14:45:36 +00:00
Creates a vertex array based on the specified buffers. Optionally, [param offsets] (in bytes) may be defined for each buffer.
2022-11-03 21:14:55 +00:00
</description>
</method>
2020-04-20 02:19:21 +00:00
<method name= "vertex_buffer_create" >
2021-07-30 13:28:05 +00:00
<return type= "RID" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "size_bytes" type= "int" />
<param index= "1" name= "data" type= "PackedByteArray" default= "PackedByteArray()" />
<param index= "2" name= "use_as_storage" type= "bool" default= "false" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
<method name= "vertex_format_create" >
2021-07-30 13:28:05 +00:00
<return type= "int" />
2022-08-06 18:11:48 +00:00
<param index= "0" name= "vertex_descriptions" type= "RDVertexAttribute[]" />
2020-04-20 02:19:21 +00:00
<description >
</description>
</method>
2020-02-12 08:59:06 +00:00
</methods>
<constants >
2021-12-10 16:01:51 +00:00
<constant name= "DEVICE_TYPE_OTHER" value= "0" enum= "DeviceType" >
Rendering device type does not match any of the other enum values or is unknown.
</constant>
<constant name= "DEVICE_TYPE_INTEGRATED_GPU" value= "1" enum= "DeviceType" >
Rendering device is an integrated GPU, which is typically [i](but not always)[/i] slower than dedicated GPUs ([constant DEVICE_TYPE_DISCRETE_GPU]). On Android and iOS, the rendering device type is always considered to be [constant DEVICE_TYPE_INTEGRATED_GPU].
</constant>
<constant name= "DEVICE_TYPE_DISCRETE_GPU" value= "2" enum= "DeviceType" >
Rendering device is a dedicated GPU, which is typically [i](but not always)[/i] faster than integrated GPUs ([constant DEVICE_TYPE_INTEGRATED_GPU]).
</constant>
<constant name= "DEVICE_TYPE_VIRTUAL_GPU" value= "3" enum= "DeviceType" >
Rendering device is an emulated GPU in a virtual environment. This is typically much slower than the host GPU, which means the expected performance level on a dedicated GPU will be roughly equivalent to [constant DEVICE_TYPE_INTEGRATED_GPU]. Virtual machine GPU passthrough (such as VFIO) will not report the device type as [constant DEVICE_TYPE_VIRTUAL_GPU]. Instead, the host GPU's device type will be reported as if the GPU was not emulated.
</constant>
<constant name= "DEVICE_TYPE_CPU" value= "4" enum= "DeviceType" >
Rendering device is provided by software emulation (such as Lavapipe or [url=https://github.com/google/swiftshader]SwiftShader[/url]). This is the slowest kind of rendering device available; it's typically much slower than [constant DEVICE_TYPE_INTEGRATED_GPU].
</constant>
<constant name= "DEVICE_TYPE_MAX" value= "5" enum= "DeviceType" >
Represents the size of the [enum DeviceType] enum.
</constant>
2021-08-29 02:52:19 +00:00
<constant name= "DRIVER_RESOURCE_VULKAN_DEVICE" value= "0" enum= "DriverResource" >
</constant>
<constant name= "DRIVER_RESOURCE_VULKAN_PHYSICAL_DEVICE" value= "1" enum= "DriverResource" >
</constant>
<constant name= "DRIVER_RESOURCE_VULKAN_INSTANCE" value= "2" enum= "DriverResource" >
</constant>
<constant name= "DRIVER_RESOURCE_VULKAN_QUEUE" value= "3" enum= "DriverResource" >
</constant>
<constant name= "DRIVER_RESOURCE_VULKAN_QUEUE_FAMILY_INDEX" value= "4" enum= "DriverResource" >
</constant>
<constant name= "DRIVER_RESOURCE_VULKAN_IMAGE" value= "5" enum= "DriverResource" >
</constant>
<constant name= "DRIVER_RESOURCE_VULKAN_IMAGE_VIEW" value= "6" enum= "DriverResource" >
</constant>
<constant name= "DRIVER_RESOURCE_VULKAN_IMAGE_NATIVE_TEXTURE_FORMAT" value= "7" enum= "DriverResource" >
</constant>
<constant name= "DRIVER_RESOURCE_VULKAN_SAMPLER" value= "8" enum= "DriverResource" >
</constant>
<constant name= "DRIVER_RESOURCE_VULKAN_DESCRIPTOR_SET" value= "9" enum= "DriverResource" >
</constant>
<constant name= "DRIVER_RESOURCE_VULKAN_BUFFER" value= "10" enum= "DriverResource" >
</constant>
<constant name= "DRIVER_RESOURCE_VULKAN_COMPUTE_PIPELINE" value= "11" enum= "DriverResource" >
</constant>
<constant name= "DRIVER_RESOURCE_VULKAN_RENDER_PIPELINE" value= "12" enum= "DriverResource" >
</constant>
2020-04-20 02:19:21 +00:00
<constant name= "DATA_FORMAT_R4G4_UNORM_PACK8" value= "0" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R4G4B4A4_UNORM_PACK16" value= "1" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B4G4R4A4_UNORM_PACK16" value= "2" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R5G6B5_UNORM_PACK16" value= "3" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B5G6R5_UNORM_PACK16" value= "4" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R5G5B5A1_UNORM_PACK16" value= "5" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B5G5R5A1_UNORM_PACK16" value= "6" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A1R5G5B5_UNORM_PACK16" value= "7" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8_UNORM" value= "8" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8_SNORM" value= "9" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8_USCALED" value= "10" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8_SSCALED" value= "11" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8_UINT" value= "12" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8_SINT" value= "13" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8_SRGB" value= "14" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8_UNORM" value= "15" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8_SNORM" value= "16" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8_USCALED" value= "17" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8_SSCALED" value= "18" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8_UINT" value= "19" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8_SINT" value= "20" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8_SRGB" value= "21" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8B8_UNORM" value= "22" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8B8_SNORM" value= "23" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8B8_USCALED" value= "24" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8B8_SSCALED" value= "25" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8B8_UINT" value= "26" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8B8_SINT" value= "27" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8B8_SRGB" value= "28" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B8G8R8_UNORM" value= "29" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B8G8R8_SNORM" value= "30" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B8G8R8_USCALED" value= "31" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B8G8R8_SSCALED" value= "32" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B8G8R8_UINT" value= "33" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B8G8R8_SINT" value= "34" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B8G8R8_SRGB" value= "35" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8B8A8_UNORM" value= "36" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8B8A8_SNORM" value= "37" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8B8A8_USCALED" value= "38" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8B8A8_SSCALED" value= "39" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8B8A8_UINT" value= "40" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8B8A8_SINT" value= "41" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R8G8B8A8_SRGB" value= "42" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B8G8R8A8_UNORM" value= "43" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