godot/doc/classes/VisualShaderNodeParticleEmit.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeParticleEmit" inherits="VisualShaderNode" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="flags" type="int" setter="set_flags" getter="get_flags" enum="VisualShaderNodeParticleEmit.EmitFlags" default="31">
</member>
</members>
<constants>
<constant name="EMIT_FLAG_POSITION" value="1" enum="EmitFlags">
</constant>
<constant name="EMIT_FLAG_ROT_SCALE" value="2" enum="EmitFlags">
</constant>
<constant name="EMIT_FLAG_VELOCITY" value="4" enum="EmitFlags">
</constant>
<constant name="EMIT_FLAG_COLOR" value="8" enum="EmitFlags">
</constant>
<constant name="EMIT_FLAG_CUSTOM" value="16" enum="EmitFlags">
</constant>
</constants>
</class>