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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "VisualShaderNodeTransformCompose" inherits= "VisualShaderNode" version= "4.0" >
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<brief_description >
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Composes a [Transform3D] from four [Vector3]s within the visual shader graph.
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</brief_description>
<description >
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Creates a 4x4 transform matrix using four vectors of type [code]vec3[/code]. Each vector is one row in the matrix and the last column is a [code]vec4(0, 0, 0, 1)[/code].
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</description>
<tutorials >
</tutorials>
<methods >
</methods>
<constants >
</constants>
</class>