B8G8R8A8_SNORM" value= "44" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B8G8R8A8_USCALED" value= "45" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B8G8R8A8_SSCALED" value= "46" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B8G8R8A8_UINT" value= "47" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B8G8R8A8_SINT" value= "48" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B8G8R8A8_SRGB" value= "49" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A8B8G8R8_UNORM_PACK32" value= "50" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A8B8G8R8_SNORM_PACK32" value= "51" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A8B8G8R8_USCALED_PACK32" value= "52" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A8B8G8R8_SSCALED_PACK32" value= "53" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A8B8G8R8_UINT_PACK32" value= "54" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A8B8G8R8_SINT_PACK32" value= "55" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A8B8G8R8_SRGB_PACK32" value= "56" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A2R10G10B10_UNORM_PACK32" value= "57" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A2R10G10B10_SNORM_PACK32" value= "58" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A2R10G10B10_USCALED_PACK32" value= "59" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A2R10G10B10_SSCALED_PACK32" value= "60" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A2R10G10B10_UINT_PACK32" value= "61" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A2R10G10B10_SINT_PACK32" value= "62" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A2B10G10R10_UNORM_PACK32" value= "63" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A2B10G10R10_SNORM_PACK32" value= "64" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A2B10G10R10_USCALED_PACK32" value= "65" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A2B10G10R10_SSCALED_PACK32" value= "66" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A2B10G10R10_UINT_PACK32" value= "67" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_A2B10G10R10_SINT_PACK32" value= "68" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16_UNORM" value= "69" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16_SNORM" value= "70" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16_USCALED" value= "71" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16_SSCALED" value= "72" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16_UINT" value= "73" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16_SINT" value= "74" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16_SFLOAT" value= "75" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16_UNORM" value= "76" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16_SNORM" value= "77" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16_USCALED" value= "78" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16_SSCALED" value= "79" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16_UINT" value= "80" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16_SINT" value= "81" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16_SFLOAT" value= "82" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16B16_UNORM" value= "83" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16B16_SNORM" value= "84" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16B16_USCALED" value= "85" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16B16_SSCALED" value= "86" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16B16_UINT" value= "87" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16B16_SINT" value= "88" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16B16_SFLOAT" value= "89" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16B16A16_UNORM" value= "90" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16B16A16_SNORM" value= "91" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16B16A16_USCALED" value= "92" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16B16A16_SSCALED" value= "93" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16B16A16_UINT" value= "94" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16B16A16_SINT" value= "95" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R16G16B16A16_SFLOAT" value= "96" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R32_UINT" value= "97" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R32_SINT" value= "98" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R32_SFLOAT" value= "99" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R32G32_UINT" value= "100" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R32G32_SINT" value= "101" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R32G32_SFLOAT" value= "102" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R32G32B32_UINT" value= "103" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R32G32B32_SINT" value= "104" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R32G32B32_SFLOAT" value= "105" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R32G32B32A32_UINT" value= "106" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R32G32B32A32_SINT" value= "107" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R32G32B32A32_SFLOAT" value= "108" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R64_UINT" value= "109" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R64_SINT" value= "110" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R64_SFLOAT" value= "111" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R64G64_UINT" value= "112" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R64G64_SINT" value= "113" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R64G64_SFLOAT" value= "114" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R64G64B64_UINT" value= "115" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R64G64B64_SINT" value= "116" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R64G64B64_SFLOAT" value= "117" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R64G64B64A64_UINT" value= "118" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R64G64B64A64_SINT" value= "119" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R64G64B64A64_SFLOAT" value= "120" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B10G11R11_UFLOAT_PACK32" value= "121" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32" value= "122" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_D16_UNORM" value= "123" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_X8_D24_UNORM_PACK32" value= "124" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_D32_SFLOAT" value= "125" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_S8_UINT" value= "126" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_D16_UNORM_S8_UINT" value= "127" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_D24_UNORM_S8_UINT" value= "128" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_D32_SFLOAT_S8_UINT" value= "129" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC1_RGB_UNORM_BLOCK" value= "130" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC1_RGB_SRGB_BLOCK" value= "131" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC1_RGBA_UNORM_BLOCK" value= "132" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC1_RGBA_SRGB_BLOCK" value= "133" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC2_UNORM_BLOCK" value= "134" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC2_SRGB_BLOCK" value= "135" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC