godot/scene/gui/range.h

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/*************************************************************************/
/* range.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef RANGE_H
#define RANGE_H
#include "scene/gui/control.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
class Range : public Control {
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OBJ_TYPE(Range, Control);
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struct Shared {
double val, min, max;
double step, page;
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bool exp_unit_value;
Set<Range *> owners;
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void emit_value_changed();
void emit_changed(const char *p_what = "");
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};
Shared *shared;
void _ref_shared(Shared *p_shared);
void _unref_shared();
void _share(Node *p_range);
void _value_changed_notify();
void _changed_notify(const char *p_what = "");
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protected:
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virtual void _value_changed(double) {}
static void _bind_methods();
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bool _rounded_values;
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public:
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void set_val(double p_val);
void set_min(double p_min);
void set_max(double p_max);
void set_step(double p_step);
void set_page(double p_page);
void set_unit_value(double p_value);
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double get_val() const;
double get_min() const;
double get_max() const;
double get_step() const;
double get_page() const;
double get_unit_value() const;
void set_rounded_values(bool p_enable);
bool is_rounded_values() const;
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void set_exp_unit_value(bool p_enable);
bool is_unit_value_exp() const;
void share(Range *p_range);
void unshare();
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Range();
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~Range();
};
#endif