godot/platform/x11/SCsub

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#!/usr/bin/env python
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Import('env')
common_x11 = [\
"context_gl_x11.cpp",\
"os_x11.cpp",\
"key_mapping_x11.cpp",\
"joypad_linux.cpp",\
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]
env.Program('#bin/godot', ['godot_x11.cpp'] + common_x11)