3_UNORM_BLOCK" value= "136" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC3_SRGB_BLOCK" value= "137" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC4_UNORM_BLOCK" value= "138" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC4_SNORM_BLOCK" value= "139" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC5_UNORM_BLOCK" value= "140" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC5_SNORM_BLOCK" value= "141" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC6H_UFLOAT_BLOCK" value= "142" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC6H_SFLOAT_BLOCK" value= "143" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC7_UNORM_BLOCK" value= "144" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_BC7_SRGB_BLOCK" value= "145" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK" value= "146" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK" value= "147" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK" value= "148" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK" value= "149" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK" value= "150" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK" value= "151" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_EAC_R11_UNORM_BLOCK" value= "152" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_EAC_R11_SNORM_BLOCK" value= "153" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_EAC_R11G11_UNORM_BLOCK" value= "154" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_EAC_R11G11_SNORM_BLOCK" value= "155" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_4x4_UNORM_BLOCK" value= "156" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_4x4_SRGB_BLOCK" value= "157" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_5x4_UNORM_BLOCK" value= "158" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_5x4_SRGB_BLOCK" value= "159" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_5x5_UNORM_BLOCK" value= "160" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_5x5_SRGB_BLOCK" value= "161" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_6x5_UNORM_BLOCK" value= "162" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_6x5_SRGB_BLOCK" value= "163" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_6x6_UNORM_BLOCK" value= "164" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_6x6_SRGB_BLOCK" value= "165" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_8x5_UNORM_BLOCK" value= "166" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_8x5_SRGB_BLOCK" value= "167" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_8x6_UNORM_BLOCK" value= "168" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_8x6_SRGB_BLOCK" value= "169" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_8x8_UNORM_BLOCK" value= "170" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_8x8_SRGB_BLOCK" value= "171" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_10x5_UNORM_BLOCK" value= "172" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_10x5_SRGB_BLOCK" value= "173" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_10x6_UNORM_BLOCK" value= "174" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_10x6_SRGB_BLOCK" value= "175" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_10x8_UNORM_BLOCK" value= "176" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_10x8_SRGB_BLOCK" value= "177" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_10x10_UNORM_BLOCK" value= "178" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_10x10_SRGB_BLOCK" value= "179" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_12x10_UNORM_BLOCK" value= "180" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_12x10_SRGB_BLOCK" value= "181" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_12x12_UNORM_BLOCK" value= "182" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_ASTC_12x12_SRGB_BLOCK" value= "183" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G8B8G8R8_422_UNORM" value= "184" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B8G8R8G8_422_UNORM" value= "185" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G8_B8_R8_3PLANE_420_UNORM" value= "186" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G8_B8R8_2PLANE_420_UNORM" value= "187" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G8_B8_R8_3PLANE_422_UNORM" value= "188" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G8_B8R8_2PLANE_422_UNORM" value= "189" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM" value= "190" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R10X6_UNORM_PACK16" value= "191" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R10X6G10X6_UNORM_2PACK16" value= "192" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16" value= "193" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16" value= "194" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16" value= "195" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16" value= "196" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16" value= "197" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16" value= "198" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16" value= "199" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16" value= "200" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R12X4_UNORM_PACK16" value= "201" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R12X4G12X4_UNORM_2PACK16" value= "202" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16" value= "203" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16" value= "204" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16" value= "205" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16" value= "206" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16" value= "207" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16" value= "208" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16" value= "209" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16" value= "210" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G16B16G16R16_422_UNORM" value= "211" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_B16G16R16G16_422_UNORM" value= "212" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G16_B16_R16_3PLANE_420_UNORM" value= "213" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G16_B16R16_2PLANE_420_UNORM" value= "214" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G16_B16_R16_3PLANE_422_UNORM" value= "215" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM" value= "216" enum= "DataFormat" >
</constant>
<constant name= "DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM" value= "217" enum= "DataFormat" >
</constant>
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<constant name= "DATA_FORMAT_MAX" value= "218" enum= "DataFormat" >
2020-04-20 02:19:21 +00:00
</constant>
2022-11-21 08:28:14 +00:00
<constant name= "BARRIER_MASK_RASTER" value= "1" enum= "BarrierMask" is_bitfield= "true" >
</constant>
<constant name= "BARRIER_MASK_COMPUTE" value= "2" enum= "BarrierMask" is_bitfield= "true" >
</constant>
<constant name= "BARRIER_MASK_TRANSFER" value= "4" enum= "BarrierMask" is_bitfield= "true" >
</constant>
<constant name= "BARRIER_MASK_ALL_BARRIERS" value= "7" enum= "BarrierMask" is_bitfield= "true" >
</constant>
<constant name= "BARRIER_MASK_NO_BARRIER" value= "8" enum= "BarrierMask" is_bitfield= "true" >
</constant>
2020-04-20 02:19:21 +00:00
<constant name= "TEXTURE_TYPE_1D" value= "0" enum= "TextureType" >
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1-dimensional texture.
