godot/modules/visual_script/SCsub

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#!/usr/bin/env python
Import("env")
Import("env_modules")
2017-12-13 14:45:37 +00:00
env_vs = env_modules.Clone()
env_vs.add_source_files(env.modules_sources, "*.cpp")
if env["tools"]:
env_vs.add_source_files(env.modules_sources, "editor/*.cpp")