godot/platform/iphone/SCsub

27 lines
716 B
Plaintext
Raw Normal View History

#!/usr/bin/env python
2014-02-10 01:10:30 +00:00
Import('env')
iphone_lib = [
'godot_iphone.cpp',
'os_iphone.cpp',
'sem_iphone.cpp',
'gl_view.mm',
'main.m',
'app_delegate.mm',
'view_controller.mm',
'game_center.mm',
'in_app_store.mm',
'icloud.mm',
'ios.mm',
2014-02-10 01:10:30 +00:00
]
env_ios = env.Clone()
ios_lib = env_ios.add_library('iphone', iphone_lib)
2014-02-10 01:10:30 +00:00
def combine_libs(target=None, source=None, env=None):
lib_path = target[0].srcnode().abspath
env.Execute('$IPHONEPATH/usr/bin/libtool -static -o "' + lib_path + '" ' + ' '.join([('"' + lib.srcnode().abspath + '"') for lib in source]))
2014-02-10 01:10:30 +00:00
combine_command = env_ios.Command('#bin/libgodot' + env_ios['LIBSUFFIX'], [ios_lib] + env_ios['LIBS'], combine_libs)