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "TEXTURE_TYPE_2D" value= "1" enum= "TextureType" >
2023-01-24 06:02:53 +00:00
2-dimensional texture.
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "TEXTURE_TYPE_3D" value= "2" enum= "TextureType" >
2023-01-24 06:02:53 +00:00
3-dimensional texture.
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "TEXTURE_TYPE_CUBE" value= "3" enum= "TextureType" >
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[Cubemap] texture.
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "TEXTURE_TYPE_1D_ARRAY" value= "4" enum= "TextureType" >
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Array of 1-dimensional textures.
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "TEXTURE_TYPE_2D_ARRAY" value= "5" enum= "TextureType" >
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Array of 2-dimensional textures.
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "TEXTURE_TYPE_CUBE_ARRAY" value= "6" enum= "TextureType" >
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Array of [Cubemap] textures.
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "TEXTURE_TYPE_MAX" value= "7" enum= "TextureType" >
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Represents the size of the [enum TextureType] enum.
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "TEXTURE_SAMPLES_1" value= "0" enum= "TextureSamples" >
</constant>
<constant name= "TEXTURE_SAMPLES_2" value= "1" enum= "TextureSamples" >
</constant>
<constant name= "TEXTURE_SAMPLES_4" value= "2" enum= "TextureSamples" >
</constant>
<constant name= "TEXTURE_SAMPLES_8" value= "3" enum= "TextureSamples" >
</constant>
<constant name= "TEXTURE_SAMPLES_16" value= "4" enum= "TextureSamples" >
</constant>
<constant name= "TEXTURE_SAMPLES_32" value= "5" enum= "TextureSamples" >
</constant>
<constant name= "TEXTURE_SAMPLES_64" value= "6" enum= "TextureSamples" >
</constant>
<constant name= "TEXTURE_SAMPLES_MAX" value= "7" enum= "TextureSamples" >
2023-01-24 06:02:53 +00:00
Represents the size of the [enum TextureSamples] enum.
2020-04-20 02:19:21 +00:00
</constant>
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<constant name= "TEXTURE_USAGE_SAMPLING_BIT" value= "1" enum= "TextureUsageBits" is_bitfield= "true" >
2020-04-20 02:19:21 +00:00
</constant>
2022-11-26 10:01:24 +00:00
<constant name= "TEXTURE_USAGE_COLOR_ATTACHMENT_BIT" value= "2" enum= "TextureUsageBits" is_bitfield= "true" >
2020-04-20 02:19:21 +00:00
</constant>
2022-11-26 10:01:24 +00:00
<constant name= "TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT" value= "4" enum= "TextureUsageBits" is_bitfield= "true" >
2020-04-20 02:19:21 +00:00
</constant>
2022-11-26 10:01:24 +00:00
<constant name= "TEXTURE_USAGE_STORAGE_BIT" value= "8" enum= "TextureUsageBits" is_bitfield= "true" >
2020-04-20 02:19:21 +00:00
</constant>
2022-11-26 10:01:24 +00:00
<constant name= "TEXTURE_USAGE_STORAGE_ATOMIC_BIT" value= "16" enum= "TextureUsageBits" is_bitfield= "true" >
2020-04-20 02:19:21 +00:00
</constant>
2022-11-26 10:01:24 +00:00
<constant name= "TEXTURE_USAGE_CPU_READ_BIT" value= "32" enum= "TextureUsageBits" is_bitfield= "true" >
2020-04-20 02:19:21 +00:00
</constant>
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<constant name= "TEXTURE_USAGE_CAN_UPDATE_BIT" value= "64" enum= "TextureUsageBits" is_bitfield= "true" >
2020-04-20 02:19:21 +00:00
</constant>
2022-11-26 10:01:24 +00:00
<constant name= "TEXTURE_USAGE_CAN_COPY_FROM_BIT" value= "128" enum= "TextureUsageBits" is_bitfield= "true" >
2020-04-20 02:19:21 +00:00
</constant>
2022-11-26 10:01:24 +00:00
<constant name= "TEXTURE_USAGE_CAN_COPY_TO_BIT" value= "256" enum= "TextureUsageBits" is_bitfield= "true" >
2020-04-20 02:19:21 +00:00
</constant>
2022-11-26 10:01:24 +00:00
<constant name= "TEXTURE_USAGE_INPUT_ATTACHMENT_BIT" value= "512" enum= "TextureUsageBits" is_bitfield= "true" >
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "TEXTURE_SWIZZLE_IDENTITY" value= "0" enum= "TextureSwizzle" >
</constant>
<constant name= "TEXTURE_SWIZZLE_ZERO" value= "1" enum= "TextureSwizzle" >
</constant>
<constant name= "TEXTURE_SWIZZLE_ONE" value= "2" enum= "TextureSwizzle" >
</constant>
<constant name= "TEXTURE_SWIZZLE_R" value= "3" enum= "TextureSwizzle" >
</constant>
<constant name= "TEXTURE_SWIZZLE_G" value= "4" enum= "TextureSwizzle" >
</constant>
<constant name= "TEXTURE_SWIZZLE_B" value= "5" enum= "TextureSwizzle" >
</constant>
<constant name= "TEXTURE_SWIZZLE_A" value= "6" enum= "TextureSwizzle" >
</constant>
<constant name= "TEXTURE_SWIZZLE_MAX" value= "7" enum= "TextureSwizzle" >
</constant>
<constant name= "TEXTURE_SLICE_2D" value= "0" enum= "TextureSliceType" >
</constant>
<constant name= "TEXTURE_SLICE_CUBEMAP" value= "1" enum= "TextureSliceType" >
</constant>
<constant name= "TEXTURE_SLICE_3D" value= "2" enum= "TextureSliceType" >
</constant>
<constant name= "SAMPLER_FILTER_NEAREST" value= "0" enum= "SamplerFilter" >
2023-01-24 06:02:53 +00:00
Nearest-neighbor sampler filtering. Sampling at higher resolutions than the source will result in a pixelated look.
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "SAMPLER_FILTER_LINEAR" value= "1" enum= "SamplerFilter" >
2023-01-24 06:02:53 +00:00
Bilinear sampler filtering. Sampling at higher resolutions than the source will result in a blurry look.
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "SAMPLER_REPEAT_MODE_REPEAT" value= "0" enum= "SamplerRepeatMode" >
</constant>
<constant name= "SAMPLER_REPEAT_MODE_MIRRORED_REPEAT" value= "1" enum= "SamplerRepeatMode" >
</constant>
<constant name= "SAMPLER_REPEAT_MODE_CLAMP_TO_EDGE" value= "2" enum= "SamplerRepeatMode" >
</constant>
<constant name= "SAMPLER_REPEAT_MODE_CLAMP_TO_BORDER" value= "3" enum= "SamplerRepeatMode" >
</constant>
<constant name= "SAMPLER_REPEAT_MODE_MIRROR_CLAMP_TO_EDGE" value= "4" enum= "SamplerRepeatMode" >
</constant>
<constant name= "SAMPLER_REPEAT_MODE_MAX" value= "5" enum= "SamplerRepeatMode" >
</constant>
<constant name= "SAMPLER_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK" value= "0" enum= "SamplerBorderColor" >
</constant>
<constant name= "SAMPLER_BORDER_COLOR_INT_TRANSPARENT_BLACK" value= "1" enum= "SamplerBorderColor" >
</constant>
<constant name= "SAMPLER_BORDER_COLOR_FLOAT_OPAQUE_BLACK" value= "2" enum= "SamplerBorderColor" >
</constant>
<constant name= "SAMPLER_BORDER_COLOR_INT_OPAQUE_BLACK" value= "3" enum= "SamplerBorderColor" >
</constant>
<constant name= "SAMPLER_BORDER_COLOR_FLOAT_OPAQUE_WHITE" value= "4" enum= "SamplerBorderColor" >
</constant>
<constant name= "SAMPLER_BORDER_COLOR_INT_OPAQUE_WHITE" value= "5" enum= "SamplerBorderColor" >
</constant>
<constant name= "SAMPLER_BORDER_COLOR_MAX" value= "6" enum= "SamplerBorderColor" >
</constant>
<constant name= "VERTEX_FREQUENCY_VERTEX" value= "0" enum= "VertexFrequency" >
</constant>
<constant name= "VERTEX_FREQUENCY_INSTANCE" value= "1" enum= "VertexFrequency" >
</constant>
<constant name= "INDEX_BUFFER_FORMAT_UINT16" value= "0" enum= "IndexBufferFormat" >
</constant>
<constant name= "INDEX_BUFFER_FORMAT_UINT32" value= "1" enum= "IndexBufferFormat" >
</constant>
2022-12-15 10:27:57 +00:00
<constant name= "STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT" value= "1" enum= "StorageBufferUsage" is_bitfield= "true" >
2020-07-01 12:18:13 +00:00
</constant>
2020-04-20 02:19:21 +00:00
<constant name= "UNIFORM_TYPE_SAMPLER" value= "0" enum= "UniformType" >
</constant>
<constant name= "UNIFORM_TYPE_SAMPLER_WITH_TEXTURE" value= "1" enum= "UniformType" >
</constant>
<constant name= "UNIFORM_TYPE_TEXTURE" value= "2" enum= "UniformType" >
</constant>
<constant name= "UNIFORM_TYPE_IMAGE" value= "3" enum= "UniformType" >
</constant>
<constant name= "UNIFORM_TYPE_TEXTURE_BUFFER" value= "4" enum= "UniformType" >
</constant>
<constant name= "UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER" value= "5" enum= "UniformType" >
</constant>
<constant name= "UNIFORM_TYPE_IMAGE_BUFFER" value= "6" enum= "UniformType" >
</constant>
<constant name= "UNIFORM_TYPE_UNIFORM_BUFFER" value= "7" enum= "UniformType" >
</constant>
<constant name= "UNIFORM_TYPE_STORAGE_BUFFER" value= "8" enum= "UniformType" >
</constant>
<constant name= "UNIFORM_TYPE_INPUT_ATTACHMENT" value= "9" enum= "UniformType" >
</constant>
<constant name= "UNIFORM_TYPE_MAX" value= "10" enum= "UniformType" >
</constant>
<constant name= "RENDER_PRIMITIVE_POINTS" value= "0" enum= "RenderPrimitive" >
2023-01-24 06:02:53 +00:00
Point rendering primitive (with constant size, regardless of distance from camera).
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "RENDER_PRIMITIVE_LINES" value= "1" enum= "RenderPrimitive" >
2023-01-24 06:02:53 +00:00
Line rendering primitive.
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "RENDER_PRIMITIVE_LINES_WITH_ADJACENCY" value= "2" enum= "RenderPrimitive" >
</constant>
<constant name= "RENDER_PRIMITIVE_LINESTRIPS" value= "3" enum= "RenderPrimitive" >
</constant>
<constant name= "RENDER_PRIMITIVE_LINESTRIPS_WITH_ADJACENCY" value= "4" enum= "RenderPrimitive" >
</constant>
<constant name= "RENDER_PRIMITIVE_TRIANGLES" value= "5" enum= "RenderPrimitive" >
</constant>
<constant name= "RENDER_PRIMITIVE_TRIANGLES_WITH_ADJACENCY" value= "6" enum= "RenderPrimitive" >
</constant>
<constant name= "RENDER_PRIMITIVE_TRIANGLE_STRIPS" value= "7" enum= "RenderPrimitive" >
</constant>
<constant name= "RENDER_PRIMITIVE_TRIANGLE_STRIPS_WITH_AJACENCY" value= "8" enum= "RenderPrimitive" >
</constant>
<constant name= "RENDER_PRIMITIVE_TRIANGLE_STRIPS_WITH_RESTART_INDEX" value= "9" enum= "RenderPrimitive" >
</constant>
<constant name= "RENDER_PRIMITIVE_TESSELATION_PATCH" value= "10" enum= "RenderPrimitive" >
</constant>
<constant name= "RENDER_PRIMITIVE_MAX" value= "11" enum= "RenderPrimitive" >
</constant>
<constant name= "POLYGON_CULL_DISABLED" value= "0" enum= "PolygonCullMode" >
</constant>
<constant name= "POLYGON_CULL_FRONT" value= "1" enum= "PolygonCullMode" >
</constant>
<constant name= "POLYGON_CULL_BACK" value= "2" enum= "PolygonCullMode" >
</constant>
<constant name= "POLYGON_FRONT_FACE_CLOCKWISE" value= "0" enum= "PolygonFrontFace" >
</constant>
<constant name= "POLYGON_FRONT_FACE_COUNTER_CLOCKWISE" value= "1" enum= "PolygonFrontFace" >
</constant>
<constant name= "STENCIL_OP_KEEP" value= "0" enum= "StencilOperation" >
</constant>
<constant name= "STENCIL_OP_ZERO" value= "1" enum= "StencilOperation" >
</constant>
<constant name= "STENCIL_OP_REPLACE" value= "2" enum= "StencilOperation" >
</constant>
<constant name= "STENCIL_OP_INCREMENT_AND_CLAMP" value= "3" enum= "StencilOperation" >
</constant>
<constant name= "STENCIL_OP_DECREMENT_AND_CLAMP" value= "4" enum= "StencilOperation" >
</constant>
<constant name= "STENCIL_OP_INVERT" value= "5" enum= "StencilOperation" >
</constant>
<constant name= "STENCIL_OP_INCREMENT_AND_WRAP" value= "6" enum= "StencilOperation" >
</constant>
<constant name= "STENCIL_OP_DECREMENT_AND_WRAP" value= "7" enum= "StencilOperation" >
</constant>
<constant name= "STENCIL_OP_MAX" value= "8" enum= "StencilOperation" >
</constant>
<constant name= "COMPARE_OP_NEVER" value= "0" enum= "CompareOperator" >
</constant>
<constant name= "COMPARE_OP_LESS" value= "1" enum= "CompareOperator" >
</constant>
<constant name= "COMPARE_OP_EQUAL" value= "2" enum= "CompareOperator" >
</constant>
<constant name= "COMPARE_OP_LESS_OR_EQUAL" value= "3" enum= "CompareOperator" >
</constant>
<constant name= "COMPARE_OP_GREATER" value= "4" enum= "CompareOperator" >
</constant>
<constant name= "COMPARE_OP_NOT_EQUAL" value= "5" enum= "CompareOperator" >
</constant>
<constant name= "COMPARE_OP_GREATER_OR_EQUAL" value= "6" enum= "CompareOperator" >
</constant>
<constant name= "COMPARE_OP_ALWAYS" value= "7" enum= "CompareOperator" >
</constant>
<constant name= "COMPARE_OP_MAX" value= "8" enum= "CompareOperator" >
</constant>
<constant name= "LOGIC_OP_CLEAR" value= "0" enum= "LogicOperation" >
</constant>
<constant name= "LOGIC_OP_AND" value= "1" enum= "LogicOperation" >
</constant>
<constant name= "LOGIC_OP_AND_REVERSE" value= "2" enum= "LogicOperation" >
</constant>
<constant name= "LOGIC_OP_COPY" value= "3" enum= "LogicOperation" >
</constant>
<constant name= "LOGIC_OP_AND_INVERTED" value= "4" enum= "LogicOperation" >
</constant>
<constant name= "LOGIC_OP_NO_OP" value= "5" enum= "LogicOperation" >
</constant>
<constant name= "LOGIC_OP_XOR" value= "6" enum= "LogicOperation" >
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Exclusive or (XOR) logic operation.
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "LOGIC_OP_OR" value= "7" enum= "LogicOperation" >
</constant>
<constant name= "LOGIC_OP_NOR" value= "8" enum= "LogicOperation" >
</constant>
<constant name= "LOGIC_OP_EQUIVALENT" value= "9" enum= "LogicOperation" >
</constant>
<constant name= "LOGIC_OP_INVERT" value= "10" enum= "LogicOperation" >
</constant>
<constant name= "LOGIC_OP_OR_REVERSE" value= "11" enum= "LogicOperation" >
</constant>
<constant name= "LOGIC_OP_COPY_INVERTED" value= "12" enum= "LogicOperation" >
</constant>
<constant name= "LOGIC_OP_OR_INVERTED" value= "13" enum= "LogicOperation" >
</constant>
<constant name= "LOGIC_OP_NAND" value= "14" enum= "LogicOperation" >
</constant>
<constant name= "LOGIC_OP_SET" value= "15" enum= "LogicOperation" >
</constant>
<constant name= "LOGIC_OP_MAX" value= "16" enum= "LogicOperation" >
</constant>
<constant name= "BLEND_FACTOR_ZERO" value= "0" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_ONE" value= "1" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_SRC_COLOR" value= "2" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_ONE_MINUS_SRC_COLOR" value= "3" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_DST_COLOR" value= "4" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_ONE_MINUS_DST_COLOR" value= "5" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_SRC_ALPHA" value= "6" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_ONE_MINUS_SRC_ALPHA" value= "7" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_DST_ALPHA" value= "8" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_ONE_MINUS_DST_ALPHA" value= "9" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_CONSTANT_COLOR" value= "10" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR" value= "11" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_CONSTANT_ALPHA" value= "12" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA" value= "13" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_SRC_ALPHA_SATURATE" value= "14" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_SRC1_COLOR" value= "15" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_ONE_MINUS_SRC1_COLOR" value= "16" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_SRC1_ALPHA" value= "17" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA" value= "18" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_FACTOR_MAX" value= "19" enum= "BlendFactor" >
</constant>
<constant name= "BLEND_OP_ADD" value= "0" enum= "BlendOperation" >
2023-01-24 06:02:53 +00:00
Additive blending operation ([code]source + destination[/code]).
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "BLEND_OP_SUBTRACT" value= "1" enum= "BlendOperation" >
2023-01-24 06:02:53 +00:00
Subtractive blending operation ([code]source - destination[/code]).
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "BLEND_OP_REVERSE_SUBTRACT" value= "2" enum= "BlendOperation" >
2023-01-24 06:02:53 +00:00
Reverse subtractive blending operation ([code]destination - source[/code]).
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "BLEND_OP_MINIMUM" value= "3" enum= "BlendOperation" >
2023-01-24 06:02:53 +00:00
Minimum blending operation (keep the lowest value of the two).
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "BLEND_OP_MAXIMUM" value= "4" enum= "BlendOperation" >
2023-01-24 06:02:53 +00:00
Maximum blending operation (keep the highest value of the two).
2020-04-20 02:19:21 +00:00
</constant>
<constant name= "BLEND_OP_MAX" value= "5" enum= "BlendOperation" >
2023-01-24 06:02:53 +00:00
Represents the size of the [enum BlendOperation] enum.
2020-04-20 02:19:21 +00:00
</constant>
2022-12-11 12:37:35 +00:00
<constant name= "DYNAMIC_STATE_LINE_WIDTH" value= "1" enum= "PipelineDynamicStateFlags" is_bitfield= "true" >
2020-04-20 02:19:21 +00:00
</constant>
2022-12-11 12:37:35 +00:00
<constant name= "DYNAMIC_STATE_DEPTH_BIAS" value= "2" enum= "PipelineDynamicStateFlags" is_bitfield= "true" >
2020-04-20 02:19:21 +00:00
</constant>
2022-12-11 12:37:35 +00:00
<constant name= "DYNAMIC_STATE_BLEND_CONSTANTS" value= "4" enum= "PipelineDynamicStateFlags" is_bitfield= "true" >
2020-04-20 02:19:21 +00:00
</constant>
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<constant name= "DYNAMIC_STATE_DEPTH_BOUNDS" value= "8" enum= "PipelineDynamicStateFlags" is_bitfield= "true" >
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</constant>
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<constant name= "DYNAMIC_STATE_STENCIL_COMPARE_MASK" value= "16" enum= "PipelineDynamicStateFlags" is_bitfield= "true" >
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</constant>
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<constant name= "DYNAMIC_STATE_STENCIL_WRITE_MASK" value= "32" enum= "PipelineDynamicStateFlags" is_bitfield= "true" >
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</constant>
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<constant name= "DYNAMIC_STATE_STENCIL_REFERENCE" value= "64" enum= "PipelineDynamicStateFlags" is_bitfield= "true" >
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</constant>
<constant name= "INITIAL_ACTION_CLEAR" value= "0" enum= "InitialAction" >
</constant>
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<constant name= "INITIAL_ACTION_CLEAR_REGION" value= "1" enum= "InitialAction" >
</constant>
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<constant name= "INITIAL_ACTION_CLEAR_REGION_CONTINUE" value= "2" enum= "InitialAction" >
</constant>
<constant name= "INITIAL_ACTION_KEEP" value= "3" enum= "InitialAction" >
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</constant>
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<constant name= "INITIAL_ACTION_DROP" value= "4" enum= "InitialAction" >
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</constant>
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<constant name= "INITIAL_ACTION_CONTINUE" value= "5" enum= "InitialAction" >
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</constant>
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<constant name= "INITIAL_ACTION_MAX" value= "6" enum= "InitialAction" >
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</constant>
<constant name= "FINAL_ACTION_READ" value= "0" enum= "FinalAction" >
</constant>
<constant name= "FINAL_ACTION_DISCARD" value= "1" enum= "FinalAction" >
</constant>
<constant name= "FINAL_ACTION_CONTINUE" value= "2" enum= "FinalAction" >
</constant>
<constant name= "FINAL_ACTION_MAX" value= "3" enum= "FinalAction" >
</constant>
<constant name= "SHADER_STAGE_VERTEX" value= "0" enum= "ShaderStage" >
</constant>
<constant name= "SHADER_STAGE_FRAGMENT" value= "1" enum= "ShaderStage" >
</constant>
<constant name= "SHADER_STAGE_TESSELATION_CONTROL" value= "2" enum= "ShaderStage" >
</constant>
<constant name= "SHADER_STAGE_TESSELATION_EVALUATION" value= "3" enum= "ShaderStage" >
</constant>
<constant name= "SHADER_STAGE_COMPUTE" value= "4" enum= "ShaderStage" >
</constant>
<constant name= "SHADER_STAGE_MAX" value= "5" enum= "ShaderStage" >
</constant>
<constant name= "SHADER_STAGE_VERTEX_BIT" value= "1" enum= "ShaderStage" >
</constant>
<constant name= "SHADER_STAGE_FRAGMENT_BIT" value= "2" enum= "ShaderStage" >
</constant>
<constant name= "SHADER_STAGE_TESSELATION_CONTROL_BIT" value= "4" enum= "ShaderStage" >
</constant>
<constant name= "SHADER_STAGE_TESSELATION_EVALUATION_BIT" value= "8" enum= "ShaderStage" >
</constant>
<constant name= "SHADER_STAGE_COMPUTE_BIT" value= "16" enum= "ShaderStage" >
</constant>
<constant name= "SHADER_LANGUAGE_GLSL" value= "0" enum= "ShaderLanguage" >
</constant>
<constant name= "SHADER_LANGUAGE_HLSL" value= "1" enum= "ShaderLanguage" >
</constant>
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<constant name= "PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL" value= "0" enum= "PipelineSpecializationConstantType" >
</constant>
<constant name= "PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT" value= "1" enum= "PipelineSpecializationConstantType" >
</constant>
<constant name= "PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT" value= "2" enum= "PipelineSpecializationConstantType" >
</constant>
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<constant name= "LIMIT_MAX_BOUND_UNIFORM_SETS" value= "0" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS" value= "1" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_TEXTURES_PER_UNIFORM_SET" value= "2" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET" value= "3" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET" value= "4" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET" value= "5" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET" value= "6" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_DRAW_INDEXED_INDEX" value= "7" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_FRAMEBUFFER_HEIGHT" value= "8" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_FRAMEBUFFER_WIDTH" value= "9" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_TEXTURE_ARRAY_LAYERS" value= "10" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_TEXTURE_SIZE_1D" value= "11" enum= "Limit" >
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Maximum supported 1-dimensional texture size (in pixels on a single axis).
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</constant>
<constant name= "LIMIT_MAX_TEXTURE_SIZE_2D" value= "12" enum= "Limit" >
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Maximum supported 2-dimensional texture size (in pixels on a single axis).
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</constant>
<constant name= "LIMIT_MAX_TEXTURE_SIZE_3D" value= "13" enum= "Limit" >
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Maximum supported 3-dimensional texture size (in pixels on a single axis).
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</constant>
<constant name= "LIMIT_MAX_TEXTURE_SIZE_CUBE" value= "14" enum= "Limit" >
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Maximum supported cubemap texture size (in pixels on a single axis of a single face).
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</constant>
<constant name= "LIMIT_MAX_TEXTURES_PER_SHADER_STAGE" value= "15" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE" value= "16" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE" value= "17" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE" value= "18" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE" value= "19" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_PUSH_CONSTANT_SIZE" value= "20" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_UNIFORM_BUFFER_SIZE" value= "21" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET" value= "22" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES" value= "23" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_VERTEX_INPUT_BINDINGS" value= "24" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE" value= "25" enum= "Limit" >
</constant>
<constant name= "LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT" value= "26" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_COMPUTE_SHARED_MEMORY_SIZE" value= "27" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X" value= "28" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y" value= "29" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z" value= "30" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS" value= "31" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X" value= "32" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y" value= "33" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z" value= "34" enum= "Limit" >
</constant>
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<constant name= "LIMIT_MAX_VIEWPORT_DIMENSIONS_X" value= "35" enum= "Limit" >
</constant>
<constant name= "LIMIT_MAX_VIEWPORT_DIMENSIONS_Y" value= "36" enum= "Limit" >
</constant>
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<constant name= "MEMORY_TEXTURES" value= "0" enum= "MemoryType" >
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Memory taken by textures.
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</constant>
<constant name= "MEMORY_BUFFERS" value= "1" enum= "MemoryType" >
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Memory taken by buffers.
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</constant>
<constant name= "MEMORY_TOTAL" value= "2" enum= "MemoryType" >
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Total memory taken. This is greater than the sum of [constant MEMORY_TEXTURES] and [constant MEMORY_BUFFERS], as it also includes miscellaneous memory usage.
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</constant>
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<constant name= "INVALID_ID" value= "-1" >
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Returned by functions that return an ID if a value is invalid.
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</constant>
<constant name= "INVALID_FORMAT_ID" value= "-1" >
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Returned by functions that return a format ID if a value is invalid.
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</constant>
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</constants>
